Overview
wall_indvar2_5
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
1,804
Faces
750
Textures
0
Materials
2

ODOL v54 · 47,529 bytes · Skeleton bones: 0 · Sections: 0

Level of Detail 8
1.000 1,248 verts 450 faces 0 tex
Resolution
1
Vertices
1,248
Faces
450
Height
3.2951

Materials

  • dz\structures\walls\data\wall_indvar2.rvmat
2.000 290 verts 102 faces 0 tex
Resolution
2
Vertices
290
Faces
102
Height
3.2943

Materials

  • dz\structures\walls\data\wall_indvar2.rvmat
3.000 116 verts 56 faces 0 tex
Resolution
3
Vertices
116
Faces
56
Height
3.2943

Materials

  • dz\structures\walls\data\wall_indvar2.rvmat
Geometry 21 verts 21 faces 0 tex
Resolution
9999999827968
Vertices
21
Faces
21
Height
3.2946

Named selections (2)

  • component01
  • component02
Memory 21 verts 21 faces 0 tex
Resolution
9.999999869911E+14
Vertices
21
Faces
21
Height
3.2946

Other named selections (2)

LandContact 2 verts 0 faces 0 tex
Resolution
1.9999999739822E+15
Vertices
2
Faces
0
View Geometry 12 verts 13 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
12
Faces
13
Height
2.9773

Named selections (2)

  • component01
  • occluder_01
Fire Geometry 94 verts 87 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
94
Faces
87
Height
3.2963

Named selections (9)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09

Materials

  • dz\data\data\penetration\bricks.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Wall_IndVar2_5: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Wall_IndVar2_5 0

No Sections in model.cfg.

Materials 2
  • dz\data\data\penetration\bricks.rvmat
  • dz\structures\walls\data\wall_indvar2.rvmat