Overview
Turntable preview of Conveyor_Short2.p3d
Experimental preview — Resolution1.000 · 3,152 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
9
Vertices
7,931
Faces
3,513
Textures
6
Materials
3
Size (X × Y × Z)
3.425 × 11.713 × 16.117 m

ODOL v56 · 192,425 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 39

Size

size_x
3.425 m
size_y
11.713 m
size_z
16.117 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
10.011167526
geometrysphere
10.028918266
sbsource
Visual
shadowoffset
—
minshadow
9

Mass

mass
89999.9765625
massreciprocal
0.000011111
armor
200
armorreciprocal
0.005

Map

maptype
4
map
house

Properties

damage
no

Bounds

bboxminposition
-1.712408185, -5.856684685, -8.058692932
bboxmaxposition
1.712408185, 5.856684685, 8.058692932
bboxminvisual
-1.712408185, -5.856684685, -8.058692932
bboxmaxvisual
1.712408185, 5.856684685, 8.058692932

Centers

boundingcenter
-0.017223597, -2.669658661, -0.029722691
geometrycenter
0.017223597, -0.001081705, 0.032277822
centerofmass
0.016107531, 2.070052147, 0.041581053
aimingcenter
0.017223597, -0.001081705, 0.032277822

ByteIndices

memory
6
geometry
5
geometryfire
8
geometryview
8
roadway
7
Level of Detail 9
1.000 3,152 verts 1,296 faces 2 tex 2 sel
Resolution
1
Vertices
3,152
Faces
1,296
Height
11.6856

Named selections (2)

  • syc_accessories_01 1,070 pts · 457 faces
  • syc_accessories_02 2,082 pts · 839 faces

Textures

  • dz\structures_sakhal\industrial\stockyard\data\syc_accessories_01_co.paa
  • dz\structures_sakhal\industrial\stockyard\data\syc_accessories_02_co.paa

Materials

  • dz\structures_sakhal\industrial\stockyard\data\syc_accessories_01_super.rvmat
  • dz\structures_sakhal\industrial\stockyard\data\syc_accessories_02_super.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 1,765 verts 648 faces 2 tex
Resolution
2
Vertices
1,765
Faces
648
Height
11.6856

Textures

  • dz\structures_sakhal\industrial\stockyard\data\syc_accessories_01_co.paa
  • dz\structures_sakhal\industrial\stockyard\data\syc_accessories_02_co.paa

Materials

  • dz\structures_sakhal\industrial\stockyard\data\syc_accessories_01_super.rvmat
  • dz\structures_sakhal\industrial\stockyard\data\syc_accessories_02_super.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 1,092 verts 324 faces 2 tex
Resolution
3
Vertices
1,092
Faces
324
Height
11.6856

Textures

  • dz\structures_sakhal\industrial\stockyard\data\syc_accessories_01_co.paa
  • dz\structures_sakhal\industrial\stockyard\data\syc_accessories_02_co.paa

Materials

  • dz\structures_sakhal\industrial\stockyard\data\syc_accessories_01_super.rvmat
  • dz\structures_sakhal\industrial\stockyard\data\syc_accessories_02_super.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 549 verts 166 faces 3 tex
Resolution
4
Vertices
549
Faces
166
Height
11.6851

Textures

  • dz\structures_sakhal\industrial\stockyard\data\conveyor_short2_mlod_ca.paa
  • dz\structures_sakhal\industrial\stockyard\data\syc_accessories_01_co.paa
  • dz\structures_sakhal\industrial\stockyard\data\syc_accessories_02_co.paa

Materials

  • dz\structures_sakhal\industrial\stockyard\data\syc_accessories_01_super.rvmat
  • dz\structures_sakhal\industrial\stockyard\data\syc_accessories_02_super.rvmat

Named properties (1)

Name Value
lodnoshadow 1
5.000 292 verts 82 faces 1 tex
Resolution
5
Vertices
292
Faces
82
Height
11.6992

Textures

  • dz\structures_sakhal\industrial\stockyard\data\conveyor_short2_mlod_ca.paa

Named properties (1)

Name Value
lodnoshadow 1
Geometry 172 verts 132 faces 0 tex 21 sel
Resolution
9999999827968
Vertices
172
Faces
132
Height
11.6856

Named selections (21)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces
  • component08 8 pts · 6 faces
  • component09 8 pts · 6 faces
  • component10 8 pts · 6 faces
  • component11 8 pts · 6 faces
  • component12 8 pts · 6 faces
  • component13 8 pts · 6 faces
  • component14 8 pts · 6 faces
  • component15 8 pts · 6 faces
  • component16 12 pts · 10 faces
  • component17 6 pts · 5 faces
  • component18 6 pts · 5 faces
  • component19 12 pts · 10 faces
  • component20 8 pts · 6 faces
  • component21 8 pts · 6 faces

Named properties (3)

