Overview
Turntable preview of Rail_TrackSmall_TurnOutL.p3d
Experimental preview — Resolution1.000 · 3,179 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
10
Vertices
5,873
Faces
4,063
Textures
3
Materials
4
Size (X × Y × Z)
3.274 × 0.344 × 6.507 m

ODOL v56 · 166,590 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 40

Size

size_x
3.274 m
size_y
0.344 m
size_z
6.507 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
3.645383358
geometrysphere
3.481483459
sbsource
Visual
shadowoffset
—
minshadow
1

Mass

mass
999.997314453
massreciprocal
0.001000003
armor
200
armorreciprocal
0.005

Map

maptype
35
map
railway

Properties

damage
no

Bounds

bboxminposition
-1.637074471, -0.171814159, -3.253626347
bboxmaxposition
1.637074471, 0.171814159, 3.253626347
bboxminvisual
-1.637074471, -0.171814159, -3.253626347
bboxmaxvisual
1.637074471, 0.171814159, 3.253626347

Centers

boundingcenter
-0.604772568, -0.008810148, 0.002371311
geometrycenter
0.047011852, -0.020264104, 0.000980139
centerofmass
0.300845593, 0.013041935, -0.290518016
aimingcenter
0.047011852, -0.020264104, 0.000980139

ByteIndices

memory
5
geometry
4
geometryfire
9
geometryview
8
landcontact
6
roadway
7
Level of Detail 10
1.000 3,179 verts 2,346 faces 1 tex 2 sel
Resolution
1
Vertices
3,179
Faces
2,346
Height
0.3257

Named selections (2)

  • rail_inside 118 pts · 114 faces
  • rail_outside 120 pts · 116 faces

Textures

  • dz\structures_bliss\rail\tracks\data\track_01_adds_co.paa

Materials

  • dz\structures_bliss\rail\tracks\data\track_01_adds.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 1,359 verts 525 faces 1 tex 2 sel
Resolution
2
Vertices
1,359
Faces
525
Height
0.3237

Named selections (2)

  • rail_inside 68 pts · 38 faces
  • rail_outside 64 pts · 39 faces

Textures

  • dz\structures_bliss\rail\tracks\data\track_01_adds_co.paa

Materials

  • dz\structures_bliss\rail\tracks\data\track_01_adds.rvmat
3.000 562 verts 338 faces 1 tex 2 sel
Resolution
3
Vertices
562
Faces
338
Height
0.3237

Named selections (2)

  • rail_inside 17 pts · 13 faces
  • rail_outside 20 pts · 14 faces

Textures

  • dz\structures_bliss\rail\tracks\data\track_01_adds_co.paa

Materials

  • dz\structures_bliss\rail\tracks\data\track_01_adds.rvmat
4.000 231 verts 142 faces 1 tex 2 sel
Resolution
4
Vertices
231
Faces
142
Height
0.1057

Named selections (2)

  • rail_inside 19 pts · 8 faces
  • rail_outside 17 pts · 8 faces

Textures

  • dz\structures_bliss\rail\tracks\data\track_01_adds_co.paa

Materials

  • dz\structures_bliss\rail\tracks\data\track_01_adds_mlod.rvmat
Geometry 198 verts 264 faces 0 tex 35 sel
Resolution
9999999827968
Vertices
198
Faces
264
Height
0.2699

Shared vertices (1)

Selections in a group cover the same vertex set on this LOD.

  • 6 verts · 8 faces
    • component33
    • rail_inside

Named selections (35)

