Overview
LODs
10
Vertices
7,452
Faces
8,157
Textures
2
Materials
5
Size (X × Y × Z)
48.946 × 29.707 × 46.040 m

ODOL v56 · 252,725 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
48.946 m
size_y
29.707 m
size_z
46.040 m

Flags

autocenter
0
lockautocenter
0
canocclude
1
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
38.35521698
geometrysphere
36.725246429
sbsource
Visual
shadowoffset
—
minshadow
2

Mass

mass
599999.375
massreciprocal
0.000001667
armor
200
armorreciprocal
0.005

Map

maptype
3
map
building

Bounds

bboxminposition
-24.365793228, -0.787251472, -19.582954407
bboxmaxposition
24.580192566, 28.920202255, 26.457395554
bboxminvisual
-24.365793228, -0.787251472, -19.582954407
bboxmaxvisual
24.580192566, 28.920202255, 26.457395554

Centers

boundingcenter
0, 0, 0
geometrycenter
0.107218742, 14.042163849, 3.437712669
centerofmass
-6.353339195, 13.608551979, -6.376112938
aimingcenter
0.107218742, 14.042163849, 3.437712669

ByteIndices

geometry
6
geometryfire
9
geometryview
8
roadway
7
Level of Detail 10
1.000 3,364 verts 3,429 faces 0 tex
Resolution
1
Vertices
3,364
Faces
3,429
Height
29.7075

Materials

  • dz\structures_takistan\industrial\dam\data\kirovdam_back_concrete.rvmat
  • dz\structures_takistan\industrial\dam\data\kirovdam_back_dirt.rvmat
2.000 1,476 verts 1,633 faces 0 tex
Resolution
2
Vertices
1,476
Faces
1,633
Height
29.7075

Materials

  • dz\structures_takistan\industrial\dam\data\kirovdam_back_concrete.rvmat
  • dz\structures_takistan\industrial\dam\data\kirovdam_back_dirt.rvmat
3.000 841 verts 814 faces 0 tex
Resolution
3
Vertices
841
Faces
814
Height
29.6907

Materials

  • dz\structures_takistan\industrial\dam\data\kirovdam_back_concrete.rvmat
  • dz\structures_takistan\industrial\dam\data\kirovdam_back_dirt.rvmat
4.000 523 verts 400 faces 0 tex
Resolution
4
Vertices
523
Faces
400
Height
29.6834

Materials

  • dz\structures_takistan\industrial\dam\data\kirovdam_back_concrete.rvmat
  • dz\structures_takistan\industrial\dam\data\kirovdam_back_dirt.rvmat
5.000 229 verts 161 faces 0 tex
Resolution
5
Vertices
229
Faces
161
Height
29.6603

Materials

  • dz\structures_takistan\industrial\dam\data\kirovdam_back_concrete.rvmat
6.000 58 verts 52 faces 1 tex
Resolution
6
Vertices
58
Faces
52
Height
29.6907

Textures

  • dz\structures_takistan\industrial\dam\data\kirovdam_back_mlod_co.paa
Geometry 281 verts 490 faces 0 tex 18 sel
Resolution
9999999827968
Vertices
281
Faces
490
Height
29.6588

Named selections (18)

  • component01 20 pts · 36 faces
  • component02 16 pts · 28 faces
  • component03 35 pts · 66 faces
  • component04 18 pts · 32 faces
  • component05 8 pts · 12 faces
  • component06 10 pts · 16 faces
  • component07 10 pts · 16 faces
  • component08 10 pts · 16 faces
  • component09 10 pts · 16 faces
  • component10 16 pts · 28 faces
  • component11 16 pts · 28 faces
  • component12 12 pts · 20 faces
  • component13 8 pts · 12 faces
  • component14 8 pts · 12 faces
  • component15 8 pts · 12 faces
  • component16 8 pts · 12 faces
  • component17 34 pts · 64 faces
  • component18 34 pts · 64 faces

Named properties (2)

Name Value
autocenter 0
map building
Roadway 4 verts 2 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
4
Faces
2

Textures

  • dz\surfaces\data\roadway\concrete_ext.paa
View Geometry 217 verts 386 faces 0 tex 12 sel
Resolution
6.0000000561644E+15
Vertices
217
Faces
386
Height
29.6588

Named selections (12)

  • component01 12 pts · 20 faces
  • component02 12 pts · 20 faces
  • component03 10 pts · 16 faces
  • component04 16 pts · 28 faces
  • component05 8 pts · 12 faces
  • component06 8 pts · 12 faces
  • component07 16 pts · 28 faces
  • component08 12 pts · 20 faces
  • component09 20 pts · 36 faces
  • component10 35 pts · 66 faces
  • component11 34 pts · 64 faces
  • component12 34 pts · 64 faces
Fire Geometry 459 verts 790 faces 0 tex 32 sel
Resolution
6.9999999760466E+15
Vertices
459
Faces
790
Height
29.6896

Named selections (32)

  • component01 8 pts · 12 faces
  • component02 12 pts · 20 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 8 pts · 12 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces
  • component09 8 pts · 12 faces
  • component10 10 pts · 16 faces
  • component11 10 pts · 16 faces
  • component12 8 pts · 12 faces
  • component13 12 pts · 20 faces
  • component14 10 pts · 16 faces
  • component15 10 pts · 16 faces
  • component16 30 pts · 56 faces
  • component17 16 pts · 28 faces
  • component18 54 pts · 104 faces
  • component19 54 pts · 104 faces
  • component20 18 pts · 32 faces
  • component21 35 pts · 66 faces
  • component22 8 pts · 12 faces
  • component23 10 pts · 16 faces
  • component24 10 pts · 16 faces
  • component25 10 pts · 16 faces
  • component26 10 pts · 16 faces
  • component27 16 pts · 28 faces
  • component28 16 pts · 28 faces
  • component29 12 pts · 20 faces
  • component30 8 pts · 12 faces
  • component31 8 pts · 12 faces
  • component32 8 pts · 12 faces

Materials

  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class KirovDam_Back_Bottom_Special
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · KirovDam_Back_Bottom_Special 0

No Sections in model.cfg.

Textures 2
  • dz\structures_takistan\industrial\dam\data\kirovdam_back_mlod_co.paa
  • dz\surfaces\data\roadway\concrete_ext.paa
Materials 5
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\structures_takistan\industrial\dam\data\kirovdam_back_concrete.rvmat
  • dz\structures_takistan\industrial\dam\data\kirovdam_back_dirt.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_takistan\industrial\dam\kirovdam_back_bottom_special.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_takistan\Industrial\dam\KirovDam_Back_Bottom_Special.p3d — use the copy button in the page header to paste it elsewhere.