Overview
Turntable preview of Panel_Concrete_Desert_Dam_Legacy.p3d
Experimental preview — Resolution0.000 · 2,716 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
8
Vertices
4,839
Faces
5,033
Textures
2
Materials
2
Proxies
1
Size (X × Y × Z)
3.132 × 2.142 × 6.172 m

ODOL v56 · 174,944 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
3.132 m
size_y
2.142 m
size_z
6.172 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
1

Model

viewdensity
-10
boundingsphere
3.622624159
geometrysphere
3.356430769
sbsource
Visual
shadowoffset
—
minshadow
8

Mass

mass
10000
massreciprocal
0.0001
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-1.566182256, -1.070965528, -3.086018562
bboxmaxposition
1.566182256, 1.070965528, 3.086018562
bboxminvisual
-1.566182256, -1.070965528, -3.086018562
bboxmaxvisual
1.566182256, 1.070965528, 3.086018562

Centers

boundingcenter
0, 0.929034472, 0
geometrycenter
0, -0.929034472, 0
centerofmass
0, -0.929034472, 0
aimingcenter
0, -0.929034472, 0

ByteIndices

geometry
4
geometryfire
7
geometryview
6
roadway
5
Level of Detail 8
0.000 2,716 verts 2,719 faces 1 tex
Resolution
0
Vertices
2,716
Faces
2,719
Height
2.1318
Proxies
1

Other proxies (1)

Not linked to a parent selection by vertex membership.

  • dz\structures\roads\panels\proxy\concrete_panel_dam_grass

Textures

  • dz\structures\roads\panels\data\concrete_panel_dam_co.paa

Materials

  • dz\structures_takistan\roads\panels\data\concrete_panel_desert_dam.rvmat

Named properties (1)

Name Value
lodnoshadow 1
1.000 1,437 verts 1,499 faces 1 tex
Resolution
1
Vertices
1,437
Faces
1,499
Height
2.1318
Proxies
1

Other proxies (1)

Not linked to a parent selection by vertex membership.

  • dz\structures\roads\panels\proxy\concrete_panel_dam_grass

Textures

  • dz\structures\roads\panels\data\concrete_panel_dam_co.paa

Materials

  • dz\structures_takistan\roads\panels\data\concrete_panel_desert_dam.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 461 verts 564 faces 1 tex
Resolution
2
Vertices
461
Faces
564
Height
2.1318
Proxies
1

Other proxies (1)

Not linked to a parent selection by vertex membership.

  • dz\structures\roads\panels\proxy\concrete_panel_dam_grass

Textures

  • dz\structures\roads\panels\data\concrete_panel_dam_co.paa

Materials

  • dz\structures_takistan\roads\panels\data\concrete_panel_desert_dam.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 193 verts 211 faces 1 tex
Resolution
3
Vertices
193
Faces
211
Height
0.2501

Textures

  • dz\structures\roads\panels\data\concrete_panel_dam_co.paa

Materials

  • dz\structures_takistan\roads\panels\data\concrete_panel_desert_dam.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 12 faces 0 tex 1 sel
Resolution
9999999827968
Vertices
8
Faces
12
Height
0.2500

Named selections (1)

  • component01 8 pts · 12 faces

Named properties (3)

Name Value
frequent 1
damage no
drawimportance 0.5
Roadway 8 verts 4 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
8
Faces
4
Height
0.2839

Textures

  • dz\surfaces\data\roadway\concrete_ext.paa
View Geometry 8 verts 12 faces 0 tex 1 sel
Resolution
6.0000000561644E+15
Vertices
8
Faces
12
Height
0.2500

Named selections (1)

  • component01 8 pts · 12 faces

Materials

  • dz\data\data\penetration\concrete.rvmat
Fire Geometry 8 verts 12 faces 0 tex 1 sel
Resolution
6.9999999760466E+15
Vertices
8
Faces
12
Height
0.2500

Named selections (1)

  • component01 8 pts · 12 faces

Materials

  • dz\data\data\penetration\concrete.rvmat
model.cfg
class CfgModels
{
	class Panel_Concrete_Desert_Dam_Legacy
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Panel_Concrete_Desert_Dam_Legacy 0

No Sections in model.cfg.

Proxies 1
  • dz\structures\roads\panels\proxy\concrete_panel_dam_grass
Textures 2
  • dz\structures\roads\panels\data\concrete_panel_dam_co.paa
  • dz\surfaces\data\roadway\concrete_ext.paa
Materials 2
  • dz\data\data\penetration\concrete.rvmat
  • dz\structures_takistan\roads\panels\data\concrete_panel_desert_dam.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_takistan\roads\panels\panel_concrete_desert_dam_legacy.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_takistan\Roads\panels\Panel_Concrete_Desert_Dam_Legacy.p3d — use the copy button in the page header to paste it elsewhere.