Overview
LODs
9
Vertices
451
Faces
381
Textures
1
Materials
3
Size (X × Y × Z)
10.223 × 7.178 × 10.223 m

ODOL v56 · 23,297 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 40

Size

size_x
10.223 m
size_y
7.178 m
size_z
10.223 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
8.070555687
geometrysphere
8.026585579
sbsource
Visual
shadowoffset
—
minshadow
9

Mass

mass
5000
massreciprocal
0.0002
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-5.111420155, -3.588960409, -5.111420155
bboxmaxposition
5.111420155, 3.588960409, 5.111420155
bboxminvisual
-5.111420155, -3.588960409, -5.111420155
bboxmaxvisual
5.111420155, 3.588960409, 5.111420155

Centers

boundingcenter
0, 0.610240221, 0
geometrycenter
0, -0.100000262, 0
centerofmass
0, -0.100000486, 0
aimingcenter
0, -0.100000262, 0

ByteIndices

memory
4
geometry
3
geometryfire
8
geometryview
7
roadway
5
paths
6
Level of Detail 9
1.000 156 verts 102 faces 0 tex
Resolution
1
Vertices
156
Faces
102
Height
6.9779

Materials

  • dz\structures_takistan\residential\platforms\data\landing_block.rvmat
  • dz\structures_takistan\residential\platforms\data\platform4_cobblestone.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 98 verts 54 faces 0 tex
Resolution
2
Vertices
98
Faces
54
Height
6.9779

Materials

  • dz\structures_takistan\residential\platforms\data\landing_block.rvmat
  • dz\structures_takistan\residential\platforms\data\platform4_cobblestone.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 32 verts 18 faces 0 tex
Resolution
3
Vertices
32
Faces
18
Height
6.9779

Materials

  • dz\structures_takistan\residential\platforms\data\landing_block.rvmat
  • dz\structures_takistan\residential\platforms\data\platform4_cobblestone.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 12 faces 0 tex 1 sel
Resolution
9999999827968
Vertices
8
Faces
12
Height
6.9779

Named selections (1)

  • component01 8 pts · 12 faces

Named properties (1)

Name Value
damage no
Memory 8 verts 12 faces 0 tex 1 sel
Resolution
9.999999869911E+14
Vertices
8
Faces
12
Height
6.9779

Named selections (1)

Named properties (1)

Name Value
damage no
Roadway 24 verts 12 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
24
Faces
12
Height
0.9190

Textures

  • dz\surfaces\data\roadway\concrete_ext.paa
Paths 81 verts 128 faces 0 tex 32 sel
Resolution
3.9999999479644E+15
Vertices
81
Faces
128

Named selections (32)

  • in1 1 pts
  • in10 1 pts
  • in11 1 pts
  • in12 1 pts
  • in13 1 pts
  • in14 1 pts
  • in15 1 pts
  • in16 1 pts
  • in17 1 pts
  • in18 1 pts
  • in19 1 pts
  • in2 1 pts
  • in20 1 pts
  • in21 1 pts
  • in22 1 pts
  • in23 1 pts
  • in24 1 pts
  • in25 1 pts
  • in26 1 pts
  • in27 1 pts
  • in28 1 pts
  • in29 1 pts
  • in3 1 pts
  • in30 1 pts
  • in31 1 pts
  • in32 1 pts
  • in4 1 pts
  • in5 1 pts
  • in6 1 pts
  • in7 1 pts
  • in8 1 pts
  • in9 1 pts
View Geometry 8 verts 6 faces 0 tex 1 sel
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
6.9779

Named selections (1)

  • component01 8 pts · 6 faces
Fire Geometry 36 verts 37 faces 0 tex 2 sel
Resolution
6.9999999760466E+15
Vertices
36
Faces
37
Height
6.9779

Named selections (2)

  • component01 28 pts · 31 faces
  • component02 8 pts · 6 faces

Materials

  • dz\data\data\penetration\concrete.rvmat
model.cfg
class CfgModels
{
	class Platform4_Block_TK
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Platform4_Block_TK 0

No Sections in model.cfg.

Textures 1
  • dz\surfaces\data\roadway\concrete_ext.paa
Materials 3
  • dz\data\data\penetration\concrete.rvmat
  • dz\structures_takistan\residential\platforms\data\landing_block.rvmat
  • dz\structures_takistan\residential\platforms\data\platform4_cobblestone.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_takistan\residential\platforms\platform4_block_tk.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_takistan\Residential\Platforms\Platform4_Block_TK.p3d — use the copy button in the page header to paste it elsewhere.