Overview
LODs
9
Vertices
10,118
Faces
13,366
Textures
2
Materials
3
Size (X × Y × Z)
5.496 × 2.344 × 9.080 m

ODOL v56 · 423,276 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
5.496 m
size_y
2.344 m
size_z
9.080 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
4.668635368
geometrysphere
5.391807079
sbsource
Visual
shadowoffset
—
minshadow
2

Mass

mass
999.996643066
massreciprocal
0.001000003
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-2.747857094, -1.17185986, -4.540095329
bboxmaxposition
2.747857094, 1.17185986, 4.540095329
bboxminvisual
-2.747857094, -1.17185986, -4.540095329
bboxmaxvisual
2.747857094, 1.17185986, 4.540095329

Centers

boundingcenter
0.058136344, 0.381585956, 0.328413486
geometrycenter
0.011385441, 0.022444665, -0.004670858
centerofmass
0.177129522, -0.020998172, 0.03250096
aimingcenter
0.011385441, 0.022444665, -0.004670858

ByteIndices

geometry
5
geometryfire
8
geometryview
7
roadway
6
Level of Detail 9
1.000 6,905 verts 8,299 faces 1 tex
Resolution
1
Vertices
6,905
Faces
8,299
Height
2.3437

Textures

  • #(argb,8,8,3)color(0.137255,0.137255,0.137255,1.0,co)

Materials

  • dz\structures_takistan\industrial\farms\data\manurepile_01_tk.rvmat
3.000 1,822 verts 2,989 faces 0 tex
Resolution
3
Vertices
1,822
Faces
2,989
Height
2.2123

Materials

  • dz\structures_takistan\industrial\farms\data\manurepile_01_tk.rvmat
5.000 515 verts 731 faces 0 tex
Resolution
5
Vertices
515
Faces
731
Height
2.2105

Materials

  • dz\structures_takistan\industrial\farms\data\manurepile_01_tk.rvmat
7.000 100 verts 102 faces 0 tex
Resolution
7
Vertices
100
Faces
102
Height
2.2105

Materials

  • dz\structures_takistan\industrial\farms\data\manurepile_01_tk.rvmat
8.000 56 verts 44 faces 0 tex
Resolution
8
Vertices
56
Faces
44
Height
2.2105

Materials

  • dz\structures_takistan\industrial\farms\data\manurepile_01_tk.rvmat
Geometry 242 verts 416 faces 0 tex 17 sel
Resolution
9999999827968
Vertices
242
Faces
416
Height
2.2572

Named selections (17)

  • component01 25 pts · 46 faces
  • component02 12 pts · 20 faces
  • component03 28 pts · 52 faces
  • component04 21 pts · 38 faces
  • component05 33 pts · 62 faces
  • component06 7 pts · 10 faces
  • component07 9 pts · 14 faces
  • component08 9 pts · 14 faces
  • component09 9 pts · 14 faces
  • component10 10 pts · 16 faces
  • component11 11 pts · 18 faces
  • component12 10 pts · 16 faces
  • component13 12 pts · 20 faces
  • component14 13 pts · 22 faces
  • component15 10 pts · 16 faces
  • component16 12 pts · 20 faces
  • component17 11 pts · 18 faces

Named properties (2)

Name Value
damage no
map hide
Roadway 126 verts 229 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
126
Faces
229
Height
2.2134

Textures

  • dz\surfaces\data\roadway\dirt_ext.paa

Materials

  • dz\data\data\surfaces\clutter.rvmat
View Geometry 112 verts 188 faces 0 tex 9 sel
Resolution
6.0000000561644E+15
Vertices
112
Faces
188
Height
2.1821

Named selections (9)

  • component01 4 pts · 4 faces
  • component02 9 pts · 14 faces
  • component03 7 pts · 10 faces
  • component04 10 pts · 16 faces
  • component05 16 pts · 28 faces
  • component06 18 pts · 32 faces
  • component07 18 pts · 32 faces
  • component08 18 pts · 32 faces
  • component09 12 pts · 20 faces
Fire Geometry 240 verts 368 faces 0 tex 28 sel
Resolution
6.9999999760466E+15
Vertices
240
Faces
368
Height
2.1813

Named selections (28)

  • component01 4 pts · 4 faces
  • component02 4 pts · 4 faces
  • component03 6 pts · 8 faces
  • component04 6 pts · 8 faces
  • component05 6 pts · 8 faces
  • component06 7 pts · 10 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces
  • component09 7 pts · 10 faces
  • component10 7 pts · 10 faces
  • component11 6 pts · 8 faces
  • component12 11 pts · 18 faces
  • component13 11 pts · 18 faces
  • component14 7 pts · 10 faces
  • component15 9 pts · 14 faces
  • component16 9 pts · 14 faces
  • component17 10 pts · 16 faces
  • component18 7 pts · 10 faces
  • component19 9 pts · 14 faces
  • component20 11 pts · 18 faces
  • component21 8 pts · 12 faces
  • component22 15 pts · 26 faces
  • component23 11 pts · 18 faces
  • component24 9 pts · 14 faces
  • component25 8 pts · 12 faces
  • component26 8 pts · 12 faces
  • component27 18 pts · 32 faces
  • component28 10 pts · 16 faces

Materials

  • dz\data\data\penetration\dirt.rvmat
model.cfg
class CfgModels
{
	class Farm_ManurePile_TK
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Farm_ManurePile_TK 0

No Sections in model.cfg.

Textures 2
  • #(argb,8,8,3)color(0.137255,0.137255,0.137255,1.0,co)
  • dz\surfaces\data\roadway\dirt_ext.paa
Materials 3
  • dz\data\data\penetration\dirt.rvmat
  • dz\data\data\surfaces\clutter.rvmat
  • dz\structures_takistan\industrial\farms\data\manurepile_01_tk.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_takistan\industrial\farms\farm_manurepile_tk.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_takistan\Industrial\farms\Farm_ManurePile_TK.p3d — use the copy button in the page header to paste it elsewhere.