Overview
LODs
3
Vertices
12,978
Faces
10,220
Textures
0
Materials
2
Size (X × Y × Z)
17.344 × 4.923 × 16.957 m

ODOL v56 · 280,611 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
17.344 m
size_y
4.923 m
size_z
16.957 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
12.313211441
geometrysphere
0
sbsource
Visual
shadowoffset
—
minshadow
3

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-8.672100067, -2.461415052, -8.478470802
bboxmaxposition
8.672100067, 2.461415052, 8.478470802
bboxminvisual
-8.672100067, -2.461415052, -8.478470802
bboxmaxvisual
8.672100067, 2.461415052, 8.478470802

Centers

boundingcenter
-8.672100067, 2.461415052, 0.000760078
geometrycenter
8.672100067, -2.461415052, -0.000760078
centerofmass
0, 0, 0
aimingcenter
8.672100067, -2.461415052, -0.000760078

ByteIndices

geometry
1
geometryfire
2
geometryview
1
Level of Detail 3
1.000 11,512 verts 7,976 faces 0 tex
Resolution
1
Vertices
11,512
Faces
7,976
Height
1.6256

Materials

  • dz\structures\wrecks\ships\data\aship_covers.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
Fire Geometry 1,466 verts 2,244 faces 0 tex 172 sel
Resolution
6.9999999760466E+15
Vertices
1,466
Faces
2,244
Height
1.6256

Named selections (172)

