Overview
Turntable preview of Underground_Entrance.p3d
Experimental preview — Resolution0.000 · 27,860 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

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Only the preview images are sent to your browser — not the mesh data.

LODs
7
Vertices
48,620
Faces
27,910
Textures
20
Materials
22
Proxies
14
Size (X × Y × Z)
27.433 × 9.763 × 20.844 m

CfgModels · Underground_Entrance — Sections

  • doors3_slider
  • doors1
  • doors2
  • doors3
  • sirenlight
  • sirenlight2
  • link1
  • link2
  • link3
  • link4
  • wheel

ODOL v56 · 1,382,366 bytes · Skeleton bones: 11 · Sections: 11

ODOL Flags 39

Size

size_x
27.433 m
size_y
9.763 m
size_z
20.844 m

Flags

autocenter
0
lockautocenter
0
canocclude
1
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
16.831958771
geometrysphere
17.905059814
sbsource
Visual
shadowoffset
—
minshadow
3

Mass

mass
100000.5078125
massreciprocal
0.00001
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

class
house

Bounds

bboxminposition
-13.352194786, -0.991000056, -12.627946854
bboxmaxposition
14.081130981, 8.771549225, 8.216000557
bboxminvisual
-13.352194786, -0.991000056, -12.627946854
bboxmaxvisual
14.081130981, 8.771549225, 8.216000557

Centers

boundingcenter
0, 0, 0
geometrycenter
0.364468098, 3.890274525, -2.205973148
centerofmass
1.338877201, 3.566792011, -1.464442015
aimingcenter
0.364468098, 3.890274525, -2.205973148

ByteIndices

memory
5
geometry
4
geometryfire
4
geometryview
4
roadway
6
Level of Detail 7
0.000 27,860 verts 15,271 faces 12 tex 33 sel
Resolution
0
Vertices
27,860
Faces
15,271
Height
9.0040
Proxies
14

Named selections (33)

  • component01 0 pts · 3,201 faces
  • component02 0 pts · 20 faces
  • component03 0 pts · 10 faces
  • component04 0 pts · 72 faces
  • component05 0 pts · 36 faces
  • component06 0 pts · 72 faces
  • component07 0 pts · 20 faces
  • component08 0 pts · 10 faces
  • component09 0 pts · 72 faces
  • component10 0 pts · 36 faces
  • component11 0 pts · 72 faces
  • component12 0 pts · 741 faces
  • component17 0 pts · 6 faces
  • component18 0 pts · 6 faces
  • component40 0 pts · 2 faces
  • device 0 pts · 1,294 faces
  • doors1 88 pts
  • doors19 0 pts · 595 faces
  • doors2 88 pts
  • doors3 3 pts · 1 faces
    • dz\structures_bliss\underground\entrance\proxy\underground_entrance_door
  • doors3_slider 154 pts
  • doors_wedge
  • int_pipes_0 0 pts · 2,496 faces
  • link1 100 pts · 43 faces
  • link2 234 pts · 124 faces
  • link3 256 pts · 133 faces
  • link4 114 pts · 51 faces
  • nonjunk 0 pts · 1,294 faces
  • sirenlight 173 pts · 163 faces
  • sirenlight2 173 pts · 163 faces
  • underground_corridor_connector_light_green 0 pts · 28 faces
  • underground_tunnel_single 0 pts · 1,892 faces
  • wheel 458 pts · 284 faces

Other proxies (13)

Not linked to a parent selection by vertex membership.

