Overview
Turntable preview of Underground_Stairs_Block.p3d
Experimental preview — Resolution1.000 · 7,941 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
7
Vertices
9,350
Faces
4,828
Textures
3
Materials
10
Size (X × Y × Z)
5.525 × 6.712 × 6.669 m

ODOL v56 · 254,830 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 39

Size

size_x
5.525 m
size_y
6.712 m
size_z
6.669 m

Flags

autocenter
0
lockautocenter
0
canocclude
1
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
6.714909554
geometrysphere
5.257084846
sbsource
Visual
shadowoffset
—
minshadow
1

Mass

mass
9999.997070312
massreciprocal
0.0001
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

class
house

Bounds

bboxminposition
-2.392827511, -0.21424076, -3.317089081
bboxmaxposition
3.131792545, 6.497495174, 3.352275848
bboxminvisual
-2.392827511, -0.21424076, -3.317089081
bboxmaxvisual
3.131792545, 6.497495174, 3.352275848

Centers

boundingcenter
0, 0, 0
geometrycenter
0.641240716, 3.196272135, 0.082337141
centerofmass
0.591402709, 2.527183771, 0.031179879
aimingcenter
0.641240716, 3.196272135, 0.082337141

ByteIndices

memory
3
geometry
2
geometryfire
6
geometryview
5
roadway
4
Level of Detail 7
1.000 7,941 verts 3,869 faces 2 tex 4 sel
Resolution
1
Vertices
7,941
Faces
3,869
Height
6.6694

Named selections (4)

  • underground_stairs_block_door_blue 1,052 pts · 762 faces
  • underground_stairs_block_pipe_red 2,976 pts · 1,000 faces
  • underground_stairs_block_rail_green 906 pts · 571 faces
  • underground_stairs_block_vent_black 380 pts · 97 faces

Textures

  • dz\structures\data\metal\metal_fence_wire_co.paa
  • dz\structures\industrial\cementworks\data\kancel_007_co.paa

Materials

  • dz\structures_bliss\underground\stairs\data\underground_stairs_block.rvmat
  • dz\structures_bliss\underground\stairs\data\underground_stairs_block_terminator_accessories_1.rvmat
  • dz\structures_bliss\underground\stairs\data\underground_stairs_block_terminator_accessories_2.rvmat
  • dz\structures_bliss\underground\stairs\data\underground_stairs_exit_alpha_metal_wire.rvmat
  • dz\structures_bliss\underground\stairs\data\underground_stairs_markings.rvmat
2.000 232 verts 66 faces 0 tex
Resolution
2
Vertices
232
Faces
66
Height
5.6004

Materials

  • dz\structures_bliss\underground\stairs\data\underground_stairs_block.rvmat
Geometry 78 verts 59 faces 0 tex 10 sel
Resolution
9999999827968
Vertices
78
Faces
59
Height
6.6024

Named selections (10)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces
  • component08 8 pts · 6 faces
  • component09 8 pts · 6 faces
  • component10 6 pts · 5 faces

Named properties (3)

Name Value
class house
map hide
autocenter 0
Memory 3 verts 0 faces 0 tex 4 sel
Resolution
9.999999869911E+14
Vertices
3
Faces
0
Height
2.7375

Shared vertices (1)

Selections in a group cover the same vertex set on this LOD.

Named selections (4)

Roadway 24 verts 11 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
24
Faces
11
Height
5.0127

Textures

  • dz\surfaces\data\roadway\concrete_int.paa
View Geometry 96 verts 72 faces 0 tex 12 sel
Resolution
6.0000000561644E+15
Vertices
96
Faces
72
Height
5.6188

Named selections (12)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces
  • component08 8 pts · 6 faces
  • component09 8 pts · 6 faces
  • component10 8 pts · 6 faces
  • component11 8 pts · 6 faces
  • component12 8 pts · 6 faces
Fire Geometry 976 verts 751 faces 0 tex 102 sel
Resolution
6.9999999760466E+15
Vertices
976
Faces
751
Height
6.6019

