Overview
LODs
8
Vertices
4,882
Faces
3,314
Textures
0
Materials
2
Size (X × Y × Z)
0.116 × 2.141 × 2.584 m

ODOL v56 · 134,692 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
0.116 m
size_y
2.141 m
size_z
2.584 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
2.501415968
geometrysphere
1.677317739
sbsource
Visual
shadowoffset
—
minshadow
1

Mass

mass
100
massreciprocal
0.01
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.089776084, -0.000555399, -1.293771386
bboxmaxposition
0.026426954, 2.140785933, 1.29033637
bboxminvisual
-0.089776084, -0.000555399, -1.293771386
bboxmaxvisual
0.026426954, 2.140785933, 1.29033637

Centers

boundingcenter
0, 0, 0
geometrycenter
0, 1.070115209, -0.002730966
centerofmass
0, 1.071773291, -0.000773833
aimingcenter
0, 1.070115209, -0.002730966

ByteIndices

geometry
5
geometryfire
7
geometryview
6
Level of Detail 8
1.000 2,323 verts 1,396 faces 0 tex
Resolution
1
Vertices
2,323
Faces
1,396
Height
2.1397

Materials

  • dz\structures_takistan\roads\misc\data\misc_gantry_set.rvmat
2.000 1,185 verts 692 faces 0 tex
Resolution
2
Vertices
1,185
Faces
692
Height
2.1397

Materials

  • dz\structures_takistan\roads\misc\data\misc_gantry_set.rvmat
3.000 553 verts 346 faces 0 tex
Resolution
3
Vertices
553
Faces
346
Height
2.1397

Materials

  • dz\structures_takistan\roads\misc\data\misc_gantry_set.rvmat
4.000 261 verts 168 faces 0 tex
Resolution
4
Vertices
261
Faces
168
Height
2.1397

Materials

  • dz\structures_takistan\roads\misc\data\misc_gantry_set.rvmat
5.000 112 verts 56 faces 0 tex
Resolution
5
Vertices
112
Faces
56
Height
2.1397

Materials

  • dz\structures_takistan\roads\misc\data\misc_gantry_set.rvmat
Geometry 64 verts 96 faces 0 tex 8 sel
Resolution
9999999827968
Vertices
64
Faces
96
Height
2.1413

Named selections (8)

  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 8 pts · 12 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces

Named properties (1)

Name Value
autocenter 0
View Geometry 64 verts 96 faces 0 tex 8 sel
Resolution
6.0000000561644E+15
Vertices
64
Faces
96
Height
2.1413

Named selections (8)

  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 8 pts · 12 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces
Fire Geometry 320 verts 464 faces 0 tex 44 sel
Resolution
6.9999999760466E+15
Vertices
320
Faces
464
Height
2.1397

Named selections (44)

  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 8 pts · 12 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces
  • component09 8 pts · 12 faces
  • component10 6 pts · 8 faces
  • component11 6 pts · 8 faces
  • component12 6 pts · 8 faces
  • component13 6 pts · 8 faces
  • component14 6 pts · 8 faces
  • component15 6 pts · 8 faces
  • component16 6 pts · 8 faces
  • component17 6 pts · 8 faces
  • component18 6 pts · 8 faces
  • component19 6 pts · 8 faces
  • component20 6 pts · 8 faces
  • component21 6 pts · 8 faces
  • component22 6 pts · 8 faces
  • component23 6 pts · 8 faces
  • component24 6 pts · 8 faces
  • component25 6 pts · 8 faces
  • component26 8 pts · 12 faces
  • component27 8 pts · 12 faces
  • component28 8 pts · 12 faces
  • component29 8 pts · 12 faces
  • component30 8 pts · 12 faces
  • component31 8 pts · 12 faces
  • component32 8 pts · 12 faces
  • component33 8 pts · 12 faces
  • component34 8 pts · 12 faces
  • component35 8 pts · 12 faces
  • component36 8 pts · 12 faces
  • component37 8 pts · 12 faces
  • component38 8 pts · 12 faces
  • component39 8 pts · 12 faces
  • component40 8 pts · 12 faces
  • component41 8 pts · 12 faces
  • component42 8 pts · 12 faces
  • component43 8 pts · 12 faces
  • component44 8 pts · 12 faces

Materials

  • dz\data\data\penetration\iron.rvmat
model.cfg
class CfgModels
{
	class Misc_Gantry_SignSupport
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Misc_Gantry_SignSupport 0

No Sections in model.cfg.

Materials 2
  • dz\data\data\penetration\iron.rvmat
  • dz\structures_takistan\roads\misc\data\misc_gantry_set.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_takistan\roads\misc\misc_gantry_signsupport.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_takistan\Roads\misc\Misc_Gantry_SignSupport.p3d — use the copy button in the page header to paste it elsewhere.