Overview
- LODs
- 8
- Vertices
- 1,772
- Faces
- 1,484
- Textures
- 1
- Materials
- 3
Level of Detail 8
1.000 648 verts 514 faces 1 tex
Named selections (2)
Textures
dz\structures\walls\data\plot_rust_br_vr_co.paa
Materials
dz\structures\walls\data\universal_metal.rvmat
2.000 404 verts 298 faces 1 tex
Named selections (2)
Textures
dz\structures\walls\data\plot_rust_br_vr_co.paa
Materials
dz\structures\walls\data\universal_metal.rvmat
3.000 140 verts 100 faces 1 tex
Named selections (2)
Textures
dz\structures\walls\data\plot_rust_br_vr_co.paa
Materials
dz\data\data\default.rvmat
Geometry 32 verts 48 faces 0 tex
Named selections (2)
Memory 16 verts 0 faces 0 tex
Other named selections (6)
Hitpoints 12 verts 0 faces 0 tex
Named selections (2)
View Geometry 40 verts 60 faces 0 tex
Named selections (2)
Fire Geometry 480 verts 464 faces 0 tex
Named selections (2)
Materials
dz\data\data\penetration\ironplate.rvmat
model.cfg
class CfgSkeletons
{
class Skeleton2Doors
{
IsDiscrete = 1;
SkeletonInherit = "";
SkeletonBones[] =
{
"doors1", "",
"doors2", ""
};
};
};
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class Wall_Gate_FenR_Big_Open: Default
{
SkeletonName = "Skeleton2Doors";
class Animations
{
class Doors1
{
type = "Rotation";
source = "doorstwin1";
selection = "doors1";
axis = "doors1_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "1.4835298";
};
class Doors2
{
type = "Rotation";
source = "doorstwin1";
selection = "doors2";
axis = "doors2_axis";
minValue = "0";
maxValue = "1";
angle0 = "0";
angle1 = "-1.8325957";
};
};
};
};
CfgSkeletons · Skeleton2Doors 2
| Bone | Parent |
|---|---|
| doors1 | — |
| doors2 | — |
CfgModels · Wall_Gate_FenR_Big_Open 0
No Sections in model.cfg.
Textures 1
dz\structures\walls\data\plot_rust_br_vr_co.paa
Materials 3
dz\data\data\default.rvmatdz\data\data\penetration\ironplate.rvmatdz\structures\walls\data\universal_metal.rvmat