Overview
Turntable preview of Misc_CrabCages.p3d
Experimental preview — Resolution1.000 · 11,871 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
7
Vertices
18,050
Faces
5,670
Textures
5
Materials
6
Size (X × Y × Z)
3.153 × 1.274 × 3.042 m

ODOL v56 · 343,885 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
3.153 m
size_y
1.274 m
size_z
3.042 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
2.911306858
geometrysphere
2.034152508
sbsource
Visual
shadowoffset
—
minshadow
3

Mass

mass
500.000366211
massreciprocal
0.001999998
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-1.285733104, -0.099507503, -2.468139648
bboxmaxposition
1.867283106, 1.174919605, 0.57382369
bboxminvisual
-1.285733104, -0.099507503, -2.468139648
bboxmaxvisual
1.867283106, 1.174919605, 0.57382369

Centers

boundingcenter
0, 0, 0
geometrycenter
0.209393322, 0.556782246, -0.962598741
centerofmass
0.292191297, 0.462455899, -0.86672622
aimingcenter
0.209393322, 0.556782246, -0.962598741

ByteIndices

geometry
4
geometryfire
6
geometryview
6
roadway
5
Level of Detail 7
1.000 11,871 verts 3,574 faces 2 tex
Resolution
1
Vertices
11,871
Faces
3,574
Height
1.1914

Textures

  • dz\structures_sakhal\industrial\misc\data\crabcage_co.paa
  • dz\structures_sakhal\industrial\misc\data\garbagepier_co.paa

Materials

  • dz\structures_sakhal\industrial\misc\data\crabcage_super.rvmat
  • dz\structures_sakhal\industrial\misc\data\garbagepier_super.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 4,742 verts 1,493 faces 2 tex
Resolution
2
Vertices
4,742
Faces
1,493
Height
1.1914

Textures

  • dz\structures_sakhal\industrial\misc\data\crabcage_co.paa
  • dz\structures_sakhal\industrial\misc\data\garbagepier_co.paa

Materials

  • dz\structures_sakhal\industrial\misc\data\crabcage_super.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 890 verts 276 faces 2 tex
Resolution
3
Vertices
890
Faces
276
Height
1.1912

Textures

  • dz\structures_sakhal\industrial\misc\data\crabcage_co.paa
  • dz\structures_sakhal\industrial\misc\data\garbagepier_co.paa

Materials

  • dz\structures_sakhal\industrial\misc\data\crabcage_super.rvmat
  • dz\structures_sakhal\industrial\misc\data\garbagepier_super.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 214 verts 67 faces 1 tex
Resolution
4
Vertices
214
Faces
67
Height
1.1229

Textures

  • dz\structures_sakhal\industrial\misc\data\mlod_crabcages_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 96 verts 72 faces 0 tex 12 sel
Resolution
9999999827968
Vertices
96
Faces
72
Height
1.1319

Named selections (12)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces
  • component08 8 pts · 6 faces
  • component09 8 pts · 6 faces
  • component10 8 pts · 6 faces
  • component11 8 pts · 6 faces
  • component12 8 pts · 6 faces

Named properties (3)

Name Value
damage no
map hide
autocenter 0
Roadway 85 verts 66 faces 2 tex
Resolution
3.0000000280822E+15
Vertices
85
Faces
66
Height
1.2223

Textures

  • dz\surfaces\data\roadway\lino_ext.paa
  • dz\surfaces\data\roadway\metal_thin_ext.paa
View Geometry 152 verts 122 faces 0 tex 19 sel
Resolution
6.0000000561644E+15
Vertices
152
Faces
122
Height
1.1392

Named selections (19)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces
  • component08 8 pts · 6 faces
  • component09 8 pts · 6 faces
  • component10 8 pts · 6 faces
  • component11 8 pts · 6 faces
  • component12 8 pts · 6 faces
  • component13 8 pts · 10 faces
  • component14 8 pts · 6 faces
  • component15 8 pts · 6 faces
  • component16 8 pts · 6 faces
  • component17 8 pts · 10 faces
  • component18 8 pts · 6 faces
  • component19 8 pts · 6 faces

Materials

  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\plastic.rvmat
  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class Misc_CrabCages
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Misc_CrabCages 0

No Sections in model.cfg.

Textures 5
  • dz\structures_sakhal\industrial\misc\data\crabcage_co.paa
  • dz\structures_sakhal\industrial\misc\data\garbagepier_co.paa
  • dz\structures_sakhal\industrial\misc\data\mlod_crabcages_co.paa
  • dz\surfaces\data\roadway\lino_ext.paa
  • dz\surfaces\data\roadway\metal_thin_ext.paa
Materials 6
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\plastic.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\structures_sakhal\industrial\misc\data\crabcage_super.rvmat
  • dz\structures_sakhal\industrial\misc\data\garbagepier_super.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_sakhal\industrial\misc\misc_crabcages.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_sakhal\industrial\misc\Misc_CrabCages.p3d — use the copy button in the page header to paste it elsewhere.