Overview
castle_walls_5_d.p3d
Preview courtesy of Sam's Object Finder
LODs
9
Vertices
2,326
Faces
2,152
Textures
2
Materials
3
Size (X × Y × Z)
11.209 × 3.532 × 3.845 m

ODOL v56 · 72,010 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 41

Size

size_x
11.209 m
size_y
3.532 m
size_z
3.845 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
5.801305771
geometrysphere
5.870317936
sbsource
Visual
shadowoffset
—
minshadow
1

Mass

mass
10000.004882812
massreciprocal
0.0001
armor
200
armorreciprocal
0.005

Map

maptype
4
map
house

Properties

class
house
damage
no

Bounds

bboxminposition
-5.604670525, -1.765850067, -1.922745109
bboxmaxposition
5.604670525, 1.765850067, 1.922745109
bboxminvisual
-5.604670525, -1.765850067, -1.922745109
bboxmaxvisual
5.604670525, 1.765850067, 1.922745109

Centers

boundingcenter
0.085469961, 0.079039991, 0.392665029
geometrycenter
-0.004364967, 0.338105083, 0.013724983
centerofmass
0.1759561, -0.049145423, -0.132045954
aimingcenter
-0.004364967, 0.338105083, 0.013724983

ByteIndices

memory
4
geometry
3
geometryfire
8
geometryview
7
landcontact
5
roadway
6
Level of Detail 9
1.000 605 verts 336 faces 0 tex
Resolution
1
Vertices
605
Faces
336
Height
2.8343

Materials

  • dz\structures\specific\castles\data\castle_06.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 334 verts 175 faces 0 tex
Resolution
2
Vertices
334
Faces
175
Height
2.8343

Materials

  • dz\structures\specific\castles\data\castle_06.rvmat
4.000 223 verts 85 faces 1 tex
Resolution
4
Vertices
223
Faces
85
Height
2.8748

Textures

  • dz\structures\specific\castles\data\castle_mlod_03_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 55 verts 82 faces 0 tex 7 sel
Resolution
9999999827968
Vertices
55
Faces
82
Height
2.8343

Named selections (7)

  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 7 pts · 10 faces
  • component06 8 pts · 12 faces
  • component07 8 pts · 12 faces

Named properties (4)

Name Value
class house
placement slopelandcontact
map house
damage no
Memory 55 verts 82 faces 0 tex 7 sel
Resolution
9.999999869911E+14
Vertices
55
Faces
82
Height
2.8343

Named selections (7)

Named properties (4)

Name Value
class house
placement slopelandcontact
map house
damage no
LandContact 2 verts 0 faces 0 tex
Resolution
1.9999999739822E+15
Vertices
2
Faces
0
Roadway 150 verts 117 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
150
Faces
117
Height
2.4941

Textures

  • dz\surfaces\data\roadway\concrete_ext.paa
View Geometry 226 verts 335 faces 0 tex 27 sel
Resolution
6.0000000561644E+15
Vertices
226
Faces
335
Height
2.8343

Named selections (27)

  • component01 10 pts · 16 faces
  • component02 10 pts · 16 faces
  • component03 10 pts · 16 faces
  • component04 4 pts · 4 faces
  • component05 10 pts · 16 faces
  • component06 5 pts · 6 faces
  • component07 6 pts · 8 faces
  • component08 4 pts · 4 faces
  • component09 5 pts · 6 faces
  • component10 12 pts · 20 faces
  • component11 4 pts · 4 faces
  • component12 8 pts · 12 faces
  • component13 5 pts · 6 faces
  • component14 8 pts · 12 faces
  • component15 5 pts · 6 faces
  • component16 6 pts · 8 faces
  • component17 5 pts · 6 faces
  • component18 6 pts · 8 faces
  • component19 14 pts · 23 faces
  • component20 13 pts · 21 faces
  • component21 14 pts · 23 faces
  • component22 10 pts · 16 faces
  • component23 15 pts · 25 faces
  • component24 12 pts · 18 faces
  • component25 8 pts · 11 faces
  • component26 12 pts · 18 faces
  • component27 5 pts · 6 faces
Fire Geometry 676 verts 940 faces 0 tex 103 sel
Resolution
6.9999999760466E+15
Vertices
676
Faces
940
Height
2.8360

Named selections (103)

