Overview
Turntable preview of Power_Pole_Wood5_End.p3d
Experimental preview — Resolution1.000 · 7,183 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
8
Vertices
16,087
Faces
7,950
Textures
1
Materials
4
Size (X × Y × Z)
3.011 × 9.216 × 1.267 m

ODOL v56 · 384,385 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
3.011 m
size_y
9.216 m
size_z
1.267 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
4.848535538
geometrysphere
4.747975349
sbsource
Visual
shadowoffset
—
minshadow
2

Mass

mass
0
massreciprocal
1
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-1.505431294, -4.607788086, -0.633534551
bboxmaxposition
1.505431294, 4.607788086, 0.633534551
bboxminvisual
-1.505431294, -4.607788086, -0.633534551
bboxmaxvisual
1.505431294, 4.607788086, 0.633534551

Centers

boundingcenter
-0.005197406, 4.574737549, -0.350371093
geometrycenter
-0.004321516, -0.147103071, -0.001294732
centerofmass
0, 0, 0
aimingcenter
-0.004321516, -0.147103071, -0.001294732

ByteIndices

geometry
5
geometryfire
7
geometryview
6
Level of Detail 8
1.000 7,183 verts 3,859 faces 1 tex
Resolution
1
Vertices
7,183
Faces
3,859
Height
9.2155

Textures

  • dz\structures_bliss\industrial\power\data\powline_concrete_co.paa

Materials

  • dz\structures_bliss\industrial\power\data\powerline_concrete_pole_transformer_f.rvmat
2.000 4,147 verts 1,588 faces 1 tex
Resolution
2
Vertices
4,147
Faces
1,588
Height
9.2155

Textures

  • dz\structures_bliss\industrial\power\data\powline_concrete_co.paa

Materials

  • dz\structures_bliss\industrial\power\data\powerline_concrete_pole_transformer_f.rvmat
3.000 2,359 verts 894 faces 1 tex
Resolution
3
Vertices
2,359
Faces
894
Height
9.2156

Textures

  • dz\structures_bliss\industrial\power\data\powline_concrete_co.paa

Materials

  • dz\structures_bliss\industrial\power\data\powerline_concrete_pole_transformer_f.rvmat
4.000 1,240 verts 455 faces 1 tex
Resolution
4
Vertices
1,240
Faces
455
Height
9.2156

Textures

  • dz\structures_bliss\industrial\power\data\powline_concrete_co.paa

Materials

  • dz\structures_bliss\industrial\power\data\powerline_concrete_pole_transformer_f.rvmat
5.000 230 verts 66 faces 1 tex
Resolution
5
Vertices
230
Faces
66
Height
8.9205

Textures

  • dz\structures_bliss\industrial\power\data\powline_concrete_co.paa

Materials

  • dz\structures_bliss\industrial\power\data\powerline_concrete_pole_transformer_f.rvmat
Geometry 190 verts 200 faces 0 tex 24 sel
Resolution
9999999827968
Vertices
190
Faces
200
Height
8.9197

Named selections (24)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces
  • component08 6 pts · 8 faces
  • component09 6 pts · 8 faces
  • component10 6 pts · 8 faces
  • component11 6 pts · 8 faces
  • component12 6 pts · 5 faces
  • component13 6 pts · 5 faces
  • component14 8 pts · 6 faces
  • component15 6 pts · 5 faces
  • component16 6 pts · 5 faces
  • component17 8 pts · 6 faces
  • component18 8 pts · 6 faces
  • component19 8 pts · 12 faces
  • component20 8 pts · 12 faces
  • component21 16 pts · 28 faces
  • component22 8 pts · 6 faces
  • component23 8 pts · 6 faces
  • component24 14 pts · 24 faces

Named properties (1)

Name Value
map hide
View Geometry 120 verts 118 faces 0 tex 14 sel
Resolution
6.0000000561644E+15
Vertices
120
Faces
118
Height
8.9197

Named selections (14)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces
  • component08 8 pts · 6 faces
  • component09 8 pts · 6 faces
  • component10 8 pts · 12 faces
  • component11 8 pts · 12 faces
  • component12 16 pts · 28 faces
  • component13 8 pts · 6 faces
  • component14 8 pts · 6 faces
Fire Geometry 618 verts 770 faces 0 tex 52 sel
Resolution
6.9999999760466E+15
Vertices
618
Faces
770
Height
9.2147

Named selections (52)

  • component01 12 pts · 20 faces
  • component02 12 pts · 20 faces
  • component03 12 pts · 20 faces
  • component04 12 pts · 20 faces
  • component05 18 pts · 20 faces
  • component06 18 pts · 20 faces
  • component07 18 pts · 20 faces
  • component08 18 pts · 20 faces
  • component09 18 pts · 20 faces
  • component10 18 pts · 20 faces
  • component11 8 pts · 6 faces
  • component12 8 pts · 6 faces
  • component13 8 pts · 6 faces
  • component14 8 pts · 6 faces
  • component15 8 pts · 6 faces
  • component16 8 pts · 6 faces
  • component17 8 pts · 6 faces
  • component18 18 pts · 20 faces
  • component19 18 pts · 20 faces
  • component20 18 pts · 20 faces
  • component21 8 pts · 6 faces
  • component22 8 pts · 6 faces
  • component23 8 pts · 6 faces
  • component24 6 pts · 8 faces
  • component25 6 pts · 8 faces
  • component26 6 pts · 8 faces
  • component27 6 pts · 8 faces
  • component28 6 pts · 5 faces
  • component29 6 pts · 5 faces
  • component30 8 pts · 6 faces
  • component31 20 pts · 36 faces
  • component32 24 pts · 44 faces
  • component33 24 pts · 44 faces
  • component34 6 pts · 5 faces
  • component35 6 pts · 5 faces
  • component36 14 pts · 24 faces
  • component37 14 pts · 24 faces
  • component38 14 pts · 24 faces
  • component39 14 pts · 24 faces
  • component40 14 pts · 24 faces
  • component41 8 pts · 6 faces
  • component42 8 pts · 6 faces
  • component43 8 pts · 12 faces
  • component44 8 pts · 12 faces
  • component45 16 pts · 28 faces
  • component46 18 pts · 20 faces
  • component47 18 pts · 20 faces
  • component48 18 pts · 20 faces
  • component49 8 pts · 6 faces
  • component50 8 pts · 6 faces
  • component51 8 pts · 6 faces
  • component52 8 pts · 6 faces

Materials

  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\rubber.rvmat
model.cfg
class CfgModels
{
	class Power_Pole_Wood5_End
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Power_Pole_Wood5_End 0

No Sections in model.cfg.

Textures 1
  • dz\structures_bliss\industrial\power\data\powline_concrete_co.paa
Materials 4
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\rubber.rvmat
  • dz\structures_bliss\industrial\power\data\powerline_concrete_pole_transformer_f.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_bliss\industrial\power\power_pole_wood5_end.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_bliss\industrial\Power\Power_Pole_Wood5_End.p3d — use the copy button in the page header to paste it elsewhere.