Overview
Turntable preview of PortableWeatherStation_01.p3d
Experimental preview — Resolution1.000 · 5,827 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
7
Vertices
9,470
Faces
5,215
Textures
1
Materials
3
Size (X × Y × Z)
2.183 × 3.329 × 1.891 m

ODOL v56 · 263,314 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
2.183 m
size_y
3.329 m
size_z
1.891 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
3.344963789
geometrysphere
2.002625465
sbsource
Visual
shadowoffset
—
minshadow
2

Mass

mass
380.000091553
massreciprocal
0.002631578
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-1.091722131, -0.005569305, -0.651529133
bboxmaxposition
1.091387868, 3.32348752, 1.239397764
bboxminvisual
-1.091722131, -0.005569305, -0.651529133
bboxmaxvisual
1.091387868, 3.32348752, 1.239397764

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.000197053, 1.50178647, 0.281587034
centerofmass
-0.111705005, 1.170975447, 0.05853074
aimingcenter
-0.000197053, 1.50178647, 0.281587034

ByteIndices

geometry
4
geometryfire
6
geometryview
5
Level of Detail 7
1.000 5,827 verts 2,753 faces 1 tex
Resolution
1
Vertices
5,827
Faces
2,753
Height
3.3236

Textures

  • dz\structures_takistan\props\military\data\portableweatherstation_01_sand_co.paa

Materials

  • dz\structures_takistan\props\military\data\portableweatherstation_01.rvmat
2.000 2,021 verts 1,362 faces 1 tex
Resolution
2
Vertices
2,021
Faces
1,362
Height
3.3018

Textures

  • dz\structures_takistan\props\military\data\portableweatherstation_01_sand_co.paa

Materials

  • dz\structures_takistan\props\military\data\portableweatherstation_01.rvmat
3.000 958 verts 624 faces 1 tex
Resolution
3
Vertices
958
Faces
624
Height
3.0021

Textures

  • dz\structures_takistan\props\military\data\portableweatherstation_01_sand_co.paa

Materials

  • dz\structures_takistan\props\military\data\portableweatherstation_01.rvmat
4.000 186 verts 98 faces 1 tex
Resolution
4
Vertices
186
Faces
98
Height
3.0074

Textures

  • dz\structures_takistan\props\military\data\portableweatherstation_01_sand_co.paa

Materials

  • dz\structures_takistan\props\military\data\portableweatherstation_01.rvmat
Geometry 54 verts 43 faces 0 tex 7 sel
Resolution
9999999827968
Vertices
54
Faces
43
Height
3.0036

Named selections (7)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 6 pts · 7 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces

Named properties (1)

Name Value
autocenter 0
View Geometry 94 verts 73 faces 0 tex 11 sel
Resolution
6.0000000561644E+15
Vertices
94
Faces
73
Height
2.0583

Named selections (11)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 6 faces
  • component05 12 pts · 10 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces
  • component08 6 pts · 5 faces
  • component09 8 pts · 6 faces
  • component10 12 pts · 10 faces
  • component11 8 pts · 6 faces
Fire Geometry 330 verts 262 faces 0 tex 38 sel
Resolution
6.9999999760466E+15
Vertices
330
Faces
262
Height
3.0021

Shared vertices (1)

Selections in a group cover the same vertex set on this LOD.

  • 16 verts · 16 faces
    • component01
    • direction

Named selections (38)

  • component01 16 pts · 16 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 12 pts · 10 faces
  • component08 8 pts · 6 faces
  • component09 8 pts · 6 faces
  • component10 8 pts · 6 faces
  • component11 8 pts · 6 faces
  • component12 8 pts · 6 faces
  • component13 8 pts · 6 faces
  • component14 8 pts · 6 faces
  • component15 8 pts · 6 faces
  • component16 8 pts · 6 faces
  • component17 8 pts · 6 faces
  • component18 8 pts · 8 faces
  • component19 8 pts · 6 faces
  • component20 8 pts · 6 faces
  • component21 8 pts · 6 faces
  • component22 8 pts · 6 faces
  • component23 8 pts · 6 faces
  • component24 8 pts · 6 faces
  • component25 8 pts · 6 faces
  • component26 8 pts · 6 faces
  • component27 8 pts · 6 faces
  • component28 8 pts · 6 faces
  • component29 8 pts · 6 faces
  • component30 18 pts · 16 faces
  • component31 12 pts · 10 faces
  • component32 8 pts · 6 faces
  • component33 8 pts · 6 faces
  • component34 8 pts · 8 faces
  • component35 16 pts · 14 faces
  • component36 8 pts · 6 faces
  • component37 8 pts · 6 faces
  • direction 16 pts · 16 faces

Materials

  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class PortableWeatherStation_01
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · PortableWeatherStation_01 0

No Sections in model.cfg.

Textures 1
  • dz\structures_takistan\props\military\data\portableweatherstation_01_sand_co.paa
Materials 3
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\structures_takistan\props\military\data\portableweatherstation_01.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_takistan\props\military\portableweatherstation_01.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_takistan\Props\military\PortableWeatherStation_01.p3d — use the copy button in the page header to paste it elsewhere.