Overview
wall_cgrylow_end2.p3d
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
1,267
Faces
972
Textures
0
Materials
2
Size (X × Y × Z)
2.977 × 1.500 × 1.354 m

ODOL v56 · 41,266 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 40

Size

size_x
2.977 m
size_y
1.500 m
size_z
1.354 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.796018362
geometrysphere
1.412301421
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
499.999816895
massreciprocal
0.002000001
armor
200
armorreciprocal
0.005

Map

maptype
20
map
fence

Properties

damage
no

Bounds

bboxminposition
-1.488548875, -0.750028491, -0.677055478
bboxmaxposition
1.488548875, 0.750028491, 0.677055478
bboxminvisual
-1.488548875, -0.750028491, -0.677055478
bboxmaxvisual
1.488548875, 0.750028491, 0.677055478

Centers

boundingcenter
0.000001192, 0.270001531, 0
geometrycenter
0.195385486, -0.038325965, -0.006052315
centerofmass
0.271356642, 0.028493738, -0.008629015
aimingcenter
0.195385486, -0.038325965, -0.006052315

ByteIndices

memory
3
geometry
2
geometryfire
7
geometryview
6
landcontact
4
roadway
5
Level of Detail 8
0.000 719 verts 242 faces 0 tex
Resolution
0
Vertices
719
Faces
242
Height
1.4684

Materials

  • dz\structures\walls\data\wall_cgrylow.rvmat
1.000 81 verts 39 faces 0 tex
Resolution
1
Vertices
81
Faces
39
Height
1.4549

Materials

  • dz\structures\walls\data\wall_cgrylow.rvmat
Geometry 70 verts 84 faces 0 tex 5 sel
Resolution
9999999827968
Vertices
70
Faces
84
Height
1.4234

Named selections (5)

  • component01 10 pts · 9 faces
  • component02 10 pts · 11 faces
  • component03 19 pts · 25 faces
  • component04 11 pts · 14 faces
  • component05 20 pts · 25 faces

Materials

  • dz\data\data\penetration\bricks.rvmat

Named properties (4)

Name Value
map fence
damage no
placement slopelandcontact
physlayer fence
Memory 4 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
4
Faces
0
LandContact 2 verts 0 faces 0 tex
Resolution
1.9999999739822E+15
Vertices
2
Faces
0
Roadway 37 verts 43 faces 0 tex
Resolution
3.0000000280822E+15
Vertices
37
Faces
43
Height
1.4272
View Geometry 14 verts 24 faces 0 tex 2 sel
Resolution
6.0000000561644E+15
Vertices
14
Faces
24
Height
1.4141

Shared vertices (1)

Selections in a group cover the same vertex set on this LOD.

  • 14 verts · 24 faces
    • component01
    • wall_cgrylow_end2_view

Named selections (2)

  • component01 14 pts · 24 faces
  • wall_cgrylow_end2_view 14 pts · 24 faces
Fire Geometry 340 verts 540 faces 0 tex 35 sel
Resolution
6.9999999760466E+15
Vertices
340
Faces
540
Height
1.4684

Named selections (35)

  • component01 15 pts · 26 faces
  • component02 9 pts · 14 faces
  • component03 16 pts · 28 faces
  • component04 10 pts · 16 faces
  • component05 9 pts · 14 faces
  • component06 13 pts · 22 faces
  • component07 9 pts · 14 faces
  • component08 10 pts · 16 faces
  • component09 8 pts · 12 faces
  • component10 15 pts · 26 faces
  • component11 19 pts · 34 faces
  • component12 19 pts · 34 faces
  • component13 12 pts · 20 faces
  • component14 8 pts · 12 faces
  • component15 8 pts · 12 faces
  • component16 8 pts · 12 faces
  • component17 8 pts · 12 faces
  • component18 8 pts · 12 faces
  • component19 8 pts · 12 faces
  • component20 8 pts · 12 faces
  • component21 8 pts · 12 faces
  • component22 8 pts · 12 faces
  • component23 8 pts · 12 faces
  • component24 8 pts · 12 faces
  • component25 8 pts · 12 faces
  • component26 8 pts · 12 faces
  • component27 8 pts · 12 faces
  • component28 8 pts · 12 faces
  • component29 8 pts · 12 faces
  • component30 8 pts · 12 faces
  • component31 8 pts · 12 faces
  • component32 8 pts · 12 faces
  • component33 8 pts · 12 faces
  • component34 8 pts · 12 faces
  • component35 8 pts · 12 faces

Materials

  • dz\data\data\penetration\bricks.rvmat
model.cfg
class CfgModels
{
	class Wall_CGryLow_End2
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Wall_CGryLow_End2 0

No Sections in model.cfg.

Materials 2
  • dz\data\data\penetration\bricks.rvmat
  • dz\structures\walls\data\wall_cgrylow.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\walls\wall_cgrylow_end2.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\walls\Wall_CGryLow_End2.p3d — use the copy button in the page header to paste it elsewhere.