  • dz\structures\furniture\chairs\ch_office_b\ch_office_b
  • dz\structures\furniture\chairs\office_chair\office_chair
  • dz\structures\furniture\decoration\lekarnicka\lekarnicka
  • dz\structures\furniture\eletrical_appliances\pc\pc
  • dz\structures\furniture\eletrical_appliances\phonebox\phonebox
  • dz\structures\furniture\eletrical_appliances\radio_b\radio_b
  • dz\structures\furniture\lighting\fluor_lamp\fluor_lamp
  • dz\structures\furniture\tables\conference_table_a\conference_table_a
  • dz\structures\furniture\tables\office_desk\desk_office
  • dz\structures_bliss\ruins\proxy\chair
  • dz\structures_bliss\ruins\proxy\shelfs_small
  • dz\structures_bliss\ruins\proxy\tools_racking
  • dz\structures_bliss\underground\entrance\proxy\underground_entrance_detail

Textures

  • #(argb,8,8,3)color(0.560784,0.6,0.619608,1.0,co)
  • dz\structures\data\metal\rotfurnace_metal_01_co.paa
  • dz\structures\industrial\coalplant\data\coalplant_pipes_co.paa
  • dz\structures\industrial\power\data\powlines_t1_parts_co.paa
  • dz\structures\military\airfield\data\atcbig_int_detail_co.paa
  • dz\structures\military\tisy\data\secretbase_bunker2_doors_co.paa
  • dz\structures\military\tisy\data\secretbase_details_co.paa
  • dz\structures\residential\firedep\data\firestation_details_co.paa
  • dz\structures\wrecks\vehicles\data\police_beacon_ca.paa
  • dz\structures_bliss\rail\tracks\data\track_01_adds_co.paa
  • dz\structures_bliss\underground\corridor\data\underground_corridor_main_lamp_co.paa
  • objectbuilder [] *not mapped*

Materials

  • dz\data\data\default.rvmat
  • dz\structures\wrecks\vehicles\data\police_beacon.rvmat
  • dz\structures_bliss\underground\entrance\data\atcbig_int_detail.rvmat
  • dz\structures_bliss\underground\entrance\data\coalplant_pipes.rvmat
  • dz\structures_bliss\underground\entrance\data\exterior_wall_multi.rvmat
  • dz\structures_bliss\underground\entrance\data\firestation_details.rvmat
  • dz\structures_bliss\underground\entrance\data\powlines_t1_parts.rvmat
  • dz\structures_bliss\underground\entrance\data\rotfurnace_metal_01.rvmat
  • dz\structures_bliss\underground\entrance\data\secretbase_bunker2_doors.rvmat
  • dz\structures_bliss\underground\entrance\data\secretbase_details.rvmat
  • dz\structures_bliss\underground\entrance\data\track_01_adds.rvmat
  • dz\structures_bliss\underground\entrance\data\tunnel_floor_multi.rvmat
  • dz\structures_bliss\underground\entrance\data\tunnel_wall_multi.rvmat
  • dz\structures_bliss\underground\entrance\data\underground_corridor_main_lamp_e.rvmat
  • dz\structures_bliss\underground\tunnel\data\underground_tunnel_accessories.rvmat
1.000 12,347 verts 7,878 faces 7 tex 20 sel
Resolution
1
Vertices
12,347
Faces
7,878
Height
9.0040
Proxies
14

Named selections (20)

  • component01 0 pts · 3,113 faces
  • component02 0 pts · 20 faces
  • component03 0 pts · 10 faces
  • component06 0 pts · 36 faces
  • component07 0 pts · 20 faces
  • component08 0 pts · 10 faces
  • component11 0 pts · 36 faces
  • component12 0 pts · 528 faces
  • component17 0 pts · 6 faces
  • component18 0 pts · 6 faces
  • component40 0 pts · 2 faces
  • device 0 pts · 188 faces
  • doors1 24 pts
  • doors2 24 pts
  • doors3 3 pts · 1 faces
    • dz\structures_bliss\underground\entrance\proxy\underground_entrance_door
  • doors3_slider 104 pts
  • doors_wedge
  • int_pipes_0 0 pts · 720 faces
  • nonjunk 0 pts · 188 faces
  • underground_tunnel_single 0 pts · 1,867 faces

Other proxies (13)

Not linked to a parent selection by vertex membership.

