Overview
Turntable preview of Wall_Barricade1_4.p3d
Experimental preview — Resolution1.000 · 3,211 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
9
Vertices
8,896
Faces
6,368
Textures
5
Materials
8
Size (X × Y × Z)
4.019 × 1.645 × 3.029 m

ODOL v56 · 260,545 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
4.019 m
size_y
1.645 m
size_z
3.029 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
2.789036274
geometrysphere
2.239897251
sbsource
Visual
shadowoffset
—
minshadow
9

Mass

mass
1000
massreciprocal
0.001
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-2.007450104, -0.075823002, -1.514370084
bboxmaxposition
2.011620045, 1.569200039, 1.514370084
bboxminvisual
-2.007450104, -0.075823002, -1.514370084
bboxmaxvisual
2.011620045, 1.569200039, 1.514370084

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.00704807, 0.635861099, -0.240320474
centerofmass
-0.084586985, 0.54754734, -0.53884995
aimingcenter
-0.00704807, 0.635861099, -0.240320474

ByteIndices

geometry
6
geometryfire
8
geometryview
7
Level of Detail 9
1.000 3,211 verts 2,252 faces 4 tex
Resolution
1
Vertices
3,211
Faces
2,252
Height
1.6450

Textures

  • dz\structures_bliss\walls\data\barricade_matal_co.paa
  • dz\structures_bliss\walls\data\barricade_old_co.paa
  • dz\structures_bliss\walls\data\barricade_wood_co.paa
  • dz\structures_bliss\walls\data\black_metal_co.paa

Materials

  • dz\structures_bliss\walls\data\barricade_matal.rvmat
  • dz\structures_bliss\walls\data\barricade_old.rvmat
  • dz\structures_bliss\walls\data\barricade_wood_co.rvmat
  • dz\structures_bliss\walls\data\black_metal.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 2,295 verts 1,320 faces 4 tex
Resolution
2
Vertices
2,295
Faces
1,320
Height
1.6441

Textures

  • dz\structures_bliss\walls\data\barricade_matal_co.paa
  • dz\structures_bliss\walls\data\barricade_old_co.paa
  • dz\structures_bliss\walls\data\barricade_wood_co.paa
  • dz\structures_bliss\walls\data\black_metal_co.paa

Materials

  • dz\structures_bliss\walls\data\barricade_matal.rvmat
  • dz\structures_bliss\walls\data\barricade_old.rvmat
  • dz\structures_bliss\walls\data\barricade_wood_co.rvmat
  • dz\structures_bliss\walls\data\black_metal.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 1,210 verts 685 faces 4 tex
Resolution
3
Vertices
1,210
Faces
685
Height
1.6403

Textures

  • dz\structures_bliss\walls\data\barricade_matal_co.paa
  • dz\structures_bliss\walls\data\barricade_old_co.paa
  • dz\structures_bliss\walls\data\barricade_wood_co.paa
  • dz\structures_bliss\walls\data\black_metal_co.paa

Materials

  • dz\structures_bliss\walls\data\barricade_matal.rvmat
  • dz\structures_bliss\walls\data\barricade_old.rvmat
  • dz\structures_bliss\walls\data\barricade_wood_co.rvmat
  • dz\structures_bliss\walls\data\black_metal.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 698 verts 410 faces 1 tex
Resolution
4
Vertices
698
Faces
410
Height
1.6403

Textures

  • dz\structures_bliss\walls\data\barricade_4m_mlod_co.paa

Materials

  • dz\structures_bliss\walls\data\barricade_4m_mlod.rvmat

Named properties (1)

Name Value
lodnoshadow 1
5.000 381 verts 231 faces 1 tex
Resolution
5
Vertices
381
Faces
231
Height
1.6403

Textures

  • dz\structures_bliss\walls\data\barricade_4m_mlod_co.paa

Materials

  • dz\structures_bliss\walls\data\barricade_4m_mlod.rvmat

Named properties (1)

Name Value
lodnoshadow 1
6.000 166 verts 88 faces 1 tex
Resolution
6
Vertices
166
Faces
88
Height
1.6169

Textures

  • dz\structures_bliss\walls\data\barricade_4m_mlod_co.paa

Materials

  • dz\structures_bliss\walls\data\barricade_4m_mlod.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 16 verts 24 faces 0 tex 2 sel
Resolution
9999999827968
Vertices
16
Faces
24
Height
1.3003

Named selections (2)

  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces

Named properties (4)

Name Value
damage no
map hide
physlayer fence
autocenter 0
View Geometry 24 verts 36 faces 0 tex 3 sel
Resolution
6.0000000561644E+15
Vertices
24
Faces
36
Height
1.4526

Named selections (3)

  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
Fire Geometry 895 verts 1,322 faces 0 tex 106 sel
Resolution
6.9999999760466E+15
Vertices
895
Faces
1,322
Height
1.6450

Named selections (106)

