Overview
slum_roof5.p3d
Preview courtesy of Sam's Object Finder
LODs
10
Vertices
5,839
Faces
4,413
Textures
2
Materials
4
Size (X × Y × Z)
7.619 × 4.898 × 10.567 m

ODOL v56 · 153,619 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
7.619 m
size_y
4.898 m
size_z
10.567 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
6.907049179
geometrysphere
6.878553867
sbsource
Visual
shadowoffset
—
minshadow
10

Mass

mass
2000.001708984
massreciprocal
0.0005
armor
200
armorreciprocal
0.005

Map

maptype
4
map
house

Bounds

bboxminposition
-3.809715271, -2.448834896, -5.28366518
bboxmaxposition
3.809715271, 2.448834896, 5.28366518
bboxminvisual
-3.809715271, -2.448834896, -5.28366518
bboxmaxvisual
3.809715271, 2.448834896, 5.28366518

Centers

boundingcenter
-0.014894962, 1.415704727, -0.018155098
geometrycenter
-0.014710069, -0.027274728, -0.039489746
centerofmass
0.091843896, -0.060912352, 0.212178022
aimingcenter
-0.014710069, -0.027274728, -0.039489746

ByteIndices

memory
6
geometry
5
geometryfire
9
geometryview
8
roadway
7
Level of Detail 10
1.000 2,183 verts 1,746 faces 1 tex
Resolution
1
Vertices
2,183
Faces
1,746
Height
4.8145

Textures

  • dz\structures_bliss\data\accessories\accessories_07_co.paa

Materials

  • dz\structures_bliss\residential\slums\data\sheds_2_super.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 1,594 verts 872 faces 1 tex
Resolution
2
Vertices
1,594
Faces
872
Height
4.8145

Textures

  • dz\structures_bliss\data\accessories\accessories_07_co.paa

Materials

  • dz\structures_bliss\residential\slums\data\sheds_2_super.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 735 verts 391 faces 1 tex
Resolution
3
Vertices
735
Faces
391
Height
4.8145

Textures

  • dz\structures_bliss\data\accessories\accessories_07_co.paa

Materials

  • dz\structures_bliss\residential\slums\data\sheds_2_super.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 423 verts 219 faces 1 tex
Resolution
4
Vertices
423
Faces
219
Height
4.8145

Textures

  • dz\structures_bliss\data\accessories\accessories_07_co.paa

Materials

  • dz\structures_bliss\residential\slums\data\sheds_2_super.rvmat

Named properties (1)

Name Value
lodnoshadow 1
5.000 181 verts 103 faces 1 tex
Resolution
5
Vertices
181
Faces
103
Height
4.8145

Textures

  • dz\structures_bliss\data\accessories\accessories_07_co.paa

Materials

  • dz\structures_bliss\residential\slums\data\sheds_2_super.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 72 verts 108 faces 0 tex 9 sel
Resolution
9999999827968
Vertices
72
Faces
108
Height
4.8431

Named selections (9)

  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 8 pts · 12 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces
  • component09 8 pts · 12 faces

Named properties (1)

Name Value
map house
Memory 1 verts 0 faces 0 tex 1 sel
Resolution
9.999999869911E+14
Vertices
1
Faces
0

Named selections (1)

Roadway 4 verts 2 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
4
Faces
2
Height
0.6764

Textures

  • dz\surfaces\data\roadway\metal_thin_ext.paa
View Geometry 72 verts 108 faces 0 tex 9 sel
Resolution
6.0000000561644E+15
Vertices
72
Faces
108
Height
4.8431

Named selections (9)

  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 8 pts · 12 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces
  • component09 8 pts · 12 faces
Fire Geometry 574 verts 864 faces 0 tex 71 sel
Resolution
6.9999999760466E+15
Vertices
574
Faces
864
Height
4.8591

Named selections (71)

  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 8 pts · 12 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces
  • component09 8 pts · 12 faces
  • component10 8 pts · 12 faces
  • component11 8 pts · 12 faces
  • component12 8 pts · 12 faces
  • component13 8 pts · 12 faces
  • component14 8 pts · 12 faces
  • component15 8 pts · 12 faces
  • component16 10 pts · 16 faces
  • component17 8 pts · 12 faces
  • component18 8 pts · 12 faces
  • component19 8 pts · 12 faces
  • component20 8 pts · 12 faces
  • component21 8 pts · 12 faces
  • component22 8 pts · 12 faces
  • component23 8 pts · 12 faces
  • component24 8 pts · 12 faces
  • component25 8 pts · 12 faces
  • component26 8 pts · 12 faces
  • component27 8 pts · 12 faces
  • component28 8 pts · 12 faces
  • component29 8 pts · 12 faces
  • component30 8 pts · 12 faces
  • component31 8 pts · 12 faces
  • component32 8 pts · 12 faces
  • component33 8 pts · 12 faces
  • component34 8 pts · 12 faces
  • component35 8 pts · 12 faces
  • component36 8 pts · 12 faces
  • component37 8 pts · 12 faces
  • component38 8 pts · 12 faces
  • component39 8 pts · 12 faces
  • component40 8 pts · 12 faces
  • component41 8 pts · 12 faces
  • component42 8 pts · 12 faces
  • component43 8 pts · 12 faces
  • component44 8 pts · 12 faces
  • component45 8 pts · 12 faces
  • component46 8 pts · 12 faces
  • component47 8 pts · 12 faces
  • component48 8 pts · 12 faces
  • component49 10 pts · 16 faces
  • component50 10 pts · 16 faces
  • component51 8 pts · 12 faces
  • component52 8 pts · 12 faces
  • component53 8 pts · 12 faces
  • component54 8 pts · 12 faces
  • component55 8 pts · 12 faces
  • component56 8 pts · 12 faces
  • component57 8 pts · 12 faces
  • component58 8 pts · 12 faces
  • component59 8 pts · 12 faces
  • component60 8 pts · 12 faces
  • component61 8 pts · 12 faces
  • component62 8 pts · 12 faces
  • component63 8 pts · 12 faces
  • component64 8 pts · 12 faces
  • component65 8 pts · 12 faces
  • component66 8 pts · 12 faces
  • component67 8 pts · 12 faces
  • component68 8 pts · 12 faces
  • component69 8 pts · 12 faces
  • component70 8 pts · 12 faces
  • component71 8 pts · 12 faces

Materials

  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class Slum_Roof5
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Slum_Roof5 0

No Sections in model.cfg.

Textures 2
  • dz\structures_bliss\data\accessories\accessories_07_co.paa
  • dz\surfaces\data\roadway\metal_thin_ext.paa
Materials 4
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\structures_bliss\residential\slums\data\sheds_2_super.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_bliss\residential\slums\slum_roof5.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_bliss\residential\slums\Slum_Roof5.p3d — use the copy button in the page header to paste it elsewhere.