Overview
Turntable preview of Lunapark_Bumper_Car.p3d
Experimental preview — Resolution0.000 · 15,608 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
9
Vertices
35,953
Faces
24,623
Textures
2
Materials
7
Size (X × Y × Z)
1.138 × 2.990 × 1.867 m

ODOL v56 · 1,347,620 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
1.138 m
size_y
2.990 m
size_z
1.867 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
3.047703981
geometrysphere
1.135447383
sbsource
Visual
shadowoffset
—
minshadow
4

Mass

mass
1000.000976562
massreciprocal
0.000999999
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

class
house
damage
no

Bounds

bboxminposition
-0.554823041, -0.0198, -0.93686825
bboxmaxposition
0.583650053, 2.970050097, 0.930369616
bboxminvisual
-0.554823041, -0.0198, -0.93686825
bboxmaxvisual
0.583650053, 2.970050097, 0.930369616

Centers

boundingcenter
0, 0, 0
geometrycenter
0.017249703, 0.296260178, -0.003249317
centerofmass
-0.001765983, 0.196260914, -0.224030763
aimingcenter
0.017249703, 0.296260178, -0.003249317

ByteIndices

geometry
6
geometryfire
8
geometryview
7
Level of Detail 9
0.000 15,608 verts 10,923 faces 2 tex 3 sel
Resolution
0
Vertices
15,608
Faces
10,923
Height
2.9899

Named selections (3)

  • bumper01_lod1 8,410 pts · 6,450 faces
  • bumper02_lod1 7,198 pts · 4,473 faces
  • camo 15,608 pts · 10,923 faces

Textures

  • dz\structures\specific\lunapark\data\bumper_car_01_co.paa
  • dz\structures\specific\lunapark\data\bumper_car_02_co.paa

Materials

  • dz\structures\specific\lunapark\data\bumper_car_01.rvmat
  • dz\structures\specific\lunapark\data\bumper_car_02.rvmat
1.000 8,928 verts 6,247 faces 2 tex 3 sel
Resolution
1
Vertices
8,928
Faces
6,247
Height
2.9895

Named selections (3)

  • bumper01_lod2 4,677 pts · 3,704 faces
  • bumper02_lod2 4,251 pts · 2,543 faces
  • camo 8,928 pts · 6,247 faces

Textures

  • dz\structures\specific\lunapark\data\bumper_car_01_co.paa
  • dz\structures\specific\lunapark\data\bumper_car_02_co.paa

Materials

  • dz\structures\specific\lunapark\data\bumper_car_01.rvmat
  • dz\structures\specific\lunapark\data\bumper_car_02.rvmat
2.000 5,130 verts 3,258 faces 2 tex 3 sel
Resolution
2
Vertices
5,130
Faces
3,258
Height
2.9745

Named selections (3)

  • bumper01_lod3 2,496 pts · 1,813 faces
  • bumper02_lod3 2,634 pts · 1,445 faces
  • camo 5,130 pts · 3,258 faces

Textures

  • dz\structures\specific\lunapark\data\bumper_car_01_co.paa
  • dz\structures\specific\lunapark\data\bumper_car_02_co.paa

Materials

  • dz\structures\specific\lunapark\data\bumper_car_01.rvmat
  • dz\structures\specific\lunapark\data\bumper_car_02.rvmat
3.000 3,003 verts 1,716 faces 2 tex 3 sel
Resolution
3
Vertices
3,003
Faces
1,716
Height
2.7667

Named selections (3)

  • bumper01_lod4 1,390 pts · 881 faces
  • bumper02_lod4 1,613 pts · 835 faces
  • camo 3,003 pts · 1,716 faces

Textures

  • dz\structures\specific\lunapark\data\bumper_car_01_co.paa
  • dz\structures\specific\lunapark\data\bumper_car_02_co.paa

Materials

  • dz\structures\specific\lunapark\data\bumper_car_01.rvmat
  • dz\structures\specific\lunapark\data\bumper_car_02.rvmat
4.000 1,622 verts 932 faces 2 tex 3 sel
Resolution
4
Vertices
1,622
Faces
932
Height
0.7461

Named selections (3)

  • bumper01_lod5 653 pts · 394 faces
  • bumper02_lod5 969 pts · 538 faces
  • camo 1,622 pts · 932 faces

Textures

  • dz\structures\specific\lunapark\data\bumper_car_01_co.paa
  • dz\structures\specific\lunapark\data\bumper_car_02_co.paa

Materials

  • dz\structures\specific\lunapark\data\bumper_car_01.rvmat
  • dz\structures\specific\lunapark\data\bumper_car_02.rvmat
5.000 916 verts 515 faces 2 tex 3 sel
Resolution
5
Vertices
916
Faces
515
Height
0.6078

Named selections (3)

  • bumper01_lod6 400 pts · 241 faces
  • bumper02_lod6 516 pts · 274 faces
  • camo 916 pts · 515 faces

