Overview
Turntable preview of Cable_Street_Clothes.p3d
Experimental preview — Resolution1.000 · 1,796 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
6
Vertices
4,047
Faces
3,147
Textures
1
Materials
3
Size (X × Y × Z)
16.155 × 3.408 × 0.859 m

ODOL v56 · 118,992 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
16.155 m
size_y
3.408 m
size_z
0.859 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
11.482325554
geometrysphere
8.115614891
sbsource
Visual
shadowoffset
—
minshadow
1

Mass

mass
3216.784667969
massreciprocal
0.000310869
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-8.07765007, 4.74668026, -0.429366022
bboxmaxposition
8.07765007, 8.155050278, 0.429366022
bboxminvisual
-8.07765007, 4.74668026, -0.429366022
bboxmaxvisual
8.07765007, 8.155050278, 0.429366022

Centers

boundingcenter
0, 0, 0
geometrycenter
0, 7.499000549, 0
centerofmass
-0.347079188, 7.62877512, 0.112559818
aimingcenter
0, 7.499000549, 0

ByteIndices

geometry
4
geometryfire
5
geometryview
5
Level of Detail 6
1.000 1,796 verts 1,580 faces 1 tex
Resolution
1
Vertices
1,796
Faces
1,580
Height
3.4084

Textures

  • dz\structures_takistan\props\cables\data\misc_cables_co.paa

Materials

  • dz\structures_takistan\props\cables\data\misc_cables.rvmat
2.000 1,109 verts 874 faces 1 tex
Resolution
2
Vertices
1,109
Faces
874
Height
3.4084

Textures

  • dz\structures_takistan\props\cables\data\misc_cables_co.paa

Materials

  • dz\structures_takistan\props\cables\data\misc_cables.rvmat
3.000 762 verts 328 faces 1 tex
Resolution
3
Vertices
762
Faces
328
Height
3.4082

Textures

  • dz\structures_takistan\props\cables\data\misc_cables_co.paa

Materials

  • dz\structures_takistan\props\cables\data\misc_cables.rvmat
4.000 205 verts 101 faces 1 tex
Resolution
4
Vertices
205
Faces
101
Height
1.9989

Textures

  • dz\structures_takistan\props\cables\data\misc_cables_co.paa

Materials

  • dz\structures_takistan\props\cables\data\misc_cables.rvmat
Geometry 46 verts 57 faces 0 tex 11 sel
Resolution
9999999827968
Vertices
46
Faces
57
Height
1.3121

Shared vertices (6)

Selections in a group cover the same vertex set on this LOD.

  • 8 verts · 10 faces
    • component01
    • component04
  • 8 verts · 7 faces
    • component01
    • component10
  • 8 verts · 10 faces
    • component02
    • component11
  • 8 verts · 12 faces
    • component05
    • component09
  • 8 verts · 12 faces
    • component06
    • component08
  • 6 verts · 6 faces
    • component03
    • component12

Named selections (11)

  • component01 8 pts · 7 faces
  • component02 8 pts · 10 faces
  • component03 6 pts · 6 faces
  • component04 8 pts · 10 faces
  • component05 8 pts · 12 faces
  • component06 8 pts · 12 faces
  • component08 8 pts · 12 faces
  • component09 8 pts · 12 faces
  • component10 8 pts · 7 faces
  • component11 8 pts · 10 faces
  • component12 6 pts · 6 faces

Named properties (1)

Name Value
autocenter 0
View Geometry 129 verts 207 faces 0 tex 12 sel
Resolution
6.0000000561644E+15
Vertices
129
Faces
207
Height
2.1152

Shared vertices (9)

Selections in a group cover the same vertex set on this LOD.

  • 27 verts · 50 faces
    • component03
    • component04
  • 21 verts · 38 faces
    • component01
    • component02
  • 18 verts · 32 faces
    • component04
    • component05
  • 17 verts · 30 faces
    • component02
    • component03
  • 8 verts · 10 faces
    • component01
    • component08
  • 8 verts · 7 faces
    • component05
    • component10
  • 8 verts · 10 faces
    • component06
    • component11
  • 8 verts · 12 faces
    • component08
    • component10
  • 6 verts · 6 faces
    • component07
    • component12

Named selections (12)

  • component01 21 pts · 38 faces
  • component02 17 pts · 30 faces
  • component03 27 pts · 50 faces
  • component04 18 pts · 32 faces
  • component05 8 pts · 7 faces
  • component06 8 pts · 10 faces
  • component07 6 pts · 6 faces
  • component08 8 pts · 10 faces
  • component09 8 pts · 12 faces
  • component10 8 pts · 12 faces
  • component11 8 pts · 10 faces
  • component12 6 pts · 6 faces

Materials

  • dz\data\data\penetration\fabricp.rvmat
  • dz\data\data\penetration\iron.rvmat
model.cfg
class CfgModels
{
	class Cable_Street_Clothes
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Cable_Street_Clothes 0

No Sections in model.cfg.

Textures 1
  • dz\structures_takistan\props\cables\data\misc_cables_co.paa
Materials 3
  • dz\data\data\penetration\fabricp.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\structures_takistan\props\cables\data\misc_cables.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_takistan\props\cables\cable_street_clothes.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_takistan\Props\cables\Cable_Street_Clothes.p3d — use the copy button in the page header to paste it elsewhere.