  • dz\structures\furniture\chairs\ch_office_b\ch_office_b
  • dz\structures\furniture\chairs\office_chair\office_chair
  • dz\structures\furniture\decoration\lekarnicka\lekarnicka
  • dz\structures\furniture\eletrical_appliances\pc\pc
  • dz\structures\furniture\eletrical_appliances\phonebox\phonebox
  • dz\structures\furniture\eletrical_appliances\radio_b\radio_b
  • dz\structures\furniture\lighting\fluor_lamp\fluor_lamp
  • dz\structures\furniture\tables\conference_table_a\conference_table_a
  • dz\structures\furniture\tables\office_desk\desk_office
  • dz\structures_bliss\ruins\proxy\chair
  • dz\structures_bliss\ruins\proxy\shelfs_small
  • dz\structures_bliss\ruins\proxy\tools_racking
  • dz\structures_bliss\underground\entrance\proxy\underground_entrance_detail

Textures

  • #(argb,8,8,3)color(0.560784,0.6,0.619608,1.0,co)
  • dz\structures\data\metal\rotfurnace_metal_01_co.paa
  • dz\structures\industrial\coalplant\data\coalplant_pipes_co.paa
  • dz\structures\military\tisy\data\secretbase_bunker2_doors_co.paa
  • dz\structures\military\tisy\data\secretbase_details_co.paa
  • dz\structures\residential\firedep\data\firestation_details_co.paa
  • dz\structures_bliss\rail\tracks\data\track_01_adds_co.paa

Materials

  • dz\data\data\default.rvmat
  • dz\structures_bliss\underground\entrance\data\coalplant_pipes.rvmat
  • dz\structures_bliss\underground\entrance\data\exterior_wall_multi.rvmat
  • dz\structures_bliss\underground\entrance\data\firestation_details.rvmat
  • dz\structures_bliss\underground\entrance\data\rotfurnace_metal_01.rvmat
  • dz\structures_bliss\underground\entrance\data\secretbase_bunker2_doors.rvmat
  • dz\structures_bliss\underground\entrance\data\secretbase_details.rvmat
  • dz\structures_bliss\underground\entrance\data\track_01_adds.rvmat
  • dz\structures_bliss\underground\entrance\data\tunnel_floor_multi.rvmat
  • dz\structures_bliss\underground\entrance\data\tunnel_wall_multi.rvmat
2.000 5,845 verts 3,141 faces 9 tex 23 sel
Resolution
2
Vertices
5,845
Faces
3,141
Height
9.0040
Proxies
13

Named selections (23)

  • \dz\structures_bliss\ruins\proxy\shelfs_small_crushed.002 0 pts · 6 faces
  • component01 0 pts · 1,267 faces
  • component02 0 pts · 20 faces
  • component03 0 pts · 10 faces
  • component06 0 pts · 5 faces
  • component07 0 pts · 20 faces
  • component08 0 pts · 10 faces
  • component11 0 pts · 5 faces
  • component12 0 pts · 338 faces
  • component17 0 pts · 6 faces
  • component18 0 pts · 6 faces
  • component38 0 pts · 2 faces
  • component39 0 pts · 4 faces
  • component40 0 pts · 2 faces
  • device 0 pts · 105 faces
  • doors1 24 pts
  • doors2 24 pts
  • doors3 3 pts · 1 faces
    • dz\structures_bliss\underground\entrance\proxy\underground_entrance_door
  • doors3_slider 60 pts
  • doors_wedge
  • int_pipes_0 0 pts · 164 faces
  • nonjunk 0 pts · 105 faces
  • underground_tunnel_single 0 pts · 555 faces

Other proxies (12)

Not linked to a parent selection by vertex membership.

