Overview
Turntable preview of ContainerMetal_low.p3d
Experimental preview — Resolution0.000 · 1,603 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
9
Vertices
3,665
Faces
2,853
Textures
3
Materials
4
Size (X × Y × Z)
2.052 × 1.501 × 3.414 m

ODOL v56 · 121,187 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
2.052 m
size_y
1.501 m
size_z
3.414 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
2.308501005
geometrysphere
2.091498375
sbsource
Visual
shadowoffset
—
minshadow
1

Mass

mass
500
massreciprocal
0.002
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-1.026036739, -0.007740796, -1.702877879
bboxmaxposition
1.026038647, 1.493357182, 1.711450696
bboxminvisual
-1.026036739, -0.007740796, -1.702877879
bboxmaxvisual
1.026038647, 1.493357182, 1.711450696

Centers

boundingcenter
0, 0, 0
geometrycenter
0.000027895, 0.746919572, 0.004286408
centerofmass
-0.000346092, 0.347186208, -0.001850453
aimingcenter
0.000027895, 0.746919572, 0.004286408

ByteIndices

geometry
5
geometryfire
8
geometryview
7
roadway
6
Level of Detail 9
0.000 1,603 verts 1,436 faces 1 tex
Resolution
0
Vertices
1,603
Faces
1,436
Height
1.4934

Textures

  • dz\structures_takistan\data\alpha\decal_weld_co.paa

Materials

  • dz\structures_takistan\data\alpha\decal_weld.rvmat
  • dz\structures_takistan\industrial\containers\data\containermetal_low_multi.rvmat
1.000 849 verts 538 faces 0 tex
Resolution
1
Vertices
849
Faces
538
Height
1.4921

Materials

  • dz\structures_takistan\industrial\containers\data\containermetal_low_multi.rvmat
2.000 461 verts 266 faces 0 tex
Resolution
2
Vertices
461
Faces
266
Height
1.4921

Materials

  • dz\structures_takistan\industrial\containers\data\containermetal_low_multi.rvmat
3.000 230 verts 120 faces 0 tex
Resolution
3
Vertices
230
Faces
120
Height
1.4914

Materials

  • dz\structures_takistan\industrial\containers\data\containermetal_low_multi.rvmat
4.000 74 verts 36 faces 1 tex
Resolution
4
Vertices
74
Faces
36
Height
1.5008

Textures

  • dz\structures_takistan\industrial\containers\data\containermetal_low_mlod_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 80 verts 100 faces 0 tex 9 sel
Resolution
9999999827968
Vertices
80
Faces
100
Height
1.4916

Named selections (9)

  • component01 12 pts · 20 faces
  • component02 12 pts · 20 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces
  • component08 8 pts · 6 faces
  • component09 8 pts · 6 faces

Named properties (1)

Name Value
autocenter 0
Roadway 4 verts 1 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
4
Faces
1
Height
0.0000

Textures

  • dz\surfaces\data\roadway\metal_thick_int.paa
View Geometry 48 verts 76 faces 0 tex 5 sel
Resolution
6.0000000561644E+15
Vertices
48
Faces
76
Height
1.4916

Named selections (5)

  • component01 12 pts · 20 faces
  • component02 12 pts · 20 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
Fire Geometry 316 verts 280 faces 0 tex 35 sel
Resolution
6.9999999760466E+15
Vertices
316
Faces
280
Height
1.4927

Named selections (35)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 10 pts · 9 faces
  • component08 10 pts · 9 faces
  • component09 8 pts · 6 faces
  • component10 8 pts · 6 faces
  • component11 16 pts · 16 faces
  • component12 8 pts · 9 faces
  • component13 16 pts · 16 faces
  • component14 8 pts · 9 faces
  • component15 8 pts · 9 faces
  • component16 8 pts · 9 faces
  • component17 16 pts · 16 faces
  • component18 8 pts · 9 faces
  • component19 16 pts · 16 faces
  • component20 8 pts · 9 faces
  • component21 8 pts · 9 faces
  • component22 8 pts · 9 faces
  • component23 8 pts · 6 faces
  • component24 8 pts · 6 faces
  • component25 8 pts · 6 faces
  • component26 8 pts · 6 faces
  • component27 8 pts · 6 faces
  • component28 8 pts · 6 faces
  • component29 8 pts · 6 faces
  • component30 8 pts · 6 faces
  • component31 8 pts · 6 faces
  • component32 8 pts · 6 faces
  • component33 8 pts · 6 faces
  • component34 8 pts · 6 faces
  • component35 8 pts · 6 faces

Materials

  • dz\data\data\penetration\iron.rvmat
model.cfg
class CfgModels
{
	class ContainerMetal_low
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · ContainerMetal_low 0

No Sections in model.cfg.

Textures 3
  • dz\structures_takistan\data\alpha\decal_weld_co.paa
  • dz\structures_takistan\industrial\containers\data\containermetal_low_mlod_co.paa
  • dz\surfaces\data\roadway\metal_thick_int.paa
Materials 4
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\structures_takistan\data\alpha\decal_weld.rvmat
  • dz\structures_takistan\industrial\containers\data\containermetal_low_multi.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_takistan\industrial\containers\containermetal_low.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_takistan\Industrial\containers\ContainerMetal_low.p3d — use the copy button in the page header to paste it elsewhere.