Overview
Turntable preview of Container_Medium_Blue.p3d
Experimental preview — Resolution1.000 · 8,264 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
9
Vertices
15,146
Faces
7,564
Textures
3
Materials
3
Size (X × Y × Z)
9.352 × 2.649 × 2.480 m

ODOL v56 · 391,523 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 41

Size

size_x
9.352 m
size_y
2.649 m
size_z
2.480 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
5.008765697
geometrysphere
3.56131506
sbsource
Visual
shadowoffset
—
minshadow
3

Mass

mass
20000.00390625
massreciprocal
0.00005
armor
200
armorreciprocal
0.005

Map

maptype
4
map
house

Properties

class
thing
damage
no

Bounds

bboxminposition
-4.675976276, -1.324309945, -1.24000001
bboxmaxposition
4.675976276, 1.324309945, 1.24000001
bboxminvisual
-4.675976276, -1.324309945, -1.24000001
bboxmaxvisual
4.675976276, 1.324309945, 1.24000001

Centers

boundingcenter
0.039999962, 1.304309964, 0
geometrycenter
0.007500052, -0.00680995, 0
centerofmass
-0.437857002, -0.249864355, -0.002142861
aimingcenter
0.007500052, -0.00680995, 0

ByteIndices

memory
6
geometry
4
geometrysimple
5
geometryfire
8
geometryview
8
roadway
7
Level of Detail 9
1.000 8,264 verts 3,234 faces 2 tex 3 sel
Resolution
1
Vertices
8,264
Faces
3,234
Height
2.6210

Named selections (3)

  • damt_1 7,580 pts · 2,724 faces
  • door_1 1,255 pts · 540 faces
  • door_2 1,201 pts · 528 faces

Textures

  • dz\structures\data\metal\metal_white_lightrust_co.paa
  • dz\structures_takistan\industrial\containers\data\containers_colors_01_co.paa

Materials

  • dz\structures\industrial\containers\data\metal_white_lightrust.rvmat
  • dz\structures_takistan\industrial\containers\data\cargo20.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 4,163 verts 2,736 faces 2 tex 3 sel
Resolution
2
Vertices
4,163
Faces
2,736
Height
2.6210

Named selections (3)

  • damt_1 3,687 pts · 2,406 faces
  • door_1 846 pts · 520 faces
  • door_2 792 pts · 490 faces

Textures

  • dz\structures\data\metal\metal_white_lightrust_co.paa
  • dz\structures_takistan\industrial\containers\data\containers_colors_01_co.paa

Materials

  • dz\structures\industrial\containers\data\metal_white_lightrust.rvmat
  • dz\structures_takistan\industrial\containers\data\cargo20.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 2,204 verts 1,238 faces 2 tex 3 sel
Resolution
3
Vertices
2,204
Faces
1,238
Height
2.6210

Named selections (3)

  • damt_1 2,096 pts · 1,184 faces
  • door_1 437 pts · 254 faces
  • door_2 422 pts · 246 faces

Textures

  • dz\structures\data\metal\metal_white_lightrust_co.paa
  • dz\structures_takistan\industrial\containers\data\containers_colors_01_co.paa

Materials

  • dz\structures\industrial\containers\data\metal_white_lightrust.rvmat
  • dz\structures_takistan\industrial\containers\data\cargo20.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 197 verts 99 faces 1 tex 3 sel
Resolution
4
Vertices
197
Faces
99
Height
2.6242

Named selections (3)

  • damt_1 197 pts · 99 faces
  • door_1 32 pts · 16 faces
  • door_2 32 pts · 16 faces

Textures

  • dz\structures_takistan\industrial\containers\data\containers_colors_01_co.paa

Materials

  • dz\structures_takistan\industrial\containers\data\cargo20.rvmat
Geometry 56 verts 42 faces 0 tex 11 sel
Resolution
9999999827968
Vertices
56
Faces
42
Height
2.6350

Shared vertices (2)

Selections in a group cover the same vertex set on this LOD.

  • 8 verts · 6 faces
    • component06
    • door_1
    • door_1_action
  • 8 verts · 6 faces
    • component07
    • door_2
    • door_2_action

Named selections (11)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces
  • door_1 8 pts · 6 faces
  • door_1_action 8 pts · 6 faces
  • door_2 8 pts · 6 faces
  • door_2_action 8 pts · 6 faces

Named properties (5)

Name Value
class thing
map house
damage no
sbsource visualex
buoyancy 1
Buoyancy 8 verts 6 faces 0 tex 1 sel
Resolution
19999999655936
Vertices
8
Faces
6
Height
2.6173

Named selections (1)

  • component01 8 pts · 6 faces
Memory 6 verts 0 faces 0 tex 4 sel
Resolution
9.999999869911E+14
Vertices
6
Faces
0
Height
2.5379

Named selections (4)

Roadway 8 verts 4 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
8
Faces
4
Height
2.4900

Textures

  • dz\surfaces\data\roadway\metal_thin_ext.paa
View Geometry 240 verts 205 faces 0 tex 27 sel
Resolution
6.0000000561644E+15
Vertices
240
Faces
205
Height
2.6210

Shared vertices (2)

Selections in a group cover the same vertex set on this LOD.

  • 8 verts · 9 faces
    • component22
    • door_1
  • 8 verts · 6 faces
    • component23
    • door_2

Named selections (27)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • component04 10 pts · 11 faces
  • component05 8 pts · 7 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces
  • component08 8 pts · 6 faces
  • component09 12 pts · 10 faces
  • component10 8 pts · 6 faces
  • component11 8 pts · 7 faces
  • component12 10 pts · 9 faces
  • component13 12 pts · 12 faces
  • component14 10 pts · 9 faces
  • component15 10 pts · 11 faces
  • component16 12 pts · 12 faces
  • component17 12 pts · 12 faces
  • component18 12 pts · 12 faces
  • component19 12 pts · 12 faces
  • component20 8 pts · 6 faces
  • component21 8 pts · 6 faces
  • component22 8 pts · 9 faces
  • component23 8 pts · 6 faces
  • component24 8 pts · 6 faces
  • door_1 8 pts · 9 faces
  • door_2 8 pts · 6 faces
  • occluder_01 8 pts · 6 faces

Materials

  • dz\data\data\penetration\armor_5mm_plate.rvmat

Named properties (1)

Name Value
lodnoshadow 1
model.cfg
class CfgModels
{
	class Container_Medium_Blue
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Container_Medium_Blue 0

No Sections in model.cfg.

Textures 3
  • dz\structures\data\metal\metal_white_lightrust_co.paa
  • dz\structures_takistan\industrial\containers\data\containers_colors_01_co.paa
  • dz\surfaces\data\roadway\metal_thin_ext.paa
Materials 3
  • dz\data\data\penetration\armor_5mm_plate.rvmat
  • dz\structures\industrial\containers\data\metal_white_lightrust.rvmat
  • dz\structures_takistan\industrial\containers\data\cargo20.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_takistan\industrial\containers\container_medium_blue.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_takistan\Industrial\containers\Container_Medium_Blue.p3d — use the copy button in the page header to paste it elsewhere.