Textures

  • dz\structures\specific\lunapark\data\bumper_car_01_co.paa
  • dz\structures\specific\lunapark\data\bumper_car_02_co.paa

Materials

  • dz\structures\specific\lunapark\data\bumper_car_01.rvmat
  • dz\structures\specific\lunapark\data\bumper_car_02.rvmat
Geometry 175 verts 282 faces 0 tex 10 sel
Resolution
9999999827968
Vertices
175
Faces
282
Height
0.6225

Named selections (10)

  • component01 23 pts · 37 faces
  • component02 15 pts · 26 faces
  • component03 34 pts · 50 faces
  • component04 6 pts · 8 faces
  • component05 10 pts · 16 faces
  • component06 8 pts · 12 faces
  • component07 18 pts · 32 faces
  • component08 38 pts · 63 faces
  • component09 15 pts · 26 faces
  • component10 8 pts · 12 faces

Named properties (4)

Name Value
damage no
map hide
class house
autocenter 0
View Geometry 205 verts 313 faces 0 tex 14 sel
Resolution
6.0000000561644E+15
Vertices
205
Faces
313
Height
0.6225

Named selections (14)

  • component01 21 pts · 32 faces
  • component02 15 pts · 26 faces
  • component03 34 pts · 50 faces
  • component04 6 pts · 8 faces
  • component05 10 pts · 16 faces
  • component06 6 pts · 7 faces
  • component07 10 pts · 11 faces
  • component08 8 pts · 12 faces
  • component09 18 pts · 32 faces
  • component10 38 pts · 63 faces
  • component11 15 pts · 26 faces
  • component12 8 pts · 12 faces
  • component13 10 pts · 13 faces
  • component14 6 pts · 5 faces
Fire Geometry 366 verts 437 faces 0 tex 58 sel
Resolution
6.9999999760466E+15
Vertices
366
Faces
437
Height
2.7702

Named selections (58)

  • bumper02_lod3 113 pts
  • component01 21 pts · 32 faces
  • component02 15 pts · 26 faces
  • component03 34 pts · 50 faces
  • component04 6 pts · 8 faces
  • component05 10 pts · 16 faces
  • component06 6 pts · 7 faces
  • component07 10 pts · 11 faces
  • component08 8 pts · 12 faces
  • component09 18 pts · 32 faces
  • component10 38 pts · 63 faces
  • component11 15 pts · 26 faces
  • component12 8 pts · 12 faces
  • component13 10 pts · 13 faces
  • component14 6 pts · 5 faces
  • component15 8 pts · 6 faces
  • component16 8 pts · 6 faces
  • component17 8 pts · 6 faces
  • component18 8 pts · 6 faces
  • component19 8 pts · 6 faces
  • component20 8 pts · 6 faces
  • component21 5 pts · 5 faces
  • component22 1 pts
  • component23 1 pts
  • component24 1 pts
  • component25 9 pts · 9 faces
  • component26 1 pts
  • component27 1 pts
  • component28 1 pts
  • component29 1 pts
  • component30 1 pts
  • component31 1 pts
  • component32 9 pts · 9 faces
  • component33 1 pts
  • component34 1 pts
  • component35 9 pts · 9 faces
  • component36 9 pts · 9 faces
  • component37 1 pts
  • component38 1 pts
  • component39 1 pts
  • component40 1 pts
  • component41 1 pts
  • component42 1 pts
  • component43 9 pts · 9 faces
  • component44 1 pts
  • component45 1 pts
  • component46 1 pts
  • component47 1 pts
  • component48 1 pts
  • component49 1 pts
  • component50 9 pts · 9 faces
  • component51 5 pts · 5 faces
  • component52 5 pts · 5 faces
  • component53 17 pts · 19 faces
  • component54 1 pts
  • component55 1 pts
  • component56 1 pts
  • component57 1 pts

Materials

  • dz\data\data\penetration\armor_1mm_plate.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\plastic.rvmat
  • dz\data\data\penetration\rubber.rvmat
model.cfg
class CfgModels
{
	class Lunapark_Bumper_Car
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Lunapark_Bumper_Car 0

No Sections in model.cfg.

Textures 2
  • dz\structures\specific\lunapark\data\bumper_car_01_co.paa
  • dz\structures\specific\lunapark\data\bumper_car_02_co.paa
Materials 7
  • dz\data\data\penetration\armor_1mm_plate.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\plastic.rvmat
  • dz\data\data\penetration\rubber.rvmat
  • dz\structures\specific\lunapark\data\bumper_car_01.rvmat
  • dz\structures\specific\lunapark\data\bumper_car_02.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\specific\lunapark\lunapark_bumper_car.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\specific\Lunapark\Lunapark_Bumper_Car.p3d — use the copy button in the page header to paste it elsewhere.