Overview
Turntable preview of Sign_Camp_Friendship.p3d
Experimental preview — Resolution0.000 · 558 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
8
Vertices
1,245
Faces
602
Textures
1
Materials
3
Size (X × Y × Z)
2.010 × 3.212 × 0.159 m

ODOL v56 · 33,138 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
2.010 m
size_y
3.212 m
size_z
0.159 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
2.781214476
geometrysphere
1.896344662
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
99.999984741
massreciprocal
0.010000002
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-1.004980326, -0.619803905, -0.09758424
bboxmaxposition
1.004980326, 2.592572451, 0.061128572
bboxminvisual
-1.004980326, -0.619803905, -0.09758424
bboxmaxvisual
1.004980326, 2.592572451, 0.061128572

Centers

boundingcenter
0, 0, 0
geometrycenter
0, 0.986384273, -0.018227834
centerofmass
0.001885884, 1.092508912, -0.007652778
aimingcenter
0, 0.986384273, -0.018227834

ByteIndices

memory
5
geometry
4
geometryfire
7
geometryview
6
Level of Detail 8
0.000 558 verts 242 faces 1 tex
Resolution
0
Vertices
558
Faces
242
Height
3.1770

Textures

  • dz\structures\signs\misc\data\sign_camp_friendship_co.paa

Materials

  • dz\structures\signs\misc\data\sign_camp_type3.rvmat
1.000 378 verts 137 faces 1 tex
Resolution
1
Vertices
378
Faces
137
Height
3.1742

Textures

  • dz\structures\signs\misc\data\sign_camp_friendship_co.paa

Materials

  • dz\structures\signs\misc\data\sign_camp_type3.rvmat
2.000 112 verts 41 faces 1 tex
Resolution
2
Vertices
112
Faces
41
Height
3.1742

Textures

  • dz\structures\signs\misc\data\sign_camp_friendship_co.paa

Materials

  • dz\structures\signs\misc\data\sign_camp_type3.rvmat
3.000 68 verts 22 faces 1 tex
Resolution
3
Vertices
68
Faces
22
Height
3.1742

Textures

  • dz\structures\signs\misc\data\sign_camp_friendship_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 24 verts 18 faces 0 tex 3 sel
Resolution
9999999827968
Vertices
24
Faces
18
Height
3.2124

Named selections (3)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces

Named properties (2)

Name Value
autocenter 0
canclimb 0
Memory 1 verts 0 faces 0 tex 1 sel
Resolution
9.999999869911E+14
Vertices
1
Faces
0

Named selections (1)

View Geometry 24 verts 18 faces 0 tex 3 sel
Resolution
6.0000000561644E+15
Vertices
24
Faces
18
Height
3.2124

Named selections (3)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
Fire Geometry 80 verts 124 faces 0 tex 9 sel
Resolution
6.9999999760466E+15
Vertices
80
Faces
124
Height
3.1770

Named selections (9)

  • component01 16 pts · 28 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 8 pts · 12 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces
  • component09 8 pts · 12 faces

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class Sign_Camp_Friendship
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Sign_Camp_Friendship 0

No Sections in model.cfg.

Textures 1
  • dz\structures\signs\misc\data\sign_camp_friendship_co.paa
Materials 3
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\structures\signs\misc\data\sign_camp_type3.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\signs\misc\sign_camp_friendship.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\signs\Misc\Sign_Camp_Friendship.p3d — use the copy button in the page header to paste it elsewhere.