Overview
LODs
8
Vertices
7,580
Faces
5,360
Textures
2
Materials
1
Size (X × Y × Z)
1.873 × 0.228 × 1.908 m

ODOL v56 · 234,764 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
1.873 m
size_y
0.228 m
size_z
1.908 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.222664475
geometrysphere
1.336893678
sbsource
Visual
shadowoffset
—
minshadow
2

Mass

mass
9999.98828125
massreciprocal
0.0001
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.885057807, -0.044629678, -0.985152841
bboxmaxposition
0.987963557, 0.183115974, 0.92266506
bboxminvisual
-0.885057807, -0.044629678, -0.985152841
bboxmaxvisual
0.987963557, 0.183115974, 0.92266506

Centers

boundingcenter
0, 0, 0
geometrycenter
0.051792204, 0.067963928, -0.035921484
centerofmass
0.108176611, 0.051986624, 0.138959378
aimingcenter
0.051792204, 0.067963928, -0.035921484

ByteIndices

geometry
5
geometryfire
7
geometryview
5
roadway
6
Level of Detail 8
0.000 3,026 verts 2,622 faces 1 tex
Resolution
0
Vertices
3,026
Faces
2,622
Height
0.2277

Textures

  • dz\structures_takistan\specific\palace\data\brick_debris_01_co.paa

Materials

  • dz\structures_takistan\specific\palace\data\brick_debris_01.rvmat
1.000 2,052 verts 1,374 faces 1 tex
Resolution
1
Vertices
2,052
Faces
1,374
Height
0.2277

Textures

  • dz\structures_takistan\specific\palace\data\brick_debris_01_co.paa

Materials

  • dz\structures_takistan\specific\palace\data\brick_debris_01.rvmat
2.000 1,147 verts 579 faces 1 tex
Resolution
2
Vertices
1,147
Faces
579
Height
0.2196

Textures

  • dz\structures_takistan\specific\palace\data\brick_debris_01_co.paa

Materials

  • dz\structures_takistan\specific\palace\data\brick_debris_01.rvmat
3.000 698 verts 352 faces 1 tex
Resolution
3
Vertices
698
Faces
352
Height
0.2196

Textures

  • dz\structures_takistan\specific\palace\data\brick_debris_01_co.paa

Materials

  • dz\structures_takistan\specific\palace\data\brick_debris_01.rvmat
4.000 224 verts 112 faces 1 tex
Resolution
4
Vertices
224
Faces
112
Height
0.1735

Textures

  • dz\structures_takistan\specific\palace\data\brick_debris_01_co.paa

Materials

  • dz\structures_takistan\specific\palace\data\brick_debris_01.rvmat
Geometry 178 verts 135 faces 0 tex 22 sel
Resolution
9999999827968
Vertices
178
Faces
135
Height
0.2146

Named selections (22)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces
  • component08 8 pts · 6 faces
  • component09 8 pts · 6 faces
  • component10 8 pts · 6 faces
  • component11 8 pts · 6 faces
  • component12 8 pts · 6 faces
  • component13 8 pts · 6 faces
  • component14 8 pts · 6 faces
  • component15 8 pts · 6 faces
  • component16 8 pts · 6 faces
  • component17 8 pts · 6 faces
  • component18 8 pts · 6 faces
  • component19 8 pts · 6 faces
  • component20 8 pts · 6 faces
  • component21 8 pts · 6 faces
  • component22 10 pts · 9 faces

Named properties (1)

Name Value
autocenter 0
Roadway 29 verts 15 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
29
Faces
15
Height
0.0826

Textures

  • dz\surfaces\data\roadway\rubble_large_int.paa
Fire Geometry 226 verts 171 faces 0 tex 28 sel
Resolution
6.9999999760466E+15
Vertices
226
Faces
171
Height
0.2146

Named selections (28)

  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 8 pts · 6 faces
  • component07 8 pts · 6 faces
  • component08 8 pts · 6 faces
  • component09 8 pts · 6 faces
  • component10 8 pts · 6 faces
  • component11 8 pts · 6 faces
  • component12 8 pts · 6 faces
  • component13 8 pts · 6 faces
  • component14 8 pts · 6 faces
  • component15 8 pts · 6 faces
  • component16 8 pts · 6 faces
  • component17 8 pts · 6 faces
  • component18 8 pts · 6 faces
  • component19 8 pts · 6 faces
  • component20 8 pts · 6 faces
  • component21 8 pts · 6 faces
  • component22 10 pts · 9 faces
  • component23 8 pts · 6 faces
  • component24 8 pts · 6 faces
  • component25 8 pts · 6 faces
  • component26 8 pts · 6 faces
  • component27 8 pts · 6 faces
  • component28 8 pts · 6 faces
model.cfg
class CfgModels
{
	class BrickPile_Small_02
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · BrickPile_Small_02 0

No Sections in model.cfg.

Textures 2
  • dz\structures_takistan\specific\palace\data\brick_debris_01_co.paa
  • dz\surfaces\data\roadway\rubble_large_int.paa
Materials 1
  • dz\structures_takistan\specific\palace\data\brick_debris_01.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_takistan\residential\tenements\proxy\brickpile_small_02.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_takistan\Residential\Tenements\proxy\BrickPile_Small_02.p3d — use the copy button in the page header to paste it elsewhere.