Overview
LODs
3
Vertices
6,378
Faces
4,197
Textures
4
Materials
4
Size (X × Y × Z)
1.757 × 9.830 × 2.403 m

ODOL v56 · 214,440 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 33

Size

size_x
1.757 m
size_y
9.830 m
size_z
2.403 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
5.018890381
geometrysphere
5.018890381
sbsource
Visual
shadowoffset
—
minshadow
1

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.878663421, -4.914751053, -1.201744556
bboxmaxposition
0.878663421, 4.91475153, 1.201744556
bboxminvisual
-0.878663421, -4.914751053, -1.201744556
bboxmaxvisual
0.878663421, 4.91475153, 1.201744556

Centers

boundingcenter
0.038604081, -4.254953384, 0.47878015
geometrycenter
0, 0, 0
centerofmass
0, 0, 0
aimingcenter
0, 0, 0
Level of Detail 3
1.000 4,431 verts 3,408 faces 4 tex 44 sel
Resolution
1
Vertices
4,431
Faces
3,408
Height
9.8295

Named selections (44)

  • component01 140 pts · 174 faces
  • component02 45 pts · 38 faces
  • component03 37 pts · 34 faces
  • component04 43 pts · 34 faces
  • component05 43 pts · 34 faces
  • component06 162 pts · 142 faces
  • component07 161 pts · 142 faces
  • component08 161 pts · 140 faces
  • component09 157 pts · 136 faces
  • component10 103 pts · 92 faces
  • component11 102 pts · 90 faces
  • component12 103 pts · 92 faces
  • component13 103 pts · 92 faces
  • component14 192 pts · 96 faces
  • component15 192 pts · 96 faces
  • component16 153 pts · 146 faces
  • component17 152 pts · 146 faces
  • component18 192 pts · 96 faces
  • component19 191 pts · 96 faces
  • component20 192 pts · 96 faces
  • component21 192 pts · 96 faces
  • component22 20 pts · 8 faces
  • component23 20 pts · 8 faces
  • component24 191 pts · 96 faces
  • component25 192 pts · 96 faces
  • component26 19 pts · 8 faces
  • component27 192 pts · 96 faces
  • component28 18 pts · 8 faces
  • component29 191 pts · 96 faces
  • component30 19 pts · 8 faces
  • component31 20 pts · 16 faces
  • component32 18 pts · 14 faces
  • component33 14 pts · 12 faces
  • component34 14 pts · 12 faces
  • component35 107 pts · 164 faces
  • component36 45 pts · 64 faces
  • component37 18 pts · 8 faces
  • component38 72 pts · 96 faces
  • component39 89 pts · 98 faces
  • component40 89 pts · 98 faces
  • component41 89 pts · 98 faces
  • component42 89 pts · 98 faces
  • component43 89 pts · 98 faces
  • ladder1_destroyed 4,431 pts · 3,408 faces

Textures

  • dz\gear\consumables\data\pile_of_planks_co.paa
  • dz\gear\crafting\data\bp_wooden_stick_co.paa
  • dz\structures_sakhal\data\accessories\rope_co.paa
  • dz\structures_takistan\residential\houses\proxy\data\metal06_co.paa

Materials

  • dz\gear\camping\data\wooden_log.rvmat
  • dz\gear\crafting\data\bp_wooden_stick.rvmat
  • dz\structures_takistan\residential\houses\proxy\data\metal_06.rvmat
  • dz\structures_takistan\residential\houses\proxy\data\rope_01.rvmat
2.000 1,768 verts 691 faces 4 tex 22 sel
Resolution
2
Vertices
1,768
Faces
691
Height
1.2711

Named selections (22)

  • component01 45 pts · 22 faces
  • component02 37 pts · 21 faces
  • component03 41 pts · 19 faces
  • component04 41 pts · 19 faces
  • component05 192 pts · 48 faces
  • component06 191 pts · 48 faces
  • component07 191 pts · 50 faces
  • component08 192 pts · 48 faces
  • component09 19 pts · 8 faces
  • component10 192 pts · 48 faces
  • component11 18 pts · 8 faces
  • component12 191 pts · 48 faces
  • component13 19 pts · 8 faces
  • component14 38 pts · 21 faces
  • component15 28 pts · 16 faces
  • component16 18 pts · 8 faces
  • component17 54 pts · 23 faces
  • component18 54 pts · 23 faces
  • component19 54 pts · 23 faces
  • component20 100 pts · 106 faces
  • component21 53 pts · 76 faces
  • ladder1_destroyed 1,768 pts · 691 faces

Textures

  • dz\gear\consumables\data\pile_of_planks_co.paa
  • dz\gear\crafting\data\bp_wooden_stick_co.paa
  • dz\structures_sakhal\data\accessories\rope_co.paa
  • dz\structures_takistan\residential\houses\proxy\data\metal06_co.paa

Materials

  • dz\gear\camping\data\wooden_log.rvmat
  • dz\gear\crafting\data\bp_wooden_stick.rvmat
  • dz\structures_takistan\residential\houses\proxy\data\metal_06.rvmat
  • dz\structures_takistan\residential\houses\proxy\data\rope_01.rvmat
3.000 179 verts 98 faces 3 tex 8 sel
Resolution
3
Vertices
179
Faces
98
Height
0.6838

Named selections (8)

  • component01 19 pts · 8 faces
  • component02 18 pts · 8 faces
  • component03 19 pts · 8 faces
  • component04 18 pts · 8 faces
  • component05 18 pts · 6 faces
  • component06 18 pts · 6 faces
  • component07 69 pts · 54 faces
  • ladder1_destroyed 179 pts · 98 faces

Textures

  • dz\gear\consumables\data\pile_of_planks_co.paa
  • dz\gear\crafting\data\bp_wooden_stick_co.paa
  • dz\structures_takistan\residential\houses\proxy\data\metal06_co.paa

Materials

  • dz\gear\camping\data\wooden_log.rvmat
  • dz\gear\crafting\data\bp_wooden_stick.rvmat
  • dz\structures_takistan\residential\houses\proxy\data\metal_06.rvmat
model.cfg
class CfgModels
{
	class IrrigationTunnel_Broken_Ladder
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · IrrigationTunnel_Broken_Ladder 0

No Sections in model.cfg.

Textures 4
  • dz\gear\consumables\data\pile_of_planks_co.paa
  • dz\gear\crafting\data\bp_wooden_stick_co.paa
  • dz\structures_sakhal\data\accessories\rope_co.paa
  • dz\structures_takistan\residential\houses\proxy\data\metal06_co.paa
Materials 4
  • dz\gear\camping\data\wooden_log.rvmat
  • dz\gear\crafting\data\bp_wooden_stick.rvmat
  • dz\structures_takistan\residential\houses\proxy\data\metal_06.rvmat
  • dz\structures_takistan\residential\houses\proxy\data\rope_01.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_takistan\industrial\irrigation\proxies\irrigationtunnel_broken_ladder.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_takistan\Industrial\irrigation\Proxies\IrrigationTunnel_Broken_Ladder.p3d — use the copy button in the page header to paste it elsewhere.