Overview
Turntable preview of Sign_EnochQuarry.p3d
Experimental preview — Resolution1.000 · 51 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
4
Vertices
103
Faces
42
Textures
2
Materials
3
Size (X × Y × Z)
0.630 × 1.301 × 0.060 m

ODOL v56 · 8,535 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
0.630 m
size_y
1.301 m
size_z
0.060 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.723302126
geometrysphere
0.723302126
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
12
massreciprocal
0.083333336
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
tree

Bounds

bboxminposition
-0.314999998, -0.650415957, -0.030000012
bboxmaxposition
0.314999998, 0.650415957, 0.030000012
bboxminvisual
-0.314999998, -0.650415957, -0.030000012
bboxmaxvisual
0.314999998, 0.650415957, 0.030000012

Centers

boundingcenter
-0.00000006, 0.450415909, 0.015
geometrycenter
0, 0, 0
centerofmass
0.00000002, 0.079861373, -0.000000007
aimingcenter
0, 0, 0

ByteIndices

geometry
2
geometryfire
3
geometryview
3
Level of Detail 4
1.000 51 verts 13 faces 2 tex
Resolution
1
Vertices
51
Faces
13
Height
1.2802

Textures

  • dz\structures\data\metal\metalcoloured1_co.paa
  • dz\structures_bliss\signs\misc\data\sign_one_leg_v_quarry_co.paa

Materials

  • dz\data\data\default.rvmat
  • dz\structures\signs\misc\data\sign_one_leg.rvmat
2.000 24 verts 7 faces 2 tex
Resolution
2
Vertices
24
Faces
7
Height
1.3000

Textures

  • dz\structures\data\metal\metalcoloured1_co.paa
  • dz\structures_bliss\signs\misc\data\sign_one_leg_v_quarry_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 12 verts 10 faces 0 tex 1 sel
Resolution
9999999827968
Vertices
12
Faces
10
Height
1.3008

Named selections (1)

  • component01 12 pts · 10 faces

Named properties (3)

Name Value
map hide
dammage tree
canclimb 0
View Geometry 16 verts 12 faces 0 tex 2 sel
Resolution
6.0000000561644E+15
Vertices
16
Faces
12
Height
1.3000

Named selections (2)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class Sign_EnochQuarry
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Sign_EnochQuarry 0

No Sections in model.cfg.

Textures 2
  • dz\structures\data\metal\metalcoloured1_co.paa
  • dz\structures_bliss\signs\misc\data\sign_one_leg_v_quarry_co.paa
Materials 3
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\structures\signs\misc\data\sign_one_leg.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_bliss\signs\misc\sign_enochquarry.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_bliss\signs\Misc\Sign_EnochQuarry.p3d — use the copy button in the page header to paste it elsewhere.