Overview
LODs
9
Vertices
2,873
Faces
5,252
Textures
1
Materials
3
Size (X × Y × Z)
4.098 × 0.629 × 2.897 m

ODOL v56 · 110,671 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 39

Size

size_x
4.098 m
size_y
0.629 m
size_z
2.897 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
2.367305279
geometrysphere
1.63929534
sbsource
Visual
shadowoffset
—
minshadow
1

Mass

mass
99999.8515625
massreciprocal
0.00001
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-2.048810005, -0.31453234, -1.448500037
bboxmaxposition
2.048810005, 0.31453234, 1.448500037
bboxminvisual
-2.048810005, -0.31453234, -1.448500037
bboxmaxvisual
2.048810005, 0.31453234, 1.448500037

Centers

boundingcenter
0.055079937, 0.229407847, 0.053410053
geometrycenter
0.063705027, -0.01362808, 0.109569997
centerofmass
0.095854208, -0.025543826, 0.013781121
aimingcenter
0.063705027, -0.01362808, 0.109569997

ByteIndices

geometry
4
geometryfire
8
geometryview
7
landcontact
5
roadway
6
Level of Detail 9
1.000 735 verts 1,389 faces 0 tex
Resolution
1
Vertices
735
Faces
1,389
Height
0.5633

Materials

  • dz\structures_takistan\ruins\data\dirt_pile_01.rvmat
2.000 375 verts 696 faces 0 tex
Resolution
2
Vertices
375
Faces
696
Height
0.5597

Materials

  • dz\structures_takistan\ruins\data\dirt_pile_01.rvmat
3.000 193 verts 344 faces 0 tex
Resolution
3
Vertices
193
Faces
344
Height
0.5576

Materials

  • dz\structures_takistan\ruins\data\dirt_pile_01.rvmat
4.000 48 verts 70 faces 0 tex
Resolution
4
Vertices
48
Faces
70
Height
0.5396

Materials

  • dz\structures_takistan\ruins\data\dirt_pile_01.rvmat
Geometry 228 verts 428 faces 0 tex 7 sel
Resolution
9999999827968
Vertices
228
Faces
428
Height
0.5627

Named selections (7)

  • component01 28 pts · 52 faces
  • component02 43 pts · 82 faces
  • component03 31 pts · 58 faces
  • component04 47 pts · 90 faces
  • component05 43 pts · 82 faces
  • component06 18 pts · 32 faces
  • component07 18 pts · 32 faces

Named properties (1)

Name Value
damage no
LandContact 228 verts 428 faces 0 tex 7 sel
Resolution
1.9999999739822E+15
Vertices
228
Faces
428
Height
0.5627

Named selections (7)

  • component01 28 pts · 52 faces
  • component02 43 pts · 82 faces
  • component03 31 pts · 58 faces
  • component04 47 pts · 90 faces
  • component05 43 pts · 82 faces
  • component06 18 pts · 32 faces
  • component07 18 pts · 32 faces

Named properties (1)

Name Value
damage no
Roadway 159 verts 271 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
159
Faces
271
Height
0.4923

Textures

  • dz\surfaces\data\roadway\gravel_small_ext.paa

Materials

  • dz\data\data\surfaces\clutter.rvmat
View Geometry 32 verts 60 faces 0 tex 1 sel
Resolution
6.0000000561644E+15
Vertices
32
Faces
60
Height
0.5413

Named selections (1)

  • component01 32 pts · 60 faces
Fire Geometry 875 verts 1,566 faces 0 tex 46 sel
Resolution
6.9999999760466E+15
Vertices
875
Faces
1,566
Height
0.5822

Named selections (46)

  • component01 15 pts · 26 faces
  • component02 10 pts · 16 faces
  • component03 15 pts · 26 faces
  • component04 25 pts · 46 faces
  • component05 9 pts · 14 faces
  • component06 13 pts · 22 faces
  • component07 26 pts · 48 faces
  • component08 52 pts · 100 faces
  • component09 15 pts · 26 faces
  • component10 18 pts · 32 faces
  • component11 11 pts · 18 faces
  • component12 19 pts · 34 faces
  • component13 21 pts · 38 faces
  • component14 12 pts · 20 faces
  • component15 14 pts · 24 faces
  • component16 25 pts · 46 faces
  • component17 10 pts · 16 faces
  • component18 14 pts · 24 faces
  • component19 6 pts · 8 faces
  • component20 24 pts · 44 faces
  • component21 30 pts · 56 faces
  • component22 15 pts · 26 faces
  • component23 37 pts · 70 faces
  • component24 19 pts · 34 faces
  • component25 15 pts · 26 faces
  • component26 13 pts · 22 faces
  • component27 25 pts · 46 faces
  • component28 9 pts · 14 faces
  • component29 22 pts · 40 faces
  • component30 12 pts · 20 faces
  • component31 22 pts · 40 faces
  • component32 16 pts · 28 faces
  • component33 24 pts · 44 faces
  • component34 10 pts · 16 faces
  • component35 8 pts · 12 faces
  • component36 14 pts · 24 faces
  • component37 27 pts · 50 faces
  • component38 23 pts · 42 faces
  • component39 24 pts · 44 faces
  • component40 9 pts · 14 faces
  • component41 23 pts · 42 faces
  • component42 26 pts · 48 faces
  • component43 27 pts · 50 faces
  • component44 22 pts · 40 faces
  • component45 15 pts · 26 faces
  • component46 34 pts · 64 faces

Materials

  • dz\data\data\penetration\dirt.rvmat
model.cfg
class CfgModels
{
	class Rubble_DirtPile_Desert_Medium1
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Rubble_DirtPile_Desert_Medium1 0

No Sections in model.cfg.

Textures 1
  • dz\surfaces\data\roadway\gravel_small_ext.paa
Materials 3
  • dz\data\data\penetration\dirt.rvmat
  • dz\data\data\surfaces\clutter.rvmat
  • dz\structures_takistan\ruins\data\dirt_pile_01.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_takistan\ruins\rubble_dirtpile_desert_medium1.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_takistan\Ruins\Rubble_DirtPile_Desert_Medium1.p3d — use the copy button in the page header to paste it elsewhere.