Overview
LODs
7
Vertices
33,345
Faces
31,552
Textures
1
Materials
2
Size (X × Y × Z)
2.461 × 1.532 × 7.796 m

ODOL v56 · 961,931 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
2.461 m
size_y
1.532 m
size_z
7.796 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
4.009452343
geometrysphere
4.152388573
sbsource
Visual
shadowoffset
—
minshadow
4

Mass

mass
25000
massreciprocal
0.00004
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-1.230599523, -0.766173959, -3.898220062
bboxmaxposition
1.230599642, 0.766173959, 3.898220062
bboxminvisual
-1.230599523, -0.766173959, -3.898220062
bboxmaxvisual
1.230599642, 0.766173959, 3.898220062

Centers

boundingcenter
-1.004750609, 0.689566135, -1.150380015
geometrycenter
0.005835116, 0.022944033, 0
centerofmass
0.369426131, -0.177154735, 0.01245249
aimingcenter
0.005835116, 0.022944033, 0

ByteIndices

geometry
5
geometryfire
6
geometryview
5
Level of Detail 7
0.000 15,152 verts 15,290 faces 1 tex 1 sel
Resolution
0
Vertices
15,152
Faces
15,290
Height
1.5323

Named selections (1)

  • head_lod0 15,152 pts · 15,290 faces

Textures

  • dz\structures\wrecks\vehicles\data\wreck_harvester_head_co.paa

Materials

  • dz\structures\wrecks\vehicles\data\wreck_harvester_head.rvmat
1.000 8,422 verts 7,546 faces 1 tex 1 sel
Resolution
1
Vertices
8,422
Faces
7,546
Height
1.5286

Named selections (1)

  • head_lod1 8,422 pts · 7,546 faces

Textures

  • dz\structures\wrecks\vehicles\data\wreck_harvester_head_co.paa

Materials

  • dz\structures\wrecks\vehicles\data\wreck_harvester_head.rvmat
2.000 4,908 verts 3,764 faces 1 tex 1 sel
Resolution
2
Vertices
4,908
Faces
3,764
Height
1.5281

Named selections (1)

  • head_lod2 4,908 pts · 3,764 faces

Textures

  • dz\structures\wrecks\vehicles\data\wreck_harvester_head_co.paa

Materials

  • dz\structures\wrecks\vehicles\data\wreck_harvester_head.rvmat
3.000 2,335 verts 1,863 faces 1 tex 1 sel
Resolution
3
Vertices
2,335
Faces
1,863
Height
1.4394

Named selections (1)

  • head_lod3 2,335 pts · 1,863 faces

Textures

  • dz\structures\wrecks\vehicles\data\wreck_harvester_head_co.paa

Materials

  • dz\structures\wrecks\vehicles\data\wreck_harvester_head.rvmat
4.000 1,212 verts 933 faces 1 tex 1 sel
Resolution
4
Vertices
1,212
Faces
933
Height
1.4394

Named selections (1)

  • head_lod4 1,212 pts · 933 faces

Textures

  • dz\structures\wrecks\vehicles\data\wreck_harvester_head_co.paa

Materials

  • dz\structures\wrecks\vehicles\data\wreck_harvester_head.rvmat
Geometry 50 verts 84 faces 0 tex 4 sel
Resolution
9999999827968
Vertices
50
Faces
84
Height
1.4781

Named selections (4)

  • component01 12 pts · 20 faces
  • component02 14 pts · 24 faces
  • component03 12 pts · 20 faces
  • component04 12 pts · 20 faces
Fire Geometry 1,266 verts 2,072 faces 0 tex 115 sel
Resolution
6.9999999760466E+15
Vertices
1,266
Faces
2,072
Height
1.4394

Named selections (115)