  • dz\structures\furniture\chairs\ch_office_b\ch_office_b
  • dz\structures\furniture\chairs\office_chair\office_chair
  • dz\structures\furniture\decoration\lekarnicka\lekarnicka
  • dz\structures\furniture\eletrical_appliances\pc\pc
  • dz\structures\furniture\eletrical_appliances\phonebox\phonebox
  • dz\structures\furniture\eletrical_appliances\radio_b\radio_b
  • dz\structures\furniture\lighting\fluor_lamp\fluor_lamp
  • dz\structures\furniture\tables\conference_table_a\conference_table_a
  • dz\structures\furniture\tables\office_desk\desk_office
  • dz\structures_bliss\ruins\proxy\chair
  • dz\structures_bliss\ruins\proxy\shelfs_small
  • dz\structures_bliss\ruins\proxy\tools_racking

Textures

  • #(argb,8,8,3)color(0.560784,0.6,0.619608,1.0,co)
  • dz\structures\data\metal\rotfurnace_metal_01_co.paa
  • dz\structures\industrial\coalplant\data\coalplant_pipes_co.paa
  • dz\structures\military\airfield\data\atcbig_int_detail_co.paa
  • dz\structures\military\tisy\data\secretbase_bunker2_doors_co.paa
  • dz\structures\military\tisy\data\secretbase_details_co.paa
  • dz\structures\military\tisy\data\tisybase_kitchen_details_co.paa
  • dz\structures\residential\firedep\data\firestation_details_co.paa
  • dz\structures_bliss\rail\tracks\data\track_01_adds_co.paa

Materials

  • dz\data\data\default.rvmat
  • dz\structures_bliss\underground\entrance\data\atcbig_int_detail.rvmat
  • dz\structures_bliss\underground\entrance\data\coalplant_pipes.rvmat
  • dz\structures_bliss\underground\entrance\data\exterior_wall_multi.rvmat
  • dz\structures_bliss\underground\entrance\data\firestation_details.rvmat
  • dz\structures_bliss\underground\entrance\data\rotfurnace_metal_01.rvmat
  • dz\structures_bliss\underground\entrance\data\secretbase_bunker2_doors.rvmat
  • dz\structures_bliss\underground\entrance\data\secretbase_details.rvmat
  • dz\structures_bliss\underground\entrance\data\shelfs_small_crushed.rvmat
  • dz\structures_bliss\underground\entrance\data\tisybase_kitchen_details.rvmat
  • dz\structures_bliss\underground\entrance\data\track_01_adds.rvmat
  • dz\structures_bliss\underground\entrance\data\tunnel_floor_multi.rvmat
  • dz\structures_bliss\underground\entrance\data\tunnel_wall_multi.rvmat
3.000 1,520 verts 678 faces 7 tex 19 sel
Resolution
3
Vertices
1,520
Faces
678
Height
9.0958
Proxies
1

Named selections (19)

  • \dz\structures_bliss\ruins\proxy\shelfs_small_crushed.002 0 pts · 2 faces
  • component01 0 pts · 365 faces
  • component02 0 pts · 2 faces
  • component03 0 pts · 2 faces
  • component07 0 pts · 2 faces
  • component08 0 pts · 2 faces
  • component12 0 pts · 93 faces
  • component38 0 pts · 2 faces
  • component39 0 pts · 4 faces
  • component40 0 pts · 2 faces
  • device 0 pts · 6 faces
  • doors1 24 pts
  • doors2 24 pts
  • doors3 3 pts · 1 faces
    • dz\structures_bliss\underground\entrance\proxy\underground_entrance_door
  • doors3_slider 60 pts
  • doors_wedge
  • int_pipes_0
  • nonjunk 0 pts · 6 faces
  • underground_tunnel_single 0 pts · 64 faces

Textures

  • dz\structures\data\metal\rotfurnace_metal_01_co.paa
  • dz\structures\industrial\coalplant\data\coalplant_pipes_co.paa
  • dz\structures\military\airfield\data\atcbig_int_detail_co.paa
  • dz\structures\military\tisy\data\secretbase_bunker2_doors_co.paa
  • dz\structures\military\tisy\data\secretbase_details_co.paa
  • dz\structures\residential\firedep\data\firestation_details_co.paa
  • dz\structures_bliss\rail\tracks\data\track_01_adds_co.paa

