Overview
LODs
9
Vertices
2,217
Faces
2,757
Textures
1
Materials
2
Size (X × Y × Z)
48.946 × 29.726 × 45.466 m

ODOL v56 · 85,479 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
48.946 m
size_y
29.726 m
size_z
45.466 m

Flags

autocenter
0
lockautocenter
0
canocclude
1
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
38.35521698
geometrysphere
36.52583313
sbsource
Visual
shadowoffset
—
minshadow
1

Mass

mass
660000
massreciprocal
0.000001515
armor
200
armorreciprocal
0.005

Map

maptype
3
map
building

Bounds

bboxminposition
-24.365758896, -0.787251472, -19.00828743
bboxmaxposition
24.580192566, 28.939184189, 26.457395554
bboxminvisual
-24.365758896, -0.787251472, -19.00828743
bboxmaxvisual
24.580192566, 28.939184189, 26.457395554

Centers

boundingcenter
0, 0, 0
geometrycenter
0.107218742, 14.042163849, 3.757205963
centerofmass
0.109368041, 22.218173981, 1.108652234
aimingcenter
0.107218742, 14.042163849, 3.757205963

ByteIndices

geometry
6
geometryfire
8
geometryview
7
Level of Detail 9
1.000 780 verts 1,080 faces 0 tex
Resolution
1
Vertices
780
Faces
1,080
Height
29.7075

Materials

  • dz\structures_takistan\industrial\dam\data\kirovdam_back_concrete.rvmat
2.000 440 verts 513 faces 0 tex
Resolution
2
Vertices
440
Faces
513
Height
29.7075

Materials

  • dz\structures_takistan\industrial\dam\data\kirovdam_back_concrete.rvmat
3.000 309 verts 215 faces 0 tex
Resolution
3
Vertices
309
Faces
215
Height
29.7264

Materials

  • dz\structures_takistan\industrial\dam\data\kirovdam_back_concrete.rvmat
4.000 134 verts 61 faces 0 tex
Resolution
4
Vertices
134
Faces
61
Height
29.6907

Materials

  • dz\structures_takistan\industrial\dam\data\kirovdam_back_concrete.rvmat
5.000 70 verts 52 faces 0 tex
Resolution
5
Vertices
70
Faces
52
Height
29.6907

Materials

  • dz\structures_takistan\industrial\dam\data\kirovdam_back_concrete.rvmat
6.000 44 verts 32 faces 1 tex
Resolution
6
Vertices
44
Faces
32
Height
29.6907

Textures

  • dz\structures_takistan\industrial\dam\data\kirovdam_back_mlod_co.paa
Geometry 132 verts 236 faces 0 tex 7 sel
Resolution
9999999827968
Vertices
132
Faces
236
Height
29.6588

Named selections (7)

  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
  • component04 20 pts · 36 faces
  • component05 20 pts · 36 faces
  • component06 34 pts · 64 faces
  • component07 34 pts · 64 faces

Named properties (2)

Name Value
autocenter 0
map building
View Geometry 116 verts 212 faces 0 tex 5 sel
Resolution
6.0000000561644E+15
Vertices
116
Faces
212
Height
29.6588

Named selections (5)

  • component01 8 pts · 12 faces
  • component02 20 pts · 36 faces
  • component03 20 pts · 36 faces
  • component04 34 pts · 64 faces
  • component05 34 pts · 64 faces
Fire Geometry 192 verts 356 faces 0 tex 7 sel
Resolution
6.9999999760466E+15
Vertices
192
Faces
356
Height
29.6896

Named selections (7)

  • component01 30 pts · 56 faces
  • component02 30 pts · 56 faces
  • component03 54 pts · 104 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 8 pts · 12 faces
  • component07 54 pts · 104 faces

Materials

  • dz\data\data\penetration\concrete.rvmat
model.cfg
class CfgModels
{
	class KirovDam_Back_Bottom
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · KirovDam_Back_Bottom 0

No Sections in model.cfg.

Textures 1
  • dz\structures_takistan\industrial\dam\data\kirovdam_back_mlod_co.paa
Materials 2
  • dz\data\data\penetration\concrete.rvmat
  • dz\structures_takistan\industrial\dam\data\kirovdam_back_concrete.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_takistan\industrial\dam\kirovdam_back_bottom.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_takistan\Industrial\dam\KirovDam_Back_Bottom.p3d — use the copy button in the page header to paste it elsewhere.