Overview
Turntable preview of Refugee_ContainerHabitat_Closed.p3d
Experimental preview — Resolution1.000 · 10,195 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
10
Vertices
24,755
Faces
16,722
Textures
5
Materials
7
Size (X × Y × Z)
3.775 × 3.046 × 7.285 m

ODOL v56 · 593,335 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 39

Size

size_x
3.775 m
size_y
3.046 m
size_z
7.285 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
4.350081444
geometrysphere
4.346065521
sbsource
Visual
shadowoffset
—
minshadow
3

Mass

mass
55000.05078125
massreciprocal
0.000018182
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

class
house

Bounds

bboxminposition
-1.887743711, -1.523090839, -3.642575264
bboxmaxposition
1.887743711, 1.523090839, 3.642575264
bboxminvisual
-1.887743711, -1.523090839, -3.642575264
bboxmaxvisual
1.887743711, 1.523090839, 3.642575264

Centers

boundingcenter
-0.041162014, 1.228430986, -0.000000119
geometrycenter
0.004664719, -0.005907178, 0
centerofmass
0.173695967, 0.046389893, 0.252652913
aimingcenter
0.004664719, -0.005907178, 0

ByteIndices

memory
6
geometry
5
geometryfire
9
geometryview
8
roadway
7
Level of Detail 10
1.000 10,195 verts 6,879 faces 2 tex
Resolution
1
Vertices
10,195
Faces
6,879
Height
3.0337

Textures

  • #(argb,8,8,3)color(1.000,1.000,1.000,1.000,co)
  • dz\structures\data\alpha\glass_int_new_dam_ca.paa

Materials

  • dz\structures_bliss\military\houses\data\controltower_01_multi_02.rvmat
  • dz\structures_takistan\specific\refugeecamp\data\refugee_containerhabitat_1.rvmat
  • dz\structures_takistan\specific\refugeecamp\data\refugee_containerhabitat_2.rvmat
2.000 7,051 verts 5,040 faces 1 tex
Resolution
2
Vertices
7,051
Faces
5,040
Height
3.0337

Textures

  • #(argb,8,8,3)color(1.000,1.000,1.000,1.000,co)

Materials

  • dz\structures_bliss\military\houses\data\controltower_01_multi_02.rvmat
  • dz\structures_takistan\specific\refugeecamp\data\refugee_containerhabitat_1.rvmat
  • dz\structures_takistan\specific\refugeecamp\data\refugee_containerhabitat_2.rvmat
3.000 3,932 verts 1,809 faces 0 tex
Resolution
3
Vertices
3,932
Faces
1,809
Height
3.0230

Materials

  • dz\structures_bliss\military\houses\data\controltower_01_multi_02.rvmat
  • dz\structures_takistan\specific\refugeecamp\data\refugee_containerhabitat_1.rvmat
  • dz\structures_takistan\specific\refugeecamp\data\refugee_containerhabitat_2.rvmat
4.000 1,955 verts 940 faces 0 tex
Resolution
4
Vertices
1,955
Faces
940
Height
3.0230

Materials

  • dz\structures_bliss\military\houses\data\controltower_01_multi_02.rvmat
  • dz\structures_takistan\specific\refugeecamp\data\refugee_containerhabitat_1.rvmat
  • dz\structures_takistan\specific\refugeecamp\data\refugee_containerhabitat_2.rvmat
5.000 170 verts 51 faces 1 tex
Resolution
5
Vertices
170
Faces
51
Height
3.0094

Textures

  • dz\structures_takistan\specific\refugeecamp\data\refugee_containerhabitat_closed_mlod_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 152 verts 216 faces 0 tex 19 sel
Resolution
9999999827968
Vertices
152
Faces
216
Height
3.0094

Named selections (19)

  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 8 pts · 12 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces
  • component09 8 pts · 12 faces
  • component10 8 pts · 12 faces
  • component11 8 pts · 12 faces
  • component12 8 pts · 12 faces
  • component13 8 pts · 12 faces
  • component14 8 pts · 12 faces
  • component15 8 pts · 12 faces
  • component16 8 pts · 12 faces
  • component17 8 pts · 6 faces
  • component18 8 pts · 12 faces
  • component19 8 pts · 6 faces

Named properties (2)

Name Value
class house
autocenter 0
Memory 152 verts 216 faces 0 tex 19 sel
Resolution
9.999999869911E+14
Vertices
152
Faces
216
Height
3.0094

Named selections (19)

Named properties (2)

Name Value
class house
autocenter 0
Roadway 8 verts 4 faces 2 tex 2 sel
Resolution
3.0000000280822E+15
Vertices
8
Faces
4
Height
2.3732

