Overview
LODs
3
Vertices
6,291
Faces
4,731
Textures
1
Materials
1
Size (X × Y × Z)
9.440 × 6.116 × 6.388 m

ODOL v56 · 127,103 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 33

Size

size_x
9.440 m
size_y
6.116 m
size_z
6.388 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-2.777817726
boundingsphere
6.467568398
geometrysphere
6.467568398
sbsource
Visual
shadowoffset
—
minshadow
3

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-4.719855309, -3.058017731, -3.193890095
bboxmaxposition
4.719855309, 3.058017731, 3.193890095
bboxminvisual
-4.719855309, -3.058017731, -3.193890095
bboxmaxvisual
4.719855309, 3.058017731, 3.193890095

Centers

boundingcenter
0.124564886, 2.44229269, 0.755589962
geometrycenter
0, 0, 0
centerofmass
0, 0, 0
aimingcenter
0, 0, 0
Level of Detail 3
1.000 4,448 verts 3,516 faces 1 tex
Resolution
1
Vertices
4,448
Faces
3,516
Height
5.4023

Textures

  • dz\structures_bliss\data\alpha\wire_protection_ca.paa

Materials

  • dz\structures_bliss\industrial\dieselpowerplant\data\water_cooler_alpha.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 1,232 verts 814 faces 1 tex
Resolution
2
Vertices
1,232
Faces
814
Height
5.6190

Textures

  • dz\structures_bliss\data\alpha\wire_protection_ca.paa

Materials

  • dz\structures_bliss\industrial\dieselpowerplant\data\water_cooler_alpha.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 611 verts 401 faces 1 tex
Resolution
3
Vertices
611
Faces
401
Height
1.4674

Textures

  • dz\structures_bliss\data\alpha\wire_protection_ca.paa

Materials

  • dz\structures_bliss\industrial\dieselpowerplant\data\water_cooler_alpha.rvmat

Named properties (1)

Name Value
lodnoshadow 1
model.cfg
class CfgModels
{
	class DieselPowerPlant_Cooling_Accessories
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · DieselPowerPlant_Cooling_Accessories 0

No Sections in model.cfg.

Textures 1
  • dz\structures_bliss\data\alpha\wire_protection_ca.paa
Materials 1
  • dz\structures_bliss\industrial\dieselpowerplant\data\water_cooler_alpha.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_bliss\industrial\dieselpowerplant\proxy\dieselpowerplant_cooling_accessories.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_bliss\industrial\DieselPowerPlant\Proxy\DieselPowerPlant_Cooling_Accessories.p3d — use the copy button in the page header to paste it elsewhere.