Overview
LODs
9
Vertices
126,887
Faces
39,219
Textures
3
Materials
3
Size (X × Y × Z)
16.481 × 19.728 × 23.112 m

ODOL v56 · 2,635,328 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
16.481 m
size_y
19.728 m
size_z
23.112 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
16.129346848
geometrysphere
0
sbsource
Visual
shadowoffset
—
minshadow
5

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-8.240380287, -9.86400032, -11.556037903
bboxmaxposition
8.240380287, 9.86400032, 11.556037903
bboxminvisual
-8.240380287, -9.86400032, -11.556037903
bboxmaxvisual
8.240380287, 9.86400032, 11.556037903

Centers

boundingcenter
-0.23153019, 7.67455864, 1.129521847
geometrycenter
0.23153019, -7.67455864, -1.129521847
centerofmass
0, 0, 0
aimingcenter
0.23153019, -7.67455864, -1.129521847

ByteIndices

geometry
6
geometryfire
8
geometryview
7
Level of Detail 9
1.000 61,157 verts 21,183 faces 2 tex 3 sel
Resolution
1
Vertices
61,157
Faces
21,183
Height
19.7202

Named selections (3)

  • doorsclose 12,997 pts · 6,432 faces
  • metal1 7,818 pts · 4,152 faces
  • metalgreen 40,342 pts · 10,599 faces

Textures

  • dz\structures_sakhal\data\metal\rotfurnace_metal_01_green_co.paa
  • dz\structures_takistan\data\wood\town_door_3_co.paa

Materials

  • dz\structures_takistan\data\wood\town_door_3_super.rvmat
  • dz\structures_takistan\residential\houseblocks\data\houseblock_4c1_02_metal green.rvmat
2.000 31,243 verts 9,151 faces 2 tex 3 sel
Resolution
2
Vertices
31,243
Faces
9,151
Height
19.7202

Named selections (3)

  • doorsclose 1,371 pts · 478 faces
  • metal1 2,621 pts · 1,671 faces
  • metalgreen 27,251 pts · 7,002 faces

Textures

  • dz\structures_sakhal\data\metal\rotfurnace_metal_01_green_co.paa
  • dz\structures_takistan\data\wood\town_door_3_co.paa

Materials

  • dz\structures_takistan\data\wood\town_door_3_super.rvmat
  • dz\structures_takistan\residential\houseblocks\data\houseblock_4c1_02_metal green.rvmat
3.000 19,856 verts 5,121 faces 2 tex 3 sel
Resolution
3
Vertices
19,856
Faces
5,121
Height
18.1120

Named selections (3)

  • doorsclose 828 pts · 220 faces
  • metal1 407 pts · 223 faces
  • metalgreen 18,621 pts · 4,678 faces

Textures

  • dz\structures_sakhal\data\metal\rotfurnace_metal_01_green_co.paa
  • dz\structures_takistan\data\wood\town_door_3_co.paa

Materials

  • dz\structures_takistan\data\wood\town_door_3_super.rvmat
  • dz\structures_takistan\residential\houseblocks\data\houseblock_4c1_02_metal green.rvmat
4.000 8,415 verts 2,186 faces 2 tex 3 sel
Resolution
4
Vertices
8,415
Faces
2,186
Height
18.1120

Named selections (3)

  • doorsclose 320 pts · 84 faces
  • metal1 173 pts · 112 faces
  • metalgreen 7,922 pts · 1,990 faces

Textures

  • dz\structures_sakhal\data\metal\rotfurnace_metal_01_green_co.paa
  • dz\structures_takistan\data\wood\town_door_3_co.paa

Materials

  • dz\structures_takistan\data\wood\town_door_3_super.rvmat
  • dz\structures_takistan\residential\houseblocks\data\houseblock_4c1_02_metal green.rvmat
5.000 4,222 verts 1,075 faces 2 tex 3 sel
Resolution
5
Vertices
4,222
Faces
1,075
Height
18.0791

Named selections (3)

  • doorsclose 72 pts · 18 faces
  • metal1 60 pts · 29 faces
  • metalgreen 4,090 pts · 1,028 faces

Textures

  • dz\structures_sakhal\data\metal\rotfurnace_metal_01_green_co.paa
  • dz\structures_takistan\data\wood\town_door_3_co.paa

Materials

  • dz\structures_takistan\data\wood\town_door_3_super.rvmat
  • dz\structures_takistan\residential\houseblocks\data\houseblock_4c1_02_metal green.rvmat
6.000 1,994 verts 503 faces 1 tex 1 sel
Resolution
6
Vertices
1,994
Faces
503
Height
15.8061

Named selections (1)

  • ext 1,994 pts · 503 faces

Textures

  • dz\structures_takistan\residential\houseblocks\data\houseblock_4c1_02_mlod_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
View Geometry 0 verts 0 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
0
Faces
0
Fire Geometry 0 verts 0 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
0
Faces
0
model.cfg
class CfgModels
{
	class HouseBlock_4C1_2
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · HouseBlock_4C1_2 0

No Sections in model.cfg.

Textures 3
  • dz\structures_sakhal\data\metal\rotfurnace_metal_01_green_co.paa
  • dz\structures_takistan\data\wood\town_door_3_co.paa
  • dz\structures_takistan\residential\houseblocks\data\houseblock_4c1_02_mlod_co.paa
Materials 3
  • dz\data\data\default.rvmat
  • dz\structures_takistan\data\wood\town_door_3_super.rvmat
  • dz\structures_takistan\residential\houseblocks\data\houseblock_4c1_02_metal green.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_takistan\residential\houseblocks\proxy\houseblock_4c1_2.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_takistan\Residential\HouseBlocks\Proxy\HouseBlock_4C1_2.p3d — use the copy button in the page header to paste it elsewhere.