  • component01 12 pts · 20 faces
  • component02 13 pts · 22 faces
  • component03 6 pts · 8 faces
  • component04 6 pts · 8 faces
  • component05 8 pts · 12 faces
  • component06 12 pts · 20 faces
  • component07 8 pts · 12 faces
  • component08 6 pts · 8 faces
  • component09 7 pts · 10 faces
  • component10 6 pts · 8 faces
  • component100 4 pts · 4 faces
  • component101 6 pts · 8 faces
  • component102 4 pts · 4 faces
  • component103 6 pts · 8 faces
  • component11 5 pts · 6 faces
  • component12 4 pts · 4 faces
  • component13 8 pts · 12 faces
  • component14 5 pts · 6 faces
  • component15 8 pts · 12 faces
  • component16 12 pts · 20 faces
  • component17 6 pts · 8 faces
  • component18 8 pts · 12 faces
  • component19 7 pts · 10 faces
  • component20 6 pts · 8 faces
  • component21 5 pts · 6 faces
  • component22 7 pts · 10 faces
  • component23 6 pts · 8 faces
  • component24 7 pts · 10 faces
  • component25 5 pts · 6 faces
  • component26 11 pts · 18 faces
  • component27 9 pts · 14 faces
  • component28 6 pts · 8 faces
  • component29 4 pts · 4 faces
  • component30 8 pts · 12 faces
  • component31 6 pts · 8 faces
  • component32 5 pts · 6 faces
  • component33 5 pts · 6 faces
  • component34 5 pts · 6 faces
  • component35 4 pts · 4 faces
  • component36 6 pts · 8 faces
  • component37 6 pts · 8 faces
  • component38 6 pts · 8 faces
  • component39 6 pts · 8 faces
  • component40 5 pts · 6 faces
  • component41 5 pts · 6 faces
  • component42 7 pts · 10 faces
  • component43 4 pts · 4 faces
  • component44 4 pts · 4 faces
  • component45 6 pts · 8 faces
  • component46 5 pts · 6 faces
  • component47 6 pts · 8 faces
  • component48 5 pts · 6 faces
  • component49 8 pts · 12 faces
  • component50 6 pts · 8 faces
  • component51 8 pts · 12 faces
  • component52 7 pts · 10 faces
  • component53 10 pts · 16 faces
  • component54 7 pts · 10 faces
  • component55 7 pts · 10 faces
  • component56 11 pts · 18 faces
  • component57 10 pts · 16 faces
  • component58 9 pts · 14 faces
  • component59 10 pts · 16 faces
  • component60 5 pts · 6 faces
  • component61 7 pts · 10 faces
  • component62 6 pts · 8 faces
  • component63 7 pts · 10 faces
  • component64 8 pts · 12 faces
  • component65 5 pts · 6 faces
  • component66 7 pts · 10 faces
  • component67 5 pts · 6 faces
  • component68 5 pts · 6 faces
  • component69 7 pts · 10 faces
  • component70 5 pts · 6 faces
  • component71 5 pts · 6 faces
  • component72 4 pts · 4 faces
  • component73 8 pts · 12 faces
  • component74 6 pts · 8 faces
  • component75 9 pts · 14 faces
  • component76 7 pts · 10 faces
  • component77 7 pts · 10 faces
  • component78 6 pts · 8 faces
  • component79 5 pts · 6 faces
  • component80 7 pts · 10 faces
  • component81 6 pts · 8 faces
  • component82 6 pts · 8 faces
  • component83 10 pts · 16 faces
  • component84 9 pts · 14 faces
  • component85 12 pts · 20 faces
  • component86 6 pts · 8 faces
  • component87 4 pts · 4 faces
  • component88 6 pts · 8 faces
  • component89 4 pts · 4 faces
  • component90 4 pts · 4 faces
  • component91 4 pts · 4 faces
  • component92 4 pts · 4 faces
  • component93 4 pts · 4 faces
  • component94 6 pts · 8 faces
  • component95 4 pts · 4 faces
  • component96 6 pts · 8 faces
  • component97 7 pts · 10 faces
  • component98 7 pts · 10 faces
  • component99 6 pts · 8 faces

Materials

  • dz\data\data\penetration\bricks.rvmat
model.cfg
class CfgModels
{
	class Castle_WallS_5_D
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Castle_WallS_5_D 0

No Sections in model.cfg.

Textures 2
  • dz\structures\specific\castles\data\castle_mlod_03_co.paa
  • dz\surfaces\data\roadway\concrete_ext.paa
Materials 3
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\bricks.rvmat
  • dz\structures\specific\castles\data\castle_06.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\specific\castles\castle_walls_5_d.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\specific\Castles\Castle_WallS_5_D.p3d — use the copy button in the page header to paste it elsewhere.