Overview
Turntable preview of Cemetery_Tombstone5.p3d
Experimental preview — Resolution1.000 · 471 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
6
Vertices
838
Faces
649
Textures
1
Materials
3
Size (X × Y × Z)
0.764 × 1.121 × 0.282 m

ODOL v56 · 27,263 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
0.764 m
size_y
1.121 m
size_z
0.282 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.690496564
geometrysphere
0.689369142
sbsource
Visual
shadowoffset
—
minshadow
6

Mass

mass
200
massreciprocal
0.005
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.381886005, -0.560746014, -0.140840009
bboxmaxposition
0.381886005, 0.560746014, 0.140840009
bboxminvisual
-0.381886005, -0.560746014, -0.140840009
bboxmaxvisual
0.381886005, 0.560746014, 0.140840009

Centers

boundingcenter
-0.005521014, 0.1743, 0.003738001
geometrycenter
-0.000043005, -0.000517994, 0
centerofmass
0.002301001, -0.001250114, 0.000223501
aimingcenter
-0.000043005, -0.000517994, 0

ByteIndices

geometry
3
geometryfire
5
geometryview
4
Level of Detail 6
1.000 471 verts 376 faces 1 tex
Resolution
1
Vertices
471
Faces
376
Height
1.1215

Textures

  • dz\structures\specific\cemeteries\data\cemetery_tombstone_5_co.paa

Materials

  • dz\structures\specific\cemeteries\data\cemetery_tombstone_5.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 210 verts 152 faces 1 tex
Resolution
2
Vertices
210
Faces
152
Height
1.1215

Textures

  • dz\structures\specific\cemeteries\data\cemetery_tombstone_5_co.paa

Materials

  • dz\structures\specific\cemeteries\data\cemetery_tombstone_5.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 98 verts 60 faces 1 tex
Resolution
3
Vertices
98
Faces
60
Height
1.1190

Textures

  • dz\structures\specific\cemeteries\data\cemetery_tombstone_5_co.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 6 faces 0 tex 1 sel
Resolution
9999999827968
Vertices
8
Faces
6
Height
1.1205

Named selections (1)

  • component01 8 pts · 6 faces

Named properties (1)

Name Value
drawimportance 0.1
View Geometry 8 verts 6 faces 0 tex 1 sel
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
1.1205

Named selections (1)

  • component01 8 pts · 6 faces
Fire Geometry 43 verts 49 faces 0 tex 4 sel
Resolution
6.9999999760466E+15
Vertices
43
Faces
49
Height
1.1190

Named selections (4)

  • component01 8 pts · 6 faces
  • component02 8 pts · 8 faces
  • component03 8 pts · 10 faces
  • component04 19 pts · 25 faces

Materials

  • dz\data\data\penetration\concrete.rvmat
model.cfg
class CfgModels
{
	class Cemetery_Tombstone5
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Cemetery_Tombstone5 0

No Sections in model.cfg.

Textures 1
  • dz\structures\specific\cemeteries\data\cemetery_tombstone_5_co.paa
Materials 3
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\concrete.rvmat
  • dz\structures\specific\cemeteries\data\cemetery_tombstone_5.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\specific\cemeteries\cemetery_tombstone5.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\specific\Cemeteries\Cemetery_Tombstone5.p3d — use the copy button in the page header to paste it elsewhere.