  • component01 10 pts · 16 faces
  • component02 10 pts · 16 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 12 pts · 20 faces
  • component07 10 pts · 16 faces
  • component08 8 pts · 12 faces
  • component09 12 pts · 20 faces
  • component10 8 pts · 12 faces
  • component100 8 pts · 12 faces
  • component101 8 pts · 12 faces
  • component102 8 pts · 12 faces
  • component103 8 pts · 12 faces
  • component104 8 pts · 12 faces
  • component105 8 pts · 12 faces
  • component106 8 pts · 12 faces
  • component107 8 pts · 12 faces
  • component108 8 pts · 12 faces
  • component109 8 pts · 12 faces
  • component11 8 pts · 12 faces
  • component110 8 pts · 12 faces
  • component111 8 pts · 12 faces
  • component112 8 pts · 12 faces
  • component113 8 pts · 12 faces
  • component114 8 pts · 12 faces
  • component115 8 pts · 12 faces
  • component116 8 pts · 12 faces
  • component117 8 pts · 12 faces
  • component118 8 pts · 12 faces
  • component119 8 pts · 12 faces
  • component12 8 pts · 12 faces
  • component120 8 pts · 12 faces
  • component121 8 pts · 12 faces
  • component122 8 pts · 12 faces
  • component123 8 pts · 12 faces
  • component124 8 pts · 12 faces
  • component125 8 pts · 12 faces
  • component126 8 pts · 12 faces
  • component127 8 pts · 12 faces
  • component128 8 pts · 12 faces
  • component129 8 pts · 12 faces
  • component13 10 pts · 16 faces
  • component130 8 pts · 12 faces
  • component131 8 pts · 12 faces
  • component132 8 pts · 12 faces
  • component133 8 pts · 12 faces
  • component134 8 pts · 12 faces
  • component135 8 pts · 12 faces
  • component136 8 pts · 12 faces
  • component137 8 pts · 12 faces
  • component138 8 pts · 12 faces
  • component139 8 pts · 12 faces
  • component14 8 pts · 12 faces
  • component140 8 pts · 12 faces
  • component141 8 pts · 12 faces
  • component142 8 pts · 12 faces
  • component143 8 pts · 12 faces
  • component144 8 pts · 12 faces
  • component145 8 pts · 12 faces
  • component146 8 pts · 12 faces
  • component147 8 pts · 12 faces
  • component148 8 pts · 12 faces
  • component149 8 pts · 12 faces
  • component15 9 pts · 14 faces
  • component150 8 pts · 12 faces
  • component151 8 pts · 12 faces
  • component152 8 pts · 12 faces
  • component153 8 pts · 12 faces
  • component154 8 pts · 12 faces
  • component155 8 pts · 12 faces
  • component156 8 pts · 12 faces
  • component157 8 pts · 12 faces
  • component158 8 pts · 12 faces
  • component159 8 pts · 12 faces
  • component16 8 pts · 12 faces
  • component160 8 pts · 12 faces
  • component161 8 pts · 12 faces
  • component162 8 pts · 12 faces
  • component163 8 pts · 12 faces
  • component164 8 pts · 12 faces
  • component165 8 pts · 12 faces
  • component166 8 pts · 12 faces
  • component167 8 pts · 12 faces
  • component168 8 pts · 12 faces
  • component169 8 pts · 12 faces
  • component17 12 pts · 20 faces
  • component170 8 pts · 12 faces
  • component171 8 pts · 12 faces
  • component172 8 pts · 12 faces
  • component18 8 pts · 12 faces
  • component19 8 pts · 12 faces
  • component20 8 pts · 12 faces
  • component21 10 pts · 16 faces
  • component22 9 pts · 14 faces
  • component23 8 pts · 12 faces
  • component24 12 pts · 20 faces
  • component25 8 pts · 12 faces
  • component26 8 pts · 12 faces
  • component27 8 pts · 12 faces
  • component28 10 pts · 16 faces
  • component29 8 pts · 12 faces
  • component30 10 pts · 16 faces
  • component31 12 pts · 20 faces
  • component32 8 pts · 12 faces
  • component33 8 pts · 12 faces
  • component34 8 pts · 12 faces
  • component35 10 pts · 16 faces
  • component36 10 pts · 16 faces
  • component37 12 pts · 20 faces
  • component38 8 pts · 12 faces
  • component39 8 pts · 12 faces
  • component40 8 pts · 12 faces
  • component41 10 pts · 16 faces
  • component42 8 pts · 12 faces
  • component43 9 pts · 14 faces
  • component44 8 pts · 12 faces
  • component45 12 pts · 20 faces
  • component46 8 pts · 12 faces
  • component47 8 pts · 12 faces
  • component48 8 pts · 12 faces
  • component49 10 pts · 16 faces
  • component50 9 pts · 14 faces
  • component51 8 pts · 12 faces
  • component52 12 pts · 20 faces
  • component53 8 pts · 12 faces
  • component54 8 pts · 12 faces
  • component55 8 pts · 12 faces
  • component56 10 pts · 16 faces
  • component57 8 pts · 12 faces
  • component58 8 pts · 12 faces
  • component59 8 pts · 12 faces
  • component60 8 pts · 12 faces
  • component61 8 pts · 12 faces
  • component62 8 pts · 12 faces
  • component63 8 pts · 12 faces
  • component64 8 pts · 12 faces
  • component65 8 pts · 12 faces
  • component66 8 pts · 12 faces
  • component67 8 pts · 12 faces
  • component68 8 pts · 12 faces
  • component69 8 pts · 12 faces
  • component70 8 pts · 12 faces
  • component71 12 pts · 20 faces
  • component72 12 pts · 20 faces
  • component73 11 pts · 18 faces
  • component74 11 pts · 18 faces
  • component75 12 pts · 20 faces
  • component76 12 pts · 20 faces
  • component77 12 pts · 20 faces
  • component78 12 pts · 20 faces
  • component79 8 pts · 12 faces
  • component80 8 pts · 12 faces
  • component81 8 pts · 12 faces
  • component82 8 pts · 12 faces
  • component83 8 pts · 12 faces
  • component84 8 pts · 12 faces
  • component85 8 pts · 12 faces
  • component86 8 pts · 12 faces
  • component87 8 pts · 12 faces
  • component88 8 pts · 12 faces
  • component89 8 pts · 12 faces
  • component90 8 pts · 12 faces
  • component91 8 pts · 12 faces
  • component92 8 pts · 12 faces
  • component93 8 pts · 12 faces
  • component94 8 pts · 12 faces
  • component95 8 pts · 12 faces
  • component96 8 pts · 12 faces
  • component97 8 pts · 12 faces
  • component98 8 pts · 12 faces
  • component99 8 pts · 12 faces

Materials

  • dz\data\data\penetration\iron.rvmat
model.cfg
class CfgModels
{
	class Covers_Back_A
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Covers_Back_A 0

No Sections in model.cfg.

Materials 2
  • dz\data\data\penetration\iron.rvmat
  • dz\structures\wrecks\ships\data\aship_covers.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\wrecks\ships\proxy\covers_back_a.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\wrecks\ships\Proxy\Covers_Back_A.p3d — use the copy button in the page header to paste it elsewhere.