  • component01 16 pts · 28 faces
  • component02 8 pts · 12 faces
  • component03 10 pts · 16 faces
  • component04 12 pts · 20 faces
  • component05 12 pts · 20 faces
  • component06 8 pts · 12 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces
  • component09 8 pts · 12 faces
  • component10 8 pts · 12 faces
  • component100 8 pts · 12 faces
  • component101 12 pts · 20 faces
  • component102 10 pts · 16 faces
  • component103 11 pts · 18 faces
  • component104 8 pts · 12 faces
  • component105 8 pts · 12 faces
  • component106 14 pts · 24 faces
  • component107 8 pts · 12 faces
  • component108 20 pts · 36 faces
  • component109 8 pts · 12 faces
  • component11 8 pts · 12 faces
  • component110 12 pts · 20 faces
  • component111 8 pts · 12 faces
  • component112 8 pts · 12 faces
  • component113 8 pts · 12 faces
  • component114 8 pts · 12 faces
  • component115 8 pts · 12 faces
  • component12 12 pts · 20 faces
  • component13 6 pts · 8 faces
  • component14 12 pts · 20 faces
  • component15 8 pts · 12 faces
  • component16 14 pts · 24 faces
  • component17 12 pts · 20 faces
  • component18 8 pts · 12 faces
  • component19 8 pts · 12 faces
  • component20 14 pts · 24 faces
  • component21 12 pts · 20 faces
  • component22 15 pts · 26 faces
  • component23 8 pts · 12 faces
  • component24 12 pts · 20 faces
  • component25 8 pts · 12 faces
  • component26 12 pts · 20 faces
  • component27 12 pts · 20 faces
  • component28 12 pts · 20 faces
  • component29 19 pts · 34 faces
  • component30 11 pts · 18 faces
  • component31 8 pts · 12 faces
  • component32 8 pts · 12 faces
  • component33 8 pts · 12 faces
  • component34 8 pts · 12 faces
  • component35 8 pts · 12 faces
  • component36 10 pts · 16 faces
  • component37 8 pts · 12 faces
  • component38 8 pts · 12 faces
  • component39 19 pts · 34 faces
  • component40 12 pts · 20 faces
  • component41 8 pts · 12 faces
  • component42 18 pts · 32 faces
  • component43 8 pts · 12 faces
  • component44 10 pts · 16 faces
  • component45 8 pts · 12 faces
  • component46 22 pts · 40 faces
  • component47 16 pts · 28 faces
  • component48 13 pts · 22 faces
  • component49 8 pts · 12 faces
  • component50 13 pts · 22 faces
  • component51 12 pts · 20 faces
  • component52 24 pts · 44 faces
  • component53 8 pts · 12 faces
  • component54 8 pts · 12 faces
  • component55 18 pts · 32 faces
  • component56 8 pts · 12 faces
  • component57 10 pts · 16 faces
  • component58 8 pts · 12 faces
  • component59 12 pts · 20 faces
  • component60 15 pts · 26 faces
  • component61 22 pts · 40 faces
  • component62 8 pts · 12 faces
  • component63 8 pts · 12 faces
  • component64 24 pts · 44 faces
  • component65 10 pts · 16 faces
  • component66 8 pts · 12 faces
  • component67 10 pts · 16 faces
  • component68 12 pts · 20 faces
  • component69 8 pts · 12 faces
  • component70 10 pts · 16 faces
  • component71 12 pts · 20 faces
  • component72 13 pts · 22 faces
  • component73 18 pts · 32 faces
  • component74 12 pts · 20 faces
  • component75 12 pts · 20 faces
  • component76 16 pts · 28 faces
  • component77 8 pts · 12 faces
  • component78 12 pts · 20 faces
  • component79 6 pts · 8 faces
  • component80 10 pts · 16 faces
  • component81 10 pts · 16 faces
  • component82 11 pts · 18 faces
  • component83 12 pts · 20 faces
  • component84 12 pts · 20 faces
  • component85 8 pts · 12 faces
  • component86 8 pts · 12 faces
  • component87 8 pts · 12 faces
  • component88 12 pts · 20 faces
  • component89 8 pts · 12 faces
  • component90 10 pts · 16 faces
  • component91 12 pts · 20 faces
  • component92 8 pts · 12 faces
  • component93 8 pts · 12 faces
  • component94 16 pts · 28 faces
  • component95 18 pts · 32 faces
  • component96 12 pts · 20 faces
  • component97 8 pts · 12 faces
  • component98 6 pts · 8 faces
  • component99 16 pts · 28 faces

Materials

  • dz\data\data\penetration\iron.rvmat
model.cfg
class CfgModels
{
	class Wreck_Harvester_Head
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Wreck_Harvester_Head 0

No Sections in model.cfg.

Textures 1
  • dz\structures\wrecks\vehicles\data\wreck_harvester_head_co.paa
Materials 2
  • dz\data\data\penetration\iron.rvmat
  • dz\structures\wrecks\vehicles\data\wreck_harvester_head.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\wrecks\vehicles\proxy\wreck_harvester_head.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\wrecks\Vehicles\Proxy\Wreck_Harvester_Head.p3d — use the copy button in the page header to paste it elsewhere.