  • component01 6 pts · 8 faces
  • component02 6 pts · 8 faces
  • component03 6 pts · 8 faces
  • component04 6 pts · 8 faces
  • component05 6 pts · 8 faces
  • component06 6 pts · 8 faces
  • component07 6 pts · 8 faces
  • component08 6 pts · 8 faces
  • component09 6 pts · 8 faces
  • component10 6 pts · 8 faces
  • component11 6 pts · 8 faces
  • component12 6 pts · 8 faces
  • component13 6 pts · 8 faces
  • component14 6 pts · 8 faces
  • component15 6 pts · 8 faces
  • component16 6 pts · 8 faces
  • component17 6 pts · 8 faces
  • component18 6 pts · 8 faces
  • component19 6 pts · 8 faces
  • component20 6 pts · 8 faces
  • component21 6 pts · 8 faces
  • component22 6 pts · 8 faces
  • component23 6 pts · 8 faces
  • component24 6 pts · 8 faces
  • component25 6 pts · 8 faces
  • component26 6 pts · 8 faces
  • component27 6 pts · 8 faces
  • component28 6 pts · 8 faces
  • component29 6 pts · 8 faces
  • component30 6 pts · 8 faces
  • component31 6 pts · 8 faces
  • component32 6 pts · 8 faces
  • component33 6 pts · 8 faces
  • rail_inside 6 pts · 8 faces
  • rail_outside 12 pts · 16 faces

Named properties (3)

Name Value
placement slopelandcontact
map railway
damage no
Memory 13 verts 0 faces 0 tex 5 sel
Resolution
9.999999869911E+14
Vertices
13
Faces
0
Height
0.0979

Named selections (5)

LandContact 3 verts 0 faces 0 tex
Resolution
1.9999999739822E+15
Vertices
3
Faces
0
Roadway 40 verts 16 faces 2 tex
Resolution
3.0000000280822E+15
Vertices
40
Faces
16
Height
0.2999

Textures

  • dz\surfaces\data\roadway\metal_thick_ext.paa
  • dz\surfaces\data\roadway\wood_planks_ext.paa
View Geometry 24 verts 36 faces 0 tex 3 sel
Resolution
6.0000000561644E+15
Vertices
24
Faces
36
Height
0.2922

Named selections (3)

  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
Fire Geometry 264 verts 396 faces 0 tex 35 sel
Resolution
6.9999999760466E+15
Vertices
264
Faces
396
Height
0.3285

Shared vertices (2)

Selections in a group cover the same vertex set on this LOD.

  • 8 verts · 12 faces
    • component16
    • rail_outside
  • 8 verts · 12 faces
    • component19
    • rail_inside

Named selections (35)

  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 8 pts · 12 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces
  • component09 8 pts · 12 faces
  • component10 8 pts · 12 faces
  • component11 8 pts · 12 faces
  • component12 8 pts · 12 faces
  • component13 8 pts · 12 faces
  • component14 8 pts · 12 faces
  • component15 8 pts · 12 faces
  • component16 8 pts · 12 faces
  • component17 8 pts · 12 faces
  • component18 8 pts · 12 faces
  • component19 8 pts · 12 faces
  • component20 8 pts · 12 faces
  • component21 8 pts · 12 faces
  • component22 8 pts · 12 faces
  • component23 8 pts · 12 faces
  • component24 8 pts · 12 faces
  • component25 8 pts · 12 faces
  • component26 8 pts · 12 faces
  • component27 8 pts · 12 faces
  • component28 8 pts · 12 faces
  • component29 8 pts · 12 faces
  • component30 8 pts · 12 faces
  • component31 8 pts · 12 faces
  • component32 8 pts · 12 faces
  • component33 8 pts · 12 faces
  • rail_inside 8 pts · 12 faces
  • rail_outside 8 pts · 12 faces

Materials

  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class Rail_TrackSmall_TurnOutL
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Rail_TrackSmall_TurnOutL 0

No Sections in model.cfg.

Textures 3
  • dz\structures_bliss\rail\tracks\data\track_01_adds_co.paa
  • dz\surfaces\data\roadway\metal_thick_ext.paa
  • dz\surfaces\data\roadway\wood_planks_ext.paa
Materials 4
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\structures_bliss\rail\tracks\data\track_01_adds.rvmat
  • dz\structures_bliss\rail\tracks\data\track_01_adds_mlod.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_bliss\rail\tracks\rail_tracksmall_turnoutl.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_bliss\rail\Tracks\Rail_TrackSmall_TurnOutL.p3d — use the copy button in the page header to paste it elsewhere.