Overview
platform2_wall.p3d
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
774
Faces
690
Textures
1
Materials
3
Size (X × Y × Z)
0.553 × 1.083 × 10.212 m

ODOL v56 · 31,184 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 39

Size

size_x
0.553 m
size_y
1.083 m
size_z
10.212 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
5.132254601
geometrysphere
5.124577999
sbsource
Visual
shadowoffset
—
minshadow
8

Mass

mass
3000
massreciprocal
0.000333333
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-0.276565015, -0.541474819, -5.105890274
bboxmaxposition
0.276565015, 0.541475296, 5.105890274
bboxminvisual
-0.276565015, -0.541474819, -5.105890274
bboxmaxvisual
0.276565015, 0.541475296, 5.105890274

Centers

boundingcenter
0.000290006, 4.390254974, 0.000740051
geometrycenter
-0.000290006, -0.004479885, -0.000740051
centerofmass
-0.000289759, -0.012504807, -0.000740072
aimingcenter
-0.000290006, -0.004479885, -0.000740051

ByteIndices

memory
4
geometry
3
geometryfire
7
geometryview
6
roadway
5
Level of Detail 8
1.000 480 verts 424 faces 0 tex
Resolution
1
Vertices
480
Faces
424
Height
1.0830

Materials

  • dz\structures\residential\platforms\data\landing_city_wall.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 132 verts 126 faces 0 tex
Resolution
2
Vertices
132
Faces
126
Height
1.0734

Materials

  • dz\structures\residential\platforms\data\landing_city_wall.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 36 verts 26 faces 0 tex
Resolution
3
Vertices
36
Faces
26
Height
1.0770

Materials

  • dz\structures\residential\platforms\data\landing_city_wall.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 16 verts 14 faces 0 tex 1 sel
Resolution
9999999827968
Vertices
16
Faces
14
Height
1.0740

Named selections (1)

  • component01 16 pts · 14 faces

Named properties (1)

Name Value
damage no
Memory 2 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
2
Faces
0
Roadway 8 verts 6 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
8
Faces
6
Height
0.0321

Textures

  • dz\surfaces\data\roadway\concrete_ext.paa

Materials

  • dz\data\data\surfaces\clutter.rvmat
View Geometry 16 verts 14 faces 0 tex 1 sel
Resolution
6.0000000561644E+15
Vertices
16
Faces
14
Height
1.0740

Named selections (1)

  • component01 16 pts · 14 faces
Fire Geometry 84 verts 80 faces 0 tex 6 sel
Resolution
6.9999999760466E+15
Vertices
84
Faces
80
Height
1.0734

Named selections (6)

  • component01 24 pts · 26 faces
  • component02 12 pts · 10 faces
  • component03 12 pts · 12 faces
  • component04 12 pts · 12 faces
  • component05 12 pts · 10 faces
  • component06 12 pts · 10 faces

Materials

  • dz\data\data\penetration\concrete.rvmat
model.cfg
class CfgModels
{
	class Platform2_Wall
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Platform2_Wall 0

No Sections in model.cfg.

Textures 1
  • dz\surfaces\data\roadway\concrete_ext.paa
Materials 3
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\surfaces\clutter.rvmat
  • dz\structures\residential\platforms\data\landing_city_wall.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\residential\platforms\platform2_wall.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\residential\platforms\Platform2_Wall.p3d — use the copy button in the page header to paste it elsewhere.