Overview
LODs
2
Vertices
6,474
Faces
4,241
Textures
0
Materials
2
Size (X × Y × Z)
56.547 × 13.500 × 57.725 m

ODOL v56 · 125,263 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
56.547 m
size_y
13.500 m
size_z
57.725 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
35.861621857
geometrysphere
0
sbsource
Visual
shadowoffset
—
minshadow
2

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-27.36989212, -0.5, -29.098363876
bboxmaxposition
29.176929474, 13.000193596, 28.626960754
bboxminvisual
-27.36989212, -0.5, -29.098363876
bboxmaxvisual
29.176929474, 13.000193596, 28.626960754

Centers

boundingcenter
0, 0, 0
geometrycenter
0, 0, 0
centerofmass
0, 0, 0
aimingcenter
0, 0, 0

ByteIndices

geometry
1
geometryfire
1
geometryview
1
Level of Detail 2
1.000 6,474 verts 4,241 faces 0 tex
Resolution
1
Vertices
6,474
Faces
4,241
Height
9.6638

Materials

  • dz\structures\residential\schools\data\school_int_floors.rvmat
  • dz\structures_sakhal\residential\schools\data\school_int_walls.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
model.cfg
class CfgModels
{
	class school_interior
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · school_interior 0

No Sections in model.cfg.

Materials 2
  • dz\structures\residential\schools\data\school_int_floors.rvmat
  • dz\structures_sakhal\residential\schools\data\school_int_walls.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_sakhal\residential\schools\proxy\school_interior.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_sakhal\residential\Schools\proxy\school_interior.p3d — use the copy button in the page header to paste it elsewhere.