Name Value
sbsource visualex
damage no
map house
Memory 9 verts 0 faces 0 tex 5 sel
Resolution
9.999999869911E+14
Vertices
9
Faces
0
Height
9.4209
Roadway 12 verts 5 faces 2 tex
Resolution
3.0000000280822E+15
Vertices
12
Faces
5
Height
0.2034

Textures

  • dz\surfaces\data\roadway\metal_thick_ext.paa
  • dz\surfaces\data\roadway\textile_carpet_ext.paa
View Geometry 888 verts 860 faces 1 tex 80 sel
Resolution
6.0000000561644E+15
Vertices
888
Faces
860
Height
11.6984

Named selections (80)

  • component01 8 pts · 6 faces
  • component02 10 pts · 9 faces
  • component03 32 pts · 43 faces
  • component04 32 pts · 43 faces
  • component05 32 pts · 43 faces
  • component06 32 pts · 43 faces
  • component07 10 pts · 9 faces
  • component08 8 pts · 6 faces
  • component09 10 pts · 9 faces
  • component10 10 pts · 9 faces
  • component11 10 pts · 9 faces
  • component12 8 pts · 6 faces
  • component13 6 pts · 5 faces
  • component14 8 pts · 6 faces
  • component15 6 pts · 5 faces
  • component16 12 pts · 10 faces
  • component17 16 pts · 18 faces
  • component18 8 pts · 6 faces
  • component19 8 pts · 6 faces
  • component20 8 pts · 6 faces
  • component21 8 pts · 6 faces
  • component22 8 pts · 6 faces
  • component23 8 pts · 6 faces
  • component24 8 pts · 6 faces
  • component25 8 pts · 6 faces
  • component26 8 pts · 6 faces
  • component27 8 pts · 6 faces
  • component28 8 pts · 6 faces
  • component29 8 pts · 6 faces
  • component30 8 pts · 6 faces
  • component31 8 pts · 6 faces
  • component32 8 pts · 6 faces
  • component33 8 pts · 6 faces
  • component34 8 pts · 6 faces
  • component35 8 pts · 6 faces
  • component36 8 pts · 6 faces
  • component37 10 pts · 9 faces
  • component38 32 pts · 43 faces
  • component39 32 pts · 43 faces
  • component40 10 pts · 9 faces
  • component41 8 pts · 6 faces
  • component42 8 pts · 6 faces
  • component43 6 pts · 5 faces
  • component44 8 pts · 6 faces
  • component45 6 pts · 5 faces
  • component46 12 pts · 10 faces
  • component47 16 pts · 18 faces
  • component48 8 pts · 6 faces
  • component49 8 pts · 6 faces
  • component50 8 pts · 6 faces
  • component51 8 pts · 6 faces
  • component52 8 pts · 6 faces
  • component53 8 pts · 6 faces
  • component54 8 pts · 6 faces
  • component55 8 pts · 6 faces
  • component56 10 pts · 9 faces
  • component57 10 pts · 9 faces
  • component58 10 pts · 9 faces
  • component59 32 pts · 43 faces
  • component60 10 pts · 9 faces
  • component61 8 pts · 6 faces
  • component62 32 pts · 43 faces
  • component63 10 pts · 9 faces
  • component64 8 pts · 6 faces
  • component65 8 pts · 6 faces
  • component66 8 pts · 6 faces
  • component67 8 pts · 6 faces
  • component68 8 pts · 6 faces
  • component69 8 pts · 6 faces
  • component70 8 pts · 6 faces
  • component71 8 pts · 6 faces
  • component72 8 pts · 6 faces
  • component73 8 pts · 6 faces
  • component74 12 pts · 10 faces
  • component75 12 pts · 10 faces
  • component76 12 pts · 10 faces
  • component77 12 pts · 10 faces
  • component78 8 pts · 8 faces
  • component79 8 pts · 7 faces
  • component80 8 pts · 7 faces

Textures

  • dz\data\data\penetration\iron.rvmat

Materials

  • dz\data\data\penetration\rubber.rvmat
model.cfg
class CfgModels
{
	class Conveyor_Short2
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Conveyor_Short2 0

No Sections in model.cfg.

Textures 6
  • dz\data\data\penetration\iron.rvmat
  • dz\structures_sakhal\industrial\stockyard\data\conveyor_short2_mlod_ca.paa
  • dz\structures_sakhal\industrial\stockyard\data\syc_accessories_01_co.paa
  • dz\structures_sakhal\industrial\stockyard\data\syc_accessories_02_co.paa
  • dz\surfaces\data\roadway\metal_thick_ext.paa
  • dz\surfaces\data\roadway\textile_carpet_ext.paa
Materials 3
  • dz\data\data\penetration\rubber.rvmat
  • dz\structures_sakhal\industrial\stockyard\data\syc_accessories_01_super.rvmat
  • dz\structures_sakhal\industrial\stockyard\data\syc_accessories_02_super.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_sakhal\industrial\stockyard\conveyor_short2.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_sakhal\industrial\stockyard\Conveyor_Short2.p3d — use the copy button in the page header to paste it elsewhere.