Materials

  • dz\structures_bliss\underground\entrance\data\atcbig_int_detail.rvmat
  • dz\structures_bliss\underground\entrance\data\coalplant_pipes.rvmat
  • dz\structures_bliss\underground\entrance\data\exterior_wall_multi.rvmat
  • dz\structures_bliss\underground\entrance\data\firestation_details.rvmat
  • dz\structures_bliss\underground\entrance\data\rotfurnace_metal_01.rvmat
  • dz\structures_bliss\underground\entrance\data\secretbase_bunker2_doors.rvmat
  • dz\structures_bliss\underground\entrance\data\secretbase_details.rvmat
  • dz\structures_bliss\underground\entrance\data\shelfs_small_crushed.rvmat
  • dz\structures_bliss\underground\entrance\data\track_01_adds.rvmat
  • dz\structures_bliss\underground\entrance\data\tunnel_floor_multi.rvmat
  • dz\structures_bliss\underground\entrance\data\tunnel_wall_multi.rvmat
Geometry 808 verts 825 faces 0 tex 84 sel
Resolution
9999999827968
Vertices
808
Faces
825
Height
9.7625
Proxies
13

Shared vertices (2)

Selections in a group cover the same vertex set on this LOD.

  • 8 verts
    • component80
    • doors1
  • 8 verts
    • component81
    • doors2

Named selections (84)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • component04 12 pts · 10 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces
  • component08 8 pts · 6 faces
  • component09 10 pts · 11 faces
  • component10 8 pts · 6 faces
  • component11 8 pts · 6 faces
  • component12 8 pts · 6 faces
  • component13 8 pts · 6 faces
  • component14 8 pts · 6 faces
  • component15 8 pts · 6 faces
  • component16 8 pts · 6 faces
  • component17 8 pts · 6 faces
  • component18 8 pts · 6 faces
  • component19 8 pts · 6 faces
  • component20 8 pts · 6 faces
  • component21 8 pts · 6 faces
  • component22 8 pts · 6 faces
  • component23 8 pts · 6 faces
  • component24 8 pts · 6 faces
  • component25 8 pts · 6 faces
  • component26 8 pts · 6 faces
  • component27 8 pts · 6 faces
  • component28 8 pts · 6 faces
  • component29 8 pts · 6 faces
  • component30 8 pts · 6 faces
  • component31 8 pts · 6 faces
  • component32 8 pts · 6 faces
  • component33 8 pts · 6 faces
  • component34 8 pts · 6 faces
  • component35 8 pts · 6 faces
  • component36 8 pts · 6 faces
  • component37 8 pts · 6 faces
  • component38 8 pts · 6 faces
  • component39 8 pts · 6 faces
  • component40 8 pts · 6 faces
  • component41 8 pts · 6 faces
  • component42 8 pts · 6 faces
  • component43 8 pts · 6 faces
  • component44 8 pts · 6 faces
  • component45 8 pts · 6 faces
  • component46 8 pts · 6 faces
  • component47 8 pts · 6 faces
  • component48 8 pts · 6 faces
  • component49 8 pts · 6 faces
  • component50 13 pts · 16 faces
  • component51 12 pts · 14 faces
  • component52 10 pts · 12 faces
  • component53 8 pts · 6 faces
  • component54 8 pts · 6 faces
  • component55 8 pts · 6 faces
  • component56 6 pts · 5 faces
  • component57 6 pts · 5 faces
  • component58 8 pts · 6 faces
  • component59 8 pts · 6 faces
  • component60 8 pts · 12 faces
  • component61 8 pts · 6 faces
  • component62 8 pts · 6 faces
  • component63 8 pts · 6 faces
  • component64 8 pts · 7 faces
  • component65 8 pts · 6 faces
  • component66 26 pts · 48 faces
  • component67 15 pts · 26 faces
  • component68 18 pts · 28 faces
  • component69 13 pts · 22 faces
  • component70 12 pts · 20 faces
  • component71 10 pts · 16 faces
  • component72 14 pts · 24 faces
  • component73 8 pts · 12 faces
  • component74 20 pts · 36 faces
  • component75 5 pts · 6 faces
  • component76 16 pts · 28 faces
  • component77 8 pts · 12 faces
  • component78 28 pts · 52 faces
  • component79 15 pts · 26 faces
  • component80 8 pts · 12 faces
  • component81 8 pts · 12 faces
  • doors1 8 pts
  • doors2 8 pts
  • doors3 11 pts · 7 faces
    • dz\structures_bliss\underground\entrance\proxy\underground_entrance_door