  • -- metal 418 pts · 628 faces
  • -- rubber 120 pts · 196 faces
  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 8 pts · 12 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces
  • component09 8 pts · 12 faces
  • component10 8 pts · 12 faces
  • component100 10 pts · 16 faces
  • component101 10 pts · 16 faces
  • component102 10 pts · 16 faces
  • component103 10 pts · 16 faces
  • component104 10 pts · 16 faces
  • component105 20 pts · 36 faces
  • component11 8 pts · 12 faces
  • component12 8 pts · 12 faces
  • component13 8 pts · 12 faces
  • component14 8 pts · 12 faces
  • component15 8 pts · 12 faces
  • component16 8 pts · 12 faces
  • component17 8 pts · 12 faces
  • component18 8 pts · 12 faces
  • component19 8 pts · 12 faces
  • component20 8 pts · 12 faces
  • component21 8 pts · 12 faces
  • component22 8 pts · 12 faces
  • component23 8 pts · 12 faces
  • component24 8 pts · 12 faces
  • component25 8 pts · 12 faces
  • component26 8 pts · 12 faces
  • component27 6 pts · 8 faces
  • component28 6 pts · 8 faces
  • component29 6 pts · 8 faces
  • component30 8 pts · 12 faces
  • component31 6 pts · 8 faces
  • component32 6 pts · 8 faces
  • component33 6 pts · 8 faces
  • component34 8 pts · 12 faces
  • component35 6 pts · 8 faces
  • component36 6 pts · 8 faces
  • component37 8 pts · 12 faces
  • component38 8 pts · 12 faces
  • component39 8 pts · 12 faces
  • component40 8 pts · 12 faces
  • component41 8 pts · 12 faces
  • component42 8 pts · 12 faces
  • component43 8 pts · 12 faces
  • component44 8 pts · 12 faces
  • component45 8 pts · 12 faces
  • component46 8 pts · 12 faces
  • component47 8 pts · 12 faces
  • component48 8 pts · 12 faces
  • component49 8 pts · 12 faces
  • component51 8 pts · 12 faces
  • component52 8 pts · 12 faces
  • component53 8 pts · 12 faces
  • component54 8 pts · 12 faces
  • component55 8 pts · 12 faces
  • component56 8 pts · 12 faces
  • component57 8 pts · 12 faces
  • component58 8 pts · 12 faces
  • component59 8 pts · 12 faces
  • component60 8 pts · 12 faces
  • component61 8 pts · 12 faces
  • component62 8 pts · 12 faces
  • component63 8 pts · 12 faces
  • component64 6 pts · 8 faces
  • component65 6 pts · 8 faces
  • component66 8 pts · 12 faces
  • component67 8 pts · 12 faces
  • component68 8 pts · 12 faces
  • component69 6 pts · 8 faces
  • component70 8 pts · 12 faces
  • component71 8 pts · 12 faces
  • component72 10 pts · 16 faces
  • component73 8 pts · 12 faces
  • component74 6 pts · 8 faces
  • component75 6 pts · 8 faces
  • component76 6 pts · 8 faces
  • component77 6 pts · 8 faces
  • component78 6 pts · 8 faces
  • component79 8 pts · 12 faces
  • component80 8 pts · 12 faces
  • component81 8 pts · 12 faces
  • component82 8 pts · 12 faces
  • component83 8 pts · 12 faces
  • component84 8 pts · 12 faces
  • component85 8 pts · 12 faces
  • component86 12 pts · 20 faces
  • component87 10 pts · 16 faces
  • component88 10 pts · 16 faces
  • component89 12 pts · 20 faces
  • component90 8 pts · 12 faces
  • component91 8 pts · 12 faces
  • component92 8 pts · 12 faces
  • component93 10 pts · 16 faces
  • component94 10 pts · 16 faces
  • component95 10 pts · 16 faces
  • component96 10 pts · 16 faces
  • component97 10 pts · 16 faces
  • component98 10 pts · 16 faces
  • component99 10 pts · 16 faces

Materials

  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\rubber.rvmat
  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class Wall_Barricade1_4
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Wall_Barricade1_4 0

No Sections in model.cfg.

Textures 5
  • dz\structures_bliss\walls\data\barricade_4m_mlod_co.paa
  • dz\structures_bliss\walls\data\barricade_matal_co.paa
  • dz\structures_bliss\walls\data\barricade_old_co.paa
  • dz\structures_bliss\walls\data\barricade_wood_co.paa
  • dz\structures_bliss\walls\data\black_metal_co.paa
Materials 8
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\rubber.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\structures_bliss\walls\data\barricade_4m_mlod.rvmat
  • dz\structures_bliss\walls\data\barricade_matal.rvmat
  • dz\structures_bliss\walls\data\barricade_old.rvmat
  • dz\structures_bliss\walls\data\barricade_wood_co.rvmat
  • dz\structures_bliss\walls\data\black_metal.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_bliss\walls\wall_barricade1_4.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_bliss\walls\Wall_Barricade1_4.p3d — use the copy button in the page header to paste it elsewhere.