Named selections (102)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces
  • component08 8 pts · 6 faces
  • component09 8 pts · 6 faces
  • component10 8 pts · 6 faces
  • component100 8 pts · 6 faces
  • component101 8 pts · 6 faces
  • component102 8 pts · 6 faces
  • component11 8 pts · 6 faces
  • component12 8 pts · 6 faces
  • component13 8 pts · 6 faces
  • component14 8 pts · 6 faces
  • component15 8 pts · 6 faces
  • component16 8 pts · 6 faces
  • component17 8 pts · 6 faces
  • component18 8 pts · 6 faces
  • component19 8 pts · 6 faces
  • component20 8 pts · 6 faces
  • component21 8 pts · 6 faces
  • component22 8 pts · 6 faces
  • component23 8 pts · 6 faces
  • component24 8 pts · 6 faces
  • component25 8 pts · 6 faces
  • component26 8 pts · 6 faces
  • component27 8 pts · 6 faces
  • component28 8 pts · 6 faces
  • component29 8 pts · 6 faces
  • component30 8 pts · 6 faces
  • component31 16 pts · 14 faces
  • component32 8 pts · 6 faces
  • component33 8 pts · 6 faces
  • component34 8 pts · 6 faces
  • component35 8 pts · 6 faces
  • component36 8 pts · 6 faces
  • component37 8 pts · 6 faces
  • component38 8 pts · 6 faces
  • component39 8 pts · 6 faces
  • component40 8 pts · 6 faces
  • component41 8 pts · 6 faces
  • component42 8 pts · 6 faces
  • component43 8 pts · 6 faces
  • component44 8 pts · 6 faces
  • component45 8 pts · 6 faces
  • component46 8 pts · 6 faces
  • component47 16 pts · 14 faces
  • component48 8 pts · 6 faces
  • component49 8 pts · 6 faces
  • component50 8 pts · 6 faces
  • component51 8 pts · 6 faces
  • component52 8 pts · 6 faces
  • component53 8 pts · 6 faces
  • component54 8 pts · 6 faces
  • component55 8 pts · 6 faces
  • component56 8 pts · 6 faces
  • component57 8 pts · 6 faces
  • component58 8 pts · 6 faces
  • component59 8 pts · 6 faces
  • component60 8 pts · 6 faces
  • component61 8 pts · 6 faces
  • component62 8 pts · 6 faces
  • component63 24 pts · 12 faces
  • component64 24 pts · 12 faces
  • component65 24 pts · 12 faces
  • component66 24 pts · 24 faces
  • component67 24 pts · 23 faces
  • component68 24 pts · 24 faces
  • component69 24 pts · 23 faces
  • component70 24 pts · 23 faces
  • component71 24 pts · 24 faces
  • component72 8 pts · 6 faces
  • component73 8 pts · 6 faces
  • component74 8 pts · 6 faces
  • component75 8 pts · 6 faces
  • component76 8 pts · 6 faces
  • component77 8 pts · 6 faces
  • component78 8 pts · 6 faces
  • component79 8 pts · 6 faces
  • component80 8 pts · 6 faces
  • component81 8 pts · 6 faces
  • component82 8 pts · 6 faces
  • component83 8 pts · 6 faces
  • component84 8 pts · 6 faces
  • component85 8 pts · 6 faces
  • component86 8 pts · 6 faces
  • component87 8 pts · 6 faces
  • component88 8 pts · 6 faces
  • component89 8 pts · 6 faces
  • component90 8 pts · 6 faces
  • component91 8 pts · 6 faces
  • component92 8 pts · 6 faces
  • component93 8 pts · 6 faces
  • component94 8 pts · 6 faces
  • component95 8 pts · 6 faces
  • component96 8 pts · 6 faces
  • component97 8 pts · 6 faces
  • component98 8 pts · 6 faces
  • component99 8 pts · 6 faces

Materials

  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\glass.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\thin_wire.rvmat
model.cfg
class CfgModels
{
	class Underground_Stairs_Block
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Underground_Stairs_Block 0

No Sections in model.cfg.

Textures 3
  • dz\structures\data\metal\metal_fence_wire_co.paa
  • dz\structures\industrial\cementworks\data\kancel_007_co.paa
  • dz\surfaces\data\roadway\concrete_int.paa
Materials 10
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\glass.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\thin_wire.rvmat
  • dz\structures_bliss\underground\stairs\data\underground_stairs_block.rvmat
  • dz\structures_bliss\underground\stairs\data\underground_stairs_block_terminator_accessories_1.rvmat
  • dz\structures_bliss\underground\stairs\data\underground_stairs_block_terminator_accessories_2.rvmat
  • dz\structures_bliss\underground\stairs\data\underground_stairs_exit_alpha_metal_wire.rvmat
  • dz\structures_bliss\underground\stairs\data\underground_stairs_markings.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_bliss\underground\stairs\underground_stairs_block.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_bliss\underground\Stairs\Underground_Stairs_Block.p3d — use the copy button in the page header to paste it elsewhere.