Other proxies (12)

Not linked to a parent selection by vertex membership.

  • dz\structures\furniture\chairs\ch_office_b\ch_office_b
  • dz\structures\furniture\chairs\office_chair\office_chair
  • dz\structures\furniture\decoration\lekarnicka\lekarnicka
  • dz\structures\furniture\eletrical_appliances\pc\pc
  • dz\structures\furniture\eletrical_appliances\phonebox\phonebox
  • dz\structures\furniture\eletrical_appliances\radio_b\radio_b
  • dz\structures\furniture\lighting\fluor_lamp\fluor_lamp
  • dz\structures\furniture\tables\conference_table_a\conference_table_a
  • dz\structures\furniture\tables\office_desk\desk_office
  • dz\structures_bliss\ruins\proxy\chair
  • dz\structures_bliss\ruins\proxy\shelfs_small
  • dz\structures_bliss\ruins\proxy\tools_racking

Materials

  • dz\data\data\penetration\armor_11mm_plate.rvmat
  • dz\data\data\penetration\armor_1mm_plate.rvmat
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\thin_wire.rvmat

Named properties (3)

Name Value
class house
map hide
autocenter 0
Memory 38 verts 0 faces 0 tex 32 sel
Resolution
9.999999869911E+14
Vertices
38
Faces
0
Height
5.4428

Shared vertices (1)

Selections in a group cover the same vertex set on this LOD.

Roadway 202 verts 117 faces 7 tex 4 sel
Resolution
3.0000000280822E+15
Vertices
202
Faces
117
Height
7.7226

Named selections (4)

  • \dz\structures_bliss\ruins\proxy\shelfs_small_crushed.001 0 pts · 12 faces
  • \dz\structures_bliss\ruins\proxy\shelfs_small_crushed.002 0 pts · 11 faces
  • component01 0 pts · 46 faces
  • component54 0 pts · 3 faces

