Overview
LODs
7
Vertices
2,554
Faces
2,895
Textures
1
Materials
4
Size (X × Y × Z)
0.944 × 1.029 × 0.243 m

ODOL v56 · 87,632 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
0.944 m
size_y
1.029 m
size_z
0.243 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.584426522
geometrysphere
0
sbsource
Visual
shadowoffset
—
minshadow
7

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.472024024, -0.580523014, -0.118608005
bboxmaxposition
0.47202304, 0.448040038, 0.124240004
bboxminvisual
-0.472024024, -0.580523014, -0.118608005
bboxmaxvisual
0.47202304, 0.448040038, 0.124240004

Centers

boundingcenter
0, 0, 0
geometrycenter
0, 0, 0
centerofmass
0, 0, 0
aimingcenter
0, 0, 0

ByteIndices

geometry
4
geometryfire
6
geometryview
5
Level of Detail 7
1.000 1,250 verts 1,508 faces 1 tex
Resolution
1
Vertices
1,250
Faces
1,508
Height
1.0266

Textures

  • dz\structures\wrecks\ships\data\abandoned_ship_liefboy_co.paa

Materials

  • dz\structures\wrecks\ships\data\abandoned_ship_lifebuoy.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 462 verts 550 faces 1 tex
Resolution
2
Vertices
462
Faces
550
Height
1.0266

Textures

  • dz\structures\wrecks\ships\data\abandoned_ship_liefboy_co.paa

Materials

  • dz\structures\wrecks\ships\data\abandoned_ship_lifebuoy.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 497 verts 382 faces 1 tex
Resolution
3
Vertices
497
Faces
382
Height
1.0266

Textures

  • dz\structures\wrecks\ships\data\abandoned_ship_liefboy_co.paa

Materials

  • dz\structures\wrecks\ships\data\abandoned_ship_lifebuoy.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 118 verts 86 faces 1 tex
Resolution
4
Vertices
118
Faces
86
Height
0.8713

Textures

  • dz\structures\wrecks\ships\data\abandoned_ship_liefboy_co.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
View Geometry 24 verts 39 faces 0 tex 1 sel
Resolution
6.0000000561644E+15
Vertices
24
Faces
39
Height
0.8713

Named selections (1)

  • component01 24 pts · 39 faces
Fire Geometry 203 verts 330 faces 0 tex 19 sel
Resolution
6.9999999760466E+15
Vertices
203
Faces
330
Height
0.8961

Named selections (19)

  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 12 pts · 20 faces
  • component07 12 pts · 20 faces
  • component08 10 pts · 16 faces
  • component09 9 pts · 14 faces
  • component10 12 pts · 20 faces
  • component11 12 pts · 20 faces
  • component12 12 pts · 20 faces
  • component13 12 pts · 20 faces
  • component14 12 pts · 20 faces
  • component15 12 pts · 20 faces
  • component16 12 pts · 20 faces
  • component17 12 pts · 20 faces
  • component18 12 pts · 20 faces
  • component19 12 pts · 20 faces

Materials

  • dz\data\data\penetration\ironplate.rvmat
  • dz\data\data\penetration\rubberplate.rvmat
model.cfg
class CfgModels
{
	class Abandoned_ship_Lifebuoy
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Abandoned_ship_Lifebuoy 0

No Sections in model.cfg.

Textures 1
  • dz\structures\wrecks\ships\data\abandoned_ship_liefboy_co.paa
Materials 4
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\ironplate.rvmat
  • dz\data\data\penetration\rubberplate.rvmat
  • dz\structures\wrecks\ships\data\abandoned_ship_lifebuoy.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\wrecks\ships\proxy\abandoned_ship_lifebuoy.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\wrecks\ships\Proxy\Abandoned_ship_Lifebuoy.p3d — use the copy button in the page header to paste it elsewhere.