Overview
wall_cgrylow_5.p3d
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
2,342
Faces
1,462
Textures
0
Materials
2
Size (X × Y × Z)
5.000 × 1.537 × 0.492 m

ODOL v56 · 67,442 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 40

Size

size_x
5.000 m
size_y
1.537 m
size_z
0.492 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
2.626081705
geometrysphere
2.615277052
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
500.00012207
massreciprocal
0.001999999
armor
200
armorreciprocal
0.005

Map

maptype
20
map
fence

Properties

damage
no

Bounds

bboxminposition
-2.500000954, -0.768450022, -0.246072769
bboxmaxposition
2.500000954, 0.768450022, 0.246072769
bboxminvisual
-2.500000954, -0.768450022, -0.246072769
bboxmaxvisual
2.500000954, 0.768450022, 0.246072769

Centers

boundingcenter
0, 0.268450022, 0
geometrycenter
0.000000477, -0.037938923, 0
centerofmass
-0.180863097, 0.310584843, -0.002995741
aimingcenter
0.000000477, -0.037938923, 0

ByteIndices

memory
3
geometry
2
geometryfire
7
geometryview
6
landcontact
4
roadway
5
Level of Detail 8
0.000 1,597 verts 505 faces 0 tex
Resolution
0
Vertices
1,597
Faces
505
Height
1.5338

Materials

  • dz\structures\walls\data\wall_cgrylow.rvmat
1.000 140 verts 82 faces 0 tex
Resolution
1
Vertices
140
Faces
82
Height
1.4100

Materials

  • dz\structures\walls\data\wall_cgrylow.rvmat
Geometry 99 verts 101 faces 0 tex 9 sel
Resolution
9999999827968
Vertices
99
Faces
101
Height
1.4548

Named selections (9)

  • component01 10 pts · 9 faces
  • component02 9 pts · 11 faces
  • component03 13 pts · 14 faces
  • component04 6 pts · 5 faces
  • component05 16 pts · 19 faces
  • component06 15 pts · 16 faces
  • component07 12 pts · 12 faces
  • component08 10 pts · 9 faces
  • component09 8 pts · 6 faces

Materials

  • dz\data\data\penetration\bricks.rvmat

Named properties (4)

Name Value
map fence
damage no
placement slopelandcontact
physlayer fence
Memory 4 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
4
Faces
0
LandContact 2 verts 0 faces 0 tex
Resolution
1.9999999739822E+15
Vertices
2
Faces
0
Roadway 36 verts 32 faces 0 tex
Resolution
3.0000000280822E+15
Vertices
36
Faces
32
Height
0.1222
View Geometry 8 verts 6 faces 0 tex 1 sel
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
1.4452

Named selections (1)

  • component01 8 pts · 6 faces
Fire Geometry 456 verts 736 faces 0 tex 44 sel
Resolution
6.9999999760466E+15
Vertices
456
Faces
736
Height
1.5338

Named selections (44)

  • component01 22 pts · 40 faces
  • component02 18 pts · 32 faces
  • component03 26 pts · 48 faces
  • component04 20 pts · 36 faces
  • component05 16 pts · 28 faces
  • component06 20 pts · 36 faces
  • component07 20 pts · 36 faces
  • component08 12 pts · 20 faces
  • component09 12 pts · 20 faces
  • component10 8 pts · 12 faces
  • component11 8 pts · 12 faces
  • component12 8 pts · 12 faces
  • component13 8 pts · 12 faces
  • component14 8 pts · 12 faces
  • component15 8 pts · 12 faces
  • component16 8 pts · 12 faces
  • component17 8 pts · 12 faces
  • component18 8 pts · 12 faces
  • component19 8 pts · 12 faces
  • component20 8 pts · 12 faces
  • component21 8 pts · 12 faces
  • component22 8 pts · 12 faces
  • component23 8 pts · 12 faces
  • component24 8 pts · 12 faces
  • component25 8 pts · 12 faces
  • component26 8 pts · 12 faces
  • component27 8 pts · 12 faces
  • component28 8 pts · 12 faces
  • component29 8 pts · 12 faces
  • component30 8 pts · 12 faces
  • component31 8 pts · 12 faces
  • component32 8 pts · 12 faces
  • component33 8 pts · 12 faces
  • component34 8 pts · 12 faces
  • component35 8 pts · 12 faces
  • component36 8 pts · 12 faces
  • component37 8 pts · 12 faces
  • component38 8 pts · 12 faces
  • component39 8 pts · 12 faces
  • component40 8 pts · 12 faces
  • component41 8 pts · 12 faces
  • component42 8 pts · 12 faces
  • component43 12 pts · 20 faces
  • component44 14 pts · 24 faces

Materials

  • dz\data\data\penetration\bricks.rvmat
model.cfg
class CfgModels
{
	class Wall_CGryLow_5
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Wall_CGryLow_5 0

No Sections in model.cfg.

Materials 2
  • dz\data\data\penetration\bricks.rvmat
  • dz\structures\walls\data\wall_cgrylow.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\walls\wall_cgrylow_5.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\walls\Wall_CGryLow_5.p3d — use the copy button in the page header to paste it elsewhere.