Textures

  • dz\surfaces\data\roadway\concrete_ext.paa
  • dz\surfaces\data\roadway\concrete_int.paa
  • dz\surfaces\data\roadway\metal_thick_ext.paa
  • dz\surfaces\data\roadway\metal_thick_int.paa
  • dz\surfaces\data\roadway\rubble_large_int.paa
  • dz\surfaces\data\roadway\rubble_small_int.paa
  • dz\surfaces\data\roadway\wood_planks_int.paa
model.cfg
class CfgSkeletons
{
	class Underground_Entrance_Skeleton
	{
		IsDiscrete=1;
		SkeletonInherit="";
		SkeletonBones[]={"doors1","","doors2","","doors3","","wheel","doors3","link1","doors3","link2","doors3","link3","doors3","link4","doors3","doors3_slider","","sirenlight","","sirenlight2",""};
	};
};
class CfgModels
{
	class Underground_Entrance
	{
		SkeletonName="Underground_Entrance_Skeleton";
		Sections[]={"doors3_slider","doors1","doors2","doors3","sirenlight","sirenlight2","link1","link2","link3","link4","wheel"};
		class Animations
		{
			class Doors1
			{
				type="rotation";
				source="doors1";
				minValue=0.0;
				maxValue=1.0;
				selection="doors1";
				memory=1;
				axis="doors1_axis";
				angle0=0.0;
				angle1=1.8675;
			};
			class Doors2
			{
				type="rotation";
				source="doors2";
				minValue=0.0;
				maxValue=1.0;
				selection="doors2";
				memory=1;
				axis="doors2_axis";
				angle0=0.0;
				angle1=-1.8675;
			};
			class Doors3_Slider_translation
			{
				type="translation";
				source="entrancedoor";
				minValue=0.15;
				maxValue=0.4;
				phaseBeg=0.15;
				phaseEnd=0.4;
				selection="doors3_slider";
				memory=1;
				axis="doors3_slider_axis";
				offset0=0.0;
				offset1=1.0;
			};
			class Doors3_rotation
			{
				type="rotation";
				source="entrancedoor";
				minValue=0.0;
				maxValue=1.0;
				selection="doors3";
				memory=1;
				axis="doors3_axis";
				angle0=0.0;
				angle1=-1.74533;
			};
			class Doors3_rotation_wheel
			{
				type="rotation";
				source="entrancedoor";
				minValue=0.0;
				maxValue=10.0;
				phaseBeg=0.0;
				phaseEnd=10.0;
				selection="wheel";
				memory=1;
				axis="wheel_axis";
				angle0=0.0;
				angle1=174.53293;
			};
			class Doors3_rotation_Link1
			{
				type="rotation";
				source="entrancedoor";
				minValue=0.0;
				maxValue=1.0;
				selection="link1";
				memory=1;
				axis="link1_axis";
				angle0=0.0;
				angle1=-698.13171;
			};
			class Doors3_rotation_Link2
			{
				type="rotation";
				source="entrancedoor";
				minValue=0.0;
				maxValue=1.0;
				selection="link2";
				memory=1;
				axis="link2_axis";
				angle0=0.0;
				angle1=698.13171;
			};
			class Doors3_rotation_Link3
			{
				type="rotation";
				source="entrancedoor";
				minValue=0.0;
				maxValue=1.0;
				selection="link3";
				memory=1;
				axis="link3_axis";
				angle0=0.0;
				angle1=-698.13171;
			};
			class Doors3_rotation_Link4
			{
				type="rotation";
				source="entrancedoor";
				minValue=0.0;
				maxValue=1.0;
				selection="link4";
				memory=1;
				axis="link4_axis";
				angle0=0.0;
				angle1=-698.13171;
			};
			class Light_rotation
			{
				type="rotation";
				source="entrancelight";
				minValue=0.0;
				maxValue=1.0;
				sourceAddress="loop";
				selection="sirenlight";
				memory=1;
				axis="sirenlight_axis";
				angle0=0.0;
				angle1=977.3844;
			};
			class Light2_rotation
			{
				type="rotation";
				source="entrancelight";
				minValue=0.0;
				maxValue=1.0;
				sourceAddress="loop";
				selection="sirenlight2";
				memory=1;
				axis="sirenlight2_axis";
				angle0=0.0;
				angle1=977.3844;
			};
		};
	};
};
CfgSkeletons · Underground_Entrance_Skeleton 11
BoneParent
doors1 —
doors2 —
doors3 —
wheel doors3
link1 doors3
link2 doors3
link3 doors3
link4 doors3
doors3_slider —
sirenlight —
sirenlight2 —
CfgModels · Underground_Entrance 11
  • doors3_slider
  • doors1
  • doors2
  • doors3
  • sirenlight
  • sirenlight2
