Overview
Turntable preview of Statue_Enoch1.p3d
Experimental preview — Resolution1.000 · 6,162 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
9
Vertices
14,657
Faces
19,453
Textures
1
Materials
2
Size (X × Y × Z)
0.763 × 2.966 × 0.756 m

ODOL v56 · 521,933 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
0.763 m
size_y
2.966 m
size_z
0.756 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.527894616
geometrysphere
1.56915617
sbsource
Visual
shadowoffset
—
minshadow
4

Mass

mass
1000.000549316
massreciprocal
0.000999999
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-0.381715417, -1.482859969, -0.377830148
bboxmaxposition
0.381715417, 1.48285985, 0.377830148
bboxminvisual
-0.381715417, -1.482859969, -0.377830148
bboxmaxvisual
0.381715417, 1.48285985, 0.377830148

Centers

boundingcenter
0.002844229, 1.32131052, 0.09292312
geometrycenter
-0.00773108, -0.006502569, 0.00000003
centerofmass
0.007410291, -0.050221641, -0.002089427
aimingcenter
-0.00773108, -0.006502569, 0.00000003

ByteIndices

memory
6
geometry
5
geometryfire
8
geometryview
7
Level of Detail 9
1.000 6,162 verts 7,607 faces 1 tex
Resolution
1
Vertices
6,162
Faces
7,607
Height
2.9657

Textures

  • dz\structures_bliss\specific\cultural\data\statue_03_co.paa

Materials

  • dz\structures_bliss\specific\cultural\data\statue_03.rvmat
2.000 3,533 verts 5,310 faces 1 tex
Resolution
2
Vertices
3,533
Faces
5,310
Height
2.9657

Textures

  • dz\structures_bliss\specific\cultural\data\statue_03_co.paa

Materials

  • dz\structures_bliss\specific\cultural\data\statue_03.rvmat
3.000 2,212 verts 2,693 faces 1 tex
Resolution
3
Vertices
2,212
Faces
2,693
Height
2.9657

Textures

  • dz\structures_bliss\specific\cultural\data\statue_03_co.paa

Materials

  • dz\structures_bliss\specific\cultural\data\statue_03.rvmat
4.000 1,029 verts 1,271 faces 1 tex
Resolution
4
Vertices
1,029
Faces
1,271
Height
2.9657

Textures

  • dz\structures_bliss\specific\cultural\data\statue_03_co.paa

Materials

  • dz\structures_bliss\specific\cultural\data\statue_03.rvmat
5.000 662 verts 678 faces 1 tex
Resolution
5
Vertices
662
Faces
678
Height
2.9657

Textures

  • dz\structures_bliss\specific\cultural\data\statue_03_co.paa

Materials

  • dz\structures_bliss\specific\cultural\data\statue_03.rvmat
Geometry 57 verts 80 faces 0 tex 1 sel
Resolution
9999999827968
Vertices
57
Faces
80
Height
2.9527

Named selections (1)

  • component01 57 pts · 80 faces

Named properties (3)

Name Value
damage no
map hide
canclimb 0
Memory 57 verts 80 faces 0 tex 1 sel
Resolution
9.999999869911E+14
Vertices
57
Faces
80
Height
2.9527

Named selections (1)

Named properties (3)

Name Value
damage no
map hide
canclimb 0
View Geometry 296 verts 536 faces 0 tex 14 sel
Resolution
6.0000000561644E+15
Vertices
296
Faces
536
Height
2.9527

Named selections (14)

  • component01 33 pts · 62 faces
  • component02 22 pts · 40 faces
  • component03 33 pts · 62 faces
  • component04 23 pts · 42 faces
  • component05 18 pts · 32 faces
  • component06 26 pts · 48 faces
  • component07 17 pts · 30 faces
  • component08 12 pts · 20 faces
  • component09 12 pts · 20 faces
  • component10 18 pts · 32 faces
  • component11 11 pts · 18 faces
  • component12 11 pts · 18 faces
  • component13 38 pts · 72 faces
  • component14 22 pts · 40 faces
Fire Geometry 649 verts 1,198 faces 0 tex 25 sel
Resolution
6.9999999760466E+15
Vertices
649
Faces
1,198
Height
2.9527

Named selections (25)

  • component01 100 pts · 196 faces
  • component02 6 pts · 8 faces
  • component03 14 pts · 24 faces
  • component04 12 pts · 20 faces
  • component05 26 pts · 48 faces
  • component06 17 pts · 30 faces
  • component07 12 pts · 20 faces
  • component08 12 pts · 20 faces
  • component09 18 pts · 32 faces
  • component10 11 pts · 18 faces
  • component11 11 pts · 18 faces
  • component12 22 pts · 40 faces
  • component13 18 pts · 32 faces
  • component14 22 pts · 40 faces
  • component15 33 pts · 62 faces
  • component16 23 pts · 42 faces
  • component17 24 pts · 44 faces
  • component18 31 pts · 58 faces
  • component19 31 pts · 58 faces
  • component20 27 pts · 50 faces
  • component21 29 pts · 54 faces
  • component22 46 pts · 88 faces
  • component23 24 pts · 44 faces
  • component24 52 pts · 100 faces
  • component25 28 pts · 52 faces

Materials

  • dz\data\data\penetration\concrete.rvmat
model.cfg
class CfgModels
{
	class Statue_Enoch1
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Statue_Enoch1 0

No Sections in model.cfg.

Textures 1
  • dz\structures_bliss\specific\cultural\data\statue_03_co.paa
Materials 2
  • dz\data\data\penetration\concrete.rvmat
  • dz\structures_bliss\specific\cultural\data\statue_03.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_bliss\specific\cultural\statue_enoch1.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_bliss\specific\cultural\Statue_Enoch1.p3d — use the copy button in the page header to paste it elsewhere.