Overview
Turntable preview of Container_Long_BrickRed.p3d
Experimental preview — Resolution1.000 · 10,304 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
9
Vertices
17,160
Faces
8,267
Textures
3
Materials
3
Size (X × Y × Z)
15.282 × 2.657 × 2.480 m

ODOL v56 · 423,756 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 41

Size

size_x
15.282 m
size_y
2.657 m
size_z
2.480 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
7.848216534
geometrysphere
6.329109669
sbsource
Visual
shadowoffset
—
minshadow
3

Mass

mass
40000.0078125
massreciprocal
0.000025
armor
200
armorreciprocal
0.005

Map

maptype
4
map
house

Properties

class
thing
damage
no

Bounds

bboxminposition
-7.640814781, -1.328310013, -1.24000001
bboxmaxposition
7.640814781, 1.328310013, 1.24000001
bboxminvisual
-7.640814781, -1.328310013, -1.24000001
bboxmaxvisual
7.640814781, 1.328310013, 1.24000001

Centers

boundingcenter
0, 1.308310032, 0
geometrycenter
0.019999981, -0.010810018, 0
centerofmass
-0.853571355, -0.253864497, -0.002142846
aimingcenter
0.019999981, -0.010810018, 0

ByteIndices

memory
6
geometry
4
geometrysimple
5
geometryfire
8
geometryview
8
roadway
7
Level of Detail 9
1.000 10,304 verts 3,748 faces 2 tex 3 sel
Resolution
1
Vertices
10,304
Faces
3,748
Height
2.6210

Named selections (3)

  • damt_1 9,620 pts · 3,238 faces
  • door_1 1,255 pts · 540 faces
  • door_2 1,201 pts · 528 faces

Textures

  • dz\structures\data\metal\metal_white_lightrust_co.paa
  • dz\structures_takistan\industrial\containers\data\containers_colors_01_co.paa

Materials

  • dz\structures\industrial\containers\data\metal_white_lightrust.rvmat
  • dz\structures_takistan\industrial\containers\data\cargo40.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 4,375 verts 3,040 faces 2 tex 3 sel
Resolution
2
Vertices
4,375
Faces
3,040
Height
2.6210

Named selections (3)

  • damt_1 3,899 pts · 2,710 faces
  • door_1 836 pts · 494 faces
  • door_2 816 pts · 488 faces

Textures

  • dz\structures\data\metal\metal_white_lightrust_co.paa
  • dz\structures_takistan\industrial\containers\data\containers_colors_01_co.paa

Materials

  • dz\structures\industrial\containers\data\metal_white_lightrust.rvmat
  • dz\structures_takistan\industrial\containers\data\cargo40.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 1,981 verts 1,130 faces 2 tex 3 sel
Resolution
3
Vertices
1,981
Faces
1,130
Height
2.6210

Named selections (3)

  • damt_1 1,873 pts · 1,076 faces
  • door_1 406 pts · 240 faces
  • door_2 386 pts · 230 faces

Textures

  • dz\structures\data\metal\metal_white_lightrust_co.paa
  • dz\structures_takistan\industrial\containers\data\containers_colors_01_co.paa

Materials

  • dz\structures\industrial\containers\data\metal_white_lightrust.rvmat
  • dz\structures_takistan\industrial\containers\data\cargo40.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 180 verts 92 faces 1 tex 3 sel
Resolution
4
Vertices
180
Faces
92
Height
2.6359

Named selections (3)

  • damt_1 180 pts · 92 faces
  • door_1 26 pts · 12 faces
  • door_2 16 pts · 8 faces

Textures

  • dz\structures_takistan\industrial\containers\data\containers_colors_01_co.paa

Materials

  • dz\structures_takistan\industrial\containers\data\cargo40.rvmat
Geometry 56 verts 42 faces 0 tex 11 sel
Resolution
9999999827968
Vertices
56
Faces
42
Height
2.6350

Shared vertices (2)

Selections in a group cover the same vertex set on this LOD.

  • 8 verts · 6 faces
    • component06
    • door_1
    • door_1_action
  • 8 verts · 6 faces
    • component07
    • door_2
    • door_2_action

Named selections (11)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces
  • door_1 8 pts · 6 faces
  • door_1_action 8 pts · 6 faces
  • door_2 8 pts · 6 faces
  • door_2_action 8 pts · 6 faces

Named properties (5)

Name Value
class thing
map house
damage no
sbsource visualex
buoyancy 1
Buoyancy 8 verts 6 faces 0 tex 1 sel
Resolution
19999999655936
Vertices
8
Faces
6
Height
2.6263

Named selections (1)

  • component01 8 pts · 6 faces
Memory 8 verts 0 faces 0 tex 6 sel
Resolution
9.999999869911E+14
Vertices
8
Faces
0
Height
2.5379
Roadway 8 verts 4 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
8
Faces
4
Height
2.4900

Textures

  • dz\surfaces\data\roadway\metal_thin_ext.paa
View Geometry 240 verts 205 faces 0 tex 27 sel
Resolution
6.0000000561644E+15
Vertices
240
Faces
205
Height
2.6210

Shared vertices (2)

Selections in a group cover the same vertex set on this LOD.

  • 8 verts · 9 faces
    • component22
    • door_1
  • 8 verts · 6 faces
    • component23
    • door_2

Named selections (27)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • component04 10 pts · 11 faces
  • component05 8 pts · 7 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces
  • component08 8 pts · 6 faces
  • component09 12 pts · 10 faces
  • component10 8 pts · 6 faces
  • component11 8 pts · 7 faces
  • component12 10 pts · 9 faces
  • component13 12 pts · 12 faces
  • component14 10 pts · 9 faces
  • component15 10 pts · 11 faces
  • component16 12 pts · 12 faces
  • component17 12 pts · 12 faces
  • component18 12 pts · 12 faces
  • component19 12 pts · 12 faces
  • component20 8 pts · 6 faces
  • component21 8 pts · 6 faces
  • component22 8 pts · 9 faces
  • component23 8 pts · 6 faces
  • component24 8 pts · 6 faces
  • door_1 8 pts · 9 faces
  • door_2 8 pts · 6 faces
  • occluder_01 8 pts · 6 faces

Materials

  • dz\data\data\penetration\armor_5mm_plate.rvmat

Named properties (1)

Name Value
lodnoshadow 1
model.cfg
class CfgModels
{
	class Container_Long_BrickRed
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Container_Long_BrickRed 0

No Sections in model.cfg.

Textures 3
  • dz\structures\data\metal\metal_white_lightrust_co.paa
  • dz\structures_takistan\industrial\containers\data\containers_colors_01_co.paa
  • dz\surfaces\data\roadway\metal_thin_ext.paa
Materials 3
  • dz\data\data\penetration\armor_5mm_plate.rvmat
  • dz\structures\industrial\containers\data\metal_white_lightrust.rvmat
  • dz\structures_takistan\industrial\containers\data\cargo40.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_takistan\industrial\containers\container_long_brickred.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_takistan\Industrial\containers\Container_Long_BrickRed.p3d — use the copy button in the page header to paste it elsewhere.