  • link1
  • link2
  • link3
  • link4
  • wheel
Proxies 14
  • dz\structures\furniture\chairs\ch_office_b\ch_office_b
  • dz\structures\furniture\chairs\office_chair\office_chair
  • dz\structures\furniture\decoration\lekarnicka\lekarnicka
  • dz\structures\furniture\eletrical_appliances\pc\pc
  • dz\structures\furniture\eletrical_appliances\phonebox\phonebox
  • dz\structures\furniture\eletrical_appliances\radio_b\radio_b
  • dz\structures\furniture\lighting\fluor_lamp\fluor_lamp
  • dz\structures\furniture\tables\conference_table_a\conference_table_a
  • dz\structures\furniture\tables\office_desk\desk_office
  • dz\structures_bliss\ruins\proxy\chair
  • dz\structures_bliss\ruins\proxy\shelfs_small
  • dz\structures_bliss\ruins\proxy\tools_racking
  • dz\structures_bliss\underground\entrance\proxy\underground_entrance_detail
  • dz\structures_bliss\underground\entrance\proxy\underground_entrance_door
Textures 20
  • #(argb,8,8,3)color(0.560784,0.6,0.619608,1.0,co)
  • dz\structures\data\metal\rotfurnace_metal_01_co.paa
  • dz\structures\industrial\coalplant\data\coalplant_pipes_co.paa
  • dz\structures\industrial\power\data\powlines_t1_parts_co.paa
  • dz\structures\military\airfield\data\atcbig_int_detail_co.paa
  • dz\structures\military\tisy\data\secretbase_bunker2_doors_co.paa
  • dz\structures\military\tisy\data\secretbase_details_co.paa
  • dz\structures\military\tisy\data\tisybase_kitchen_details_co.paa
  • dz\structures\residential\firedep\data\firestation_details_co.paa
  • dz\structures\wrecks\vehicles\data\police_beacon_ca.paa
  • dz\structures_bliss\rail\tracks\data\track_01_adds_co.paa
  • dz\structures_bliss\underground\corridor\data\underground_corridor_main_lamp_co.paa
  • dz\surfaces\data\roadway\concrete_ext.paa
  • dz\surfaces\data\roadway\concrete_int.paa
  • dz\surfaces\data\roadway\metal_thick_ext.paa
  • dz\surfaces\data\roadway\metal_thick_int.paa
  • dz\surfaces\data\roadway\rubble_large_int.paa
  • dz\surfaces\data\roadway\rubble_small_int.paa
  • dz\surfaces\data\roadway\wood_planks_int.paa
  • objectbuilder [] *not mapped*
Materials 22
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\armor_11mm_plate.rvmat
  • dz\data\data\penetration\armor_1mm_plate.rvmat
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\thin_wire.rvmat
  • dz\structures\wrecks\vehicles\data\police_beacon.rvmat
  • dz\structures_bliss\underground\entrance\data\atcbig_int_detail.rvmat
  • dz\structures_bliss\underground\entrance\data\coalplant_pipes.rvmat
  • dz\structures_bliss\underground\entrance\data\exterior_wall_multi.rvmat
  • dz\structures_bliss\underground\entrance\data\firestation_details.rvmat
  • dz\structures_bliss\underground\entrance\data\powlines_t1_parts.rvmat
  • dz\structures_bliss\underground\entrance\data\rotfurnace_metal_01.rvmat
  • dz\structures_bliss\underground\entrance\data\secretbase_bunker2_doors.rvmat
  • dz\structures_bliss\underground\entrance\data\secretbase_details.rvmat
  • dz\structures_bliss\underground\entrance\data\shelfs_small_crushed.rvmat
  • dz\structures_bliss\underground\entrance\data\tisybase_kitchen_details.rvmat
  • dz\structures_bliss\underground\entrance\data\track_01_adds.rvmat
  • dz\structures_bliss\underground\entrance\data\tunnel_floor_multi.rvmat
  • dz\structures_bliss\underground\entrance\data\tunnel_wall_multi.rvmat
  • dz\structures_bliss\underground\entrance\data\underground_corridor_main_lamp_e.rvmat
  • dz\structures_bliss\underground\tunnel\data\underground_tunnel_accessories.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    dz\structures_bliss\underground\entrance\proxy\underground_entrance_door
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_bliss\underground\Entrance\Underground_Entrance.p3d — use the copy button in the page header to paste it elsewhere.