Overview
LODs
4
Vertices
241
Faces
386
Textures
1
Materials
3
Size (X × Y × Z)
46.673 × 83.617 × 47.570 m

ODOL v56 · 10,426 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
46.673 m
size_y
83.617 m
size_z
47.570 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
52.968349457
geometrysphere
29.996887207
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
100000.0859375
massreciprocal
0.00001
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-23.336626053, -41.808654785, -23.785243988
bboxmaxposition
23.336626053, 41.808654785, 23.785247803
bboxminvisual
-23.336626053, -41.808654785, -23.785243988
bboxmaxvisual
23.336626053, 41.808654785, 23.785247803

Centers

boundingcenter
0.625993729, 41.808654785, 83.052841187
geometrycenter
10.761926651, 28.543954849, 0.000001907
centerofmass
10.134408951, 30.321496964, 1.786478758
aimingcenter
10.761926651, 28.543954849, 0.000001907

ByteIndices

memory
2
geometry
1
geometryfire
1
geometryview
1
roadway
3
Level of Detail 4
0.000 46 verts 72 faces 0 tex
Resolution
0
Vertices
46
Faces
72
Height
21.5294

Materials

  • dz\structures_bliss\underground\terrain\data\terrain_dambog.rvmat
Geometry 145 verts 242 faces 0 tex 12 sel
Resolution
9999999827968
Vertices
145
Faces
242
Height
26.5294

Named selections (12)

  • component01 11 pts · 18 faces
  • component02 11 pts · 18 faces
  • component03 11 pts · 18 faces
  • component04 13 pts · 22 faces
  • component05 12 pts · 20 faces
  • component06 11 pts · 18 faces
  • component07 6 pts · 8 faces
  • component08 9 pts · 14 faces
  • component09 19 pts · 34 faces
  • component10 11 pts · 18 faces
  • component11 15 pts · 26 faces
  • component12 16 pts · 28 faces

Materials

  • dz\data\data\penetration\dirt.rvmat

Named properties (1)

Name Value
map hide
Memory 4 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
4
Faces
0
Roadway 46 verts 72 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
46
Faces
72
Height
21.5294

Textures

  • dz\surfaces_bliss\data\terrain\en_forest_con_ca.paa

Materials

  • dz\data\data\surfaces\clutter.rvmat
model.cfg
class CfgModels
{
	class Dambog_Terrain_10
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Dambog_Terrain_10 0

No Sections in model.cfg.

Textures 1
  • dz\surfaces_bliss\data\terrain\en_forest_con_ca.paa
Materials 3
  • dz\data\data\penetration\dirt.rvmat
  • dz\data\data\surfaces\clutter.rvmat
  • dz\structures_bliss\underground\terrain\data\terrain_dambog.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_bliss\underground\terrain\dambog_terrain_10.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_bliss\underground\Terrain\Dambog_Terrain_10.p3d — use the copy button in the page header to paste it elsewhere.