Overview
Turntable preview of SolarPanel_02.p3d
Experimental preview — Resolution1.000 · 640 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
5
Vertices
1,524
Faces
633
Textures
1
Materials
2
Size (X × Y × Z)
2.135 × 0.820 × 1.193 m

ODOL v56 · 41,743 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
2.135 m
size_y
0.820 m
size_z
1.193 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.425680876
geometrysphere
1.248732805
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
999.999328613
massreciprocal
0.001000001
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-1.109366655, -0.016471863, -0.597818553
bboxmaxposition
1.026091218, 0.80381012, 0.595680535
bboxminvisual
-1.109366655, -0.016471863, -0.597818553
bboxmaxvisual
1.026091218, 0.80381012, 0.595680535

Centers

boundingcenter
0, 0, 0
geometrycenter
0.005227864, 0.399032593, 0.000000089
centerofmass
-0.121064335, 0.326496005, -0.166265279
aimingcenter
0.005227864, 0.399032593, 0.000000089

ByteIndices

geometry
4
geometryfire
4
geometryview
4
Level of Detail 5
1.000 640 verts 313 faces 1 tex
Resolution
1
Vertices
640
Faces
313
Height
0.8203

Textures

  • dz\structures_takistan\residential\tenements\data\tha2_accessories1_co.paa

Materials

  • dz\structures_takistan\residential\tenements\data\tha2_accessories1.rvmat
2.000 426 verts 157 faces 1 tex
Resolution
2
Vertices
426
Faces
157
Height
0.8203

Textures

  • dz\structures_takistan\residential\tenements\data\tha2_accessories1_co.paa

Materials

  • dz\structures_takistan\residential\tenements\data\tha2_accessories1.rvmat
3.000 250 verts 81 faces 1 tex
Resolution
3
Vertices
250
Faces
81
Height
0.8145

Textures

  • dz\structures_takistan\residential\tenements\data\tha2_accessories1_co.paa

Materials

  • dz\structures_takistan\residential\tenements\data\tha2_accessories1.rvmat
4.000 152 verts 40 faces 1 tex
Resolution
4
Vertices
152
Faces
40
Height
0.8078

Textures

  • dz\structures_takistan\residential\tenements\data\tha2_accessories1_co.paa

Materials

  • dz\structures_takistan\residential\tenements\data\tha2_accessories1.rvmat
Geometry 56 verts 42 faces 0 tex 7 sel
Resolution
9999999827968
Vertices
56
Faces
42
Height
0.8062

Named selections (7)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces

Materials

  • dz\data\data\penetration\metalplate.rvmat

Named properties (1)

Name Value
autocenter 0
model.cfg
class CfgModels
{
	class SolarPanel_02
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · SolarPanel_02 0

No Sections in model.cfg.

Textures 1
  • dz\structures_takistan\residential\tenements\data\tha2_accessories1_co.paa
Materials 2
  • dz\data\data\penetration\metalplate.rvmat
  • dz\structures_takistan\residential\tenements\data\tha2_accessories1.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_takistan\props\electrical\solarpanel_02.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_takistan\Props\electrical\SolarPanel_02.p3d — use the copy button in the page header to paste it elsewhere.