Overview
sidewalk_stairs.p3d
Preview courtesy of Sam's Object Finder
LODs
6
Vertices
1,927
Faces
1,412
Textures
1
Materials
2
Size (X × Y × Z)
1.510 × 5.236 × 7.848 m

ODOL v56 · 62,394 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
1.510 m
size_y
5.236 m
size_z
7.848 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
4.768477917
geometrysphere
4.723186016
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
499.999816895
massreciprocal
0.002000001
armor
200
armorreciprocal
0.005

Map

maptype
3
map
building

Bounds

bboxminposition
-0.755042195, -2.617790222, -3.92414999
bboxmaxposition
0.755042195, 2.617790461, 3.92414999
bboxminvisual
-0.755042195, -2.617790222, -3.92414999
bboxmaxvisual
0.755042195, 2.617790461, 3.92414999

Centers

boundingcenter
0.002325982, 1.502325773, 0.059595823
geometrycenter
0.001257837, -0.021018624, -0.050328374
centerofmass
-0.003412514, 0.756021619, -0.529140472
aimingcenter
0.001257837, -0.021018624, -0.050328374

ByteIndices

geometry
3
geometryfire
5
geometryview
5
roadway
4
Level of Detail 6
1.000 1,144 verts 894 faces 0 tex
Resolution
1
Vertices
1,144
Faces
894
Height
5.2016

Materials

  • dz\structures_bliss\roads\sidewalks\data\gh_stairs_multi.rvmat
2.000 471 verts 296 faces 0 tex
Resolution
2
Vertices
471
Faces
296
Height
5.2016

Materials

  • dz\structures_bliss\roads\sidewalks\data\gh_stairs_multi.rvmat
3.000 90 verts 48 faces 0 tex
Resolution
3
Vertices
90
Faces
48
Height
5.1836

Materials

  • dz\structures_bliss\roads\sidewalks\data\gh_stairs_multi.rvmat
Geometry 48 verts 36 faces 0 tex 6 sel
Resolution
9999999827968
Vertices
48
Faces
36
Height
5.1935

Named selections (6)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces

Named properties (1)

Name Value
map building
Roadway 6 verts 2 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
6
Faces
2
Height
4.9928

Textures

  • dz\surfaces\data\roadway\concrete_stairs_ext.paa
View Geometry 168 verts 136 faces 0 tex 26 sel
Resolution
6.0000000561644E+15
Vertices
168
Faces
136
Height
5.1935

Named selections (26)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 6 pts · 5 faces
  • component08 6 pts · 5 faces
  • component09 6 pts · 5 faces
  • component10 6 pts · 5 faces
  • component11 6 pts · 5 faces
  • component12 6 pts · 5 faces
  • component13 6 pts · 5 faces
  • component14 6 pts · 5 faces
  • component15 6 pts · 5 faces
  • component16 6 pts · 5 faces
  • component17 6 pts · 5 faces
  • component18 6 pts · 5 faces
  • component19 6 pts · 5 faces
  • component20 6 pts · 5 faces
  • component21 6 pts · 5 faces
  • component22 6 pts · 5 faces
  • component23 6 pts · 5 faces
  • component24 6 pts · 5 faces
  • component25 6 pts · 5 faces
  • component26 6 pts · 5 faces

Materials

  • dz\data\data\penetration\concrete.rvmat
model.cfg
class CfgModels
{
	class Sidewalk_Stairs
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Sidewalk_Stairs 0

No Sections in model.cfg.

Textures 1
  • dz\surfaces\data\roadway\concrete_stairs_ext.paa
Materials 2
  • dz\data\data\penetration\concrete.rvmat
  • dz\structures_bliss\roads\sidewalks\data\gh_stairs_multi.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_bliss\roads\sidewalks\sidewalk_stairs.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_bliss\roads\Sidewalks\Sidewalk_Stairs.p3d — use the copy button in the page header to paste it elsewhere.