Overview
pipe_small2_curve.p3d
Preview courtesy of Sam's Object Finder
LODs
10
Vertices
1,525
Faces
1,468
Textures
1
Materials
3
Size (X × Y × Z)
3.090 × 3.499 × 3.804 m

ODOL v56 · 55,055 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 40

Size

size_x
3.090 m
size_y
3.499 m
size_z
3.804 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
2.79088974
geometrysphere
2.792156458
sbsource
Visual
shadowoffset
—
minshadow
10

Mass

mass
1199.999755859
massreciprocal
0.000833334
armor
200
armorreciprocal
0.005

Map

maptype
4
map
house

Properties

damage
no

Bounds

bboxminposition
-1.545214057, -1.749315023, -1.901945114
bboxmaxposition
1.545214057, 1.749315023, 1.901945114
bboxminvisual
-1.545214057, -1.749315023, -1.901945114
bboxmaxvisual
1.545214057, 1.749315023, 1.901945114

Centers

boundingcenter
-0.956246018, -0.208185017, 0.179335058
geometrycenter
-0.000899494, -0.024559975, 0.159874916
centerofmass
0.330650479, 0.925678194, -0.162161261
aimingcenter
-0.000899494, -0.024559975, 0.159874916

ByteIndices

memory
5
geometry
4
geometryfire
9
geometryview
8
landcontact
6
roadway
7
Level of Detail 10
1.000 574 verts 550 faces 0 tex
Resolution
1
Vertices
574
Faces
550
Height
3.3480

Materials

  • dz\structures_bliss\industrial\pipes\data\scf_pipes_multi.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 332 verts 270 faces 0 tex
Resolution
2
Vertices
332
Faces
270
Height
3.3480

Materials

  • dz\structures_bliss\industrial\pipes\data\scf_pipes_multi.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 195 verts 138 faces 0 tex
Resolution
3
Vertices
195
Faces
138
Height
3.4608

Materials

  • dz\structures_bliss\industrial\pipes\data\scf_pipes_multi.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 160 verts 100 faces 0 tex
Resolution
4
Vertices
160
Faces
100
Height
3.4608

Materials

  • dz\structures_bliss\industrial\pipes\data\scf_pipes_multi.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 106 verts 176 faces 0 tex 9 sel
Resolution
9999999827968
Vertices
106
Faces
176
Height
3.4021

Named selections (9)

  • component01 8 pts · 12 faces
  • component02 10 pts · 16 faces
  • component03 16 pts · 28 faces
  • component04 16 pts · 28 faces
  • component05 16 pts · 28 faces
  • component06 16 pts · 28 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces
  • component09 8 pts · 12 faces

Named properties (4)

Name Value
map house
damage no
prefershadowvolume 0
placement slopelandcontact
Memory 5 verts 0 faces 0 tex 1 sel
Resolution
9.999999869911E+14
Vertices
5
Faces
0
Height
0.2580

Named selections (1)

Named properties (1)

Name Value
lodnoshadow 1
LandContact 3 verts 0 faces 0 tex 1 sel
Resolution
1.9999999739822E+15
Vertices
3
Faces
0

Named selections (1)

  • land 3 pts
Roadway 20 verts 22 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
20
Faces
22
Height
1.4895

Textures

  • dz\surfaces\data\roadway\metal_thin_mesh_ext.paa
View Geometry 24 verts 36 faces 0 tex 3 sel
Resolution
6.0000000561644E+15
Vertices
24
Faces
36
Height
3.2754

Named selections (3)

  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
Fire Geometry 106 verts 176 faces 0 tex 9 sel
Resolution
6.9999999760466E+15
Vertices
106
Faces
176
Height
3.4021

Named selections (9)

  • component01 8 pts · 12 faces
  • component02 10 pts · 16 faces
  • component03 16 pts · 28 faces
  • component04 16 pts · 28 faces
  • component05 16 pts · 28 faces
  • component06 16 pts · 28 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces
  • component09 8 pts · 12 faces

Materials

  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class Pipe_Small2_Curve
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Pipe_Small2_Curve 0

No Sections in model.cfg.

Textures 1
  • dz\surfaces\data\roadway\metal_thin_mesh_ext.paa
Materials 3
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\structures_bliss\industrial\pipes\data\scf_pipes_multi.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_bliss\industrial\pipes\pipe_small2_curve.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_bliss\industrial\Pipes\Pipe_Small2_Curve.p3d — use the copy button in the page header to paste it elsewhere.