Overview
LODs
5
Vertices
17,285
Faces
17,577
Textures
1
Materials
3
Size (X × Y × Z)
1.182 × 1.205 × 2.621 m

ODOL v56 · 498,936 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
1.182 m
size_y
1.205 m
size_z
2.621 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.676418781
geometrysphere
1.557632685
sbsource
Visual
shadowoffset
—
minshadow
5

Mass

mass
924000
massreciprocal
0.000001082
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.590944409, -0.001164734, -1.346048594
bboxmaxposition
0.591095805, 1.203743935, 1.274999976
bboxminvisual
-0.590944409, -0.001164734, -1.346048594
bboxmaxvisual
0.591095805, 1.203743935, 1.274999976

Centers

boundingcenter
0, 0, 0
geometrycenter
0.000078112, 0.60186851, -0.035524309
centerofmass
0.000188812, 0.611872852, 0.354329675
aimingcenter
0.000078112, 0.60186851, -0.035524309

ByteIndices

geometry
2
geometryfire
4
geometryview
3
Level of Detail 5
1.000 10,681 verts 11,354 faces 1 tex
Resolution
1
Vertices
10,681
Faces
11,354
Height
1.2045

Textures

  • dz\structures\industrial\smokestacks\data\smokestack_ventilation_co.paa

Materials

  • dz\structures\industrial\smokestacks\data\smokestack_ventilation.rvmat
  • dz\structures_takistan\industrial\oilrefinery\data\desert_smokestack_metal_multi.rvmat
2.000 4,502 verts 2,439 faces 1 tex
Resolution
2
Vertices
4,502
Faces
2,439
Height
1.2033

Textures

  • dz\structures\industrial\smokestacks\data\smokestack_ventilation_co.paa

Materials

  • dz\structures\industrial\smokestacks\data\smokestack_ventilation.rvmat
  • dz\structures_takistan\industrial\oilrefinery\data\desert_smokestack_metal_multi.rvmat
Geometry 308 verts 576 faces 0 tex 10 sel
Resolution
9999999827968
Vertices
308
Faces
576
Height
1.2038

Named selections (10)

  • component01 48 pts · 92 faces
  • component02 10 pts · 16 faces
  • component03 12 pts · 20 faces
  • component04 32 pts · 60 faces
  • component05 10 pts · 16 faces
  • component06 48 pts · 92 faces
  • component07 34 pts · 64 faces
  • component08 34 pts · 64 faces
  • component09 60 pts · 116 faces
  • component10 20 pts · 36 faces

Named properties (1)

Name Value
autocenter 0
View Geometry 223 verts 426 faces 0 tex 5 sel
Resolution
6.0000000561644E+15
Vertices
223
Faces
426
Height
1.2033

Named selections (5)

  • component01 48 pts · 92 faces
  • component02 60 pts · 116 faces
  • component03 32 pts · 60 faces
  • component04 63 pts · 122 faces
  • component05 20 pts · 36 faces
Fire Geometry 1,571 verts 2,782 faces 0 tex 90 sel
Resolution
6.9999999760466E+15
Vertices
1,571
Faces
2,782
Height
1.2033

Named selections (90)

  • component01 6 pts · 8 faces
  • component02 32 pts · 60 faces
  • component03 20 pts · 36 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 12 pts · 20 faces
  • component07 20 pts · 36 faces
  • component08 20 pts · 36 faces
  • component09 8 pts · 12 faces
  • component10 8 pts · 12 faces
  • component11 32 pts · 60 faces
  • component12 20 pts · 36 faces
  • component13 20 pts · 36 faces
  • component14 32 pts · 60 faces
  • component15 8 pts · 12 faces
  • component16 8 pts · 12 faces
  • component17 8 pts · 12 faces
  • component18 32 pts · 60 faces
  • component19 32 pts · 60 faces
  • component20 8 pts · 12 faces
  • component21 8 pts · 12 faces
  • component22 32 pts · 60 faces
  • component23 12 pts · 20 faces
  • component24 32 pts · 60 faces
  • component25 32 pts · 60 faces
  • component26 20 pts · 36 faces
  • component27 20 pts · 36 faces
  • component28 8 pts · 12 faces
  • component29 32 pts · 60 faces
  • component30 20 pts · 36 faces
  • component31 32 pts · 60 faces
  • component32 12 pts · 20 faces
  • component33 20 pts · 36 faces
  • component34 20 pts · 36 faces
  • component35 10 pts · 16 faces
  • component36 8 pts · 12 faces
  • component37 8 pts · 12 faces
  • component38 12 pts · 20 faces
  • component39 8 pts · 12 faces
  • component40 8 pts · 12 faces
  • component41 32 pts · 60 faces
  • component42 20 pts · 36 faces
  • component43 8 pts · 12 faces
  • component44 20 pts · 36 faces
  • component45 12 pts · 20 faces
  • component46 20 pts · 36 faces
  • component47 8 pts · 12 faces
  • component48 16 pts · 28 faces
  • component49 8 pts · 12 faces
  • component50 8 pts · 12 faces
  • component51 48 pts · 92 faces
  • component52 12 pts · 20 faces
  • component53 8 pts · 12 faces
  • component54 8 pts · 12 faces
  • component55 48 pts · 92 faces
  • component56 8 pts · 12 faces
  • component57 20 pts · 36 faces
  • component58 20 pts · 36 faces
  • component59 20 pts · 36 faces
  • component60 12 pts · 20 faces
  • component61 12 pts · 20 faces
  • component62 8 pts · 12 faces
  • component63 8 pts · 12 faces
  • component64 42 pts · 80 faces
  • component65 42 pts · 80 faces
  • component66 32 pts · 60 faces
  • component67 32 pts · 60 faces
  • component68 8 pts · 12 faces
  • component69 8 pts · 12 faces
  • component70 8 pts · 12 faces
  • component71 8 pts · 12 faces
  • component72 8 pts · 12 faces
  • component73 8 pts · 12 faces
  • component74 8 pts · 12 faces
  • component75 16 pts · 28 faces
  • component76 32 pts · 60 faces
  • component77 20 pts · 36 faces
  • component78 20 pts · 36 faces
  • component79 60 pts · 116 faces
  • component80 17 pts · 30 faces
  • component81 8 pts · 12 faces
  • component82 12 pts · 20 faces
  • component83 12 pts · 20 faces
  • component84 12 pts · 20 faces
  • component85 12 pts · 20 faces
  • component86 12 pts · 20 faces
  • component87 12 pts · 20 faces
  • component88 12 pts · 20 faces
  • component89 12 pts · 20 faces
  • component90 18 pts · 32 faces

Materials

  • dz\data\data\penetration\iron.rvmat
model.cfg
class CfgModels
{
	class Tunnel_Single_Bunker_Vent
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Tunnel_Single_Bunker_Vent 0

No Sections in model.cfg.

Textures 1
  • dz\structures\industrial\smokestacks\data\smokestack_ventilation_co.paa
Materials 3
  • dz\data\data\penetration\iron.rvmat
  • dz\structures\industrial\smokestacks\data\smokestack_ventilation.rvmat
  • dz\structures_takistan\industrial\oilrefinery\data\desert_smokestack_metal_multi.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_takistan\roads\tunnel\proxy\tunnel_single_bunker_vent.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_takistan\Roads\tunnel\Proxy\Tunnel_Single_Bunker_Vent.p3d — use the copy button in the page header to paste it elsewhere.