Named selections (2)

  • component01 4 pts · 2 faces
  • component02 4 pts · 2 faces

Textures

  • dz\surfaces\data\roadway\metal_thin_ext.paa
  • dz\surfaces\data\roadway\wood_planks_int.paa
View Geometry 200 verts 294 faces 0 tex 25 sel
Resolution
6.0000000561644E+15
Vertices
200
Faces
294
Height
3.0329

Named selections (25)

  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 8 pts · 12 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces
  • component09 8 pts · 12 faces
  • component10 8 pts · 12 faces
  • component11 8 pts · 12 faces
  • component12 8 pts · 12 faces
  • component13 8 pts · 12 faces
  • component14 8 pts · 12 faces
  • component15 8 pts · 12 faces
  • component16 8 pts · 12 faces
  • component17 8 pts · 12 faces
  • component18 8 pts · 12 faces
  • component19 8 pts · 12 faces
  • component20 8 pts · 12 faces
  • component21 8 pts · 12 faces
  • component22 8 pts · 12 faces
  • component23 8 pts · 12 faces
  • component24 8 pts · 12 faces
  • occluder_01 8 pts · 6 faces
Fire Geometry 940 verts 1,273 faces 0 tex 109 sel
Resolution
6.9999999760466E+15
Vertices
940
Faces
1,273
Height
3.0094

Named selections (109)

  • component01 8 pts · 12 faces
  • component02 8 pts · 12 faces
  • component03 8 pts · 12 faces
  • component04 8 pts · 12 faces
  • component05 8 pts · 12 faces
  • component06 8 pts · 12 faces
  • component07 8 pts · 12 faces
  • component08 8 pts · 12 faces
  • component09 8 pts · 12 faces
  • component10 8 pts · 12 faces
  • component100 8 pts · 6 faces
  • component101 8 pts · 6 faces
  • component102 8 pts · 6 faces
  • component103 14 pts · 19 faces
  • component104 14 pts · 19 faces
  • component105 14 pts · 19 faces
  • component106 14 pts · 19 faces
  • component107 14 pts · 19 faces
  • component108 8 pts · 6 faces
  • component109 8 pts · 6 faces
  • component11 8 pts · 12 faces
  • component12 8 pts · 12 faces
  • component13 8 pts · 12 faces
  • component14 8 pts · 12 faces
  • component15 8 pts · 12 faces
  • component16 8 pts · 12 faces
  • component17 8 pts · 12 faces
  • component18 8 pts · 12 faces
  • component19 8 pts · 12 faces
  • component20 8 pts · 12 faces
  • component21 8 pts · 12 faces
  • component22 8 pts · 12 faces
  • component23 8 pts · 12 faces
  • component24 8 pts · 12 faces
  • component25 8 pts · 12 faces
  • component26 8 pts · 12 faces
  • component27 8 pts · 12 faces
  • component28 8 pts · 12 faces
  • component29 8 pts · 12 faces
  • component30 8 pts · 12 faces
  • component31 8 pts · 12 faces
  • component32 8 pts · 12 faces
  • component33 8 pts · 12 faces
  • component34 8 pts · 12 faces
  • component35 8 pts · 12 faces
  • component36 8 pts · 12 faces
  • component37 8 pts · 12 faces
  • component38 8 pts · 12 faces
  • component39 8 pts · 12 faces
  • component40 8 pts · 12 faces
  • component41 8 pts · 12 faces
  • component42 8 pts · 12 faces
  • component43 8 pts · 12 faces
  • component44 8 pts · 12 faces
  • component45 8 pts · 12 faces
  • component46 8 pts · 12 faces
  • component47 8 pts · 12 faces
  • component48 8 pts · 12 faces
  • component49 8 pts · 6 faces
  • component50 8 pts · 6 faces
  • component51 8 pts · 6 faces
  • component52 8 pts · 6 faces
  • component53 8 pts · 12 faces
  • component54 8 pts · 12 faces
  • component55 8 pts · 12 faces
  • component56 8 pts · 12 faces
  • component57 8 pts · 12 faces
  • component58 8 pts · 12 faces
  • component59 8 pts · 12 faces
  • component60 8 pts · 12 faces
  • component61 8 pts · 12 faces
  • component62 8 pts · 12 faces
  • component63 8 pts · 12 faces
  • component64 8 pts · 12 faces
  • component65 8 pts · 12 faces
  • component66 8 pts · 12 faces
  • component67 8 pts · 12 faces
  • component68 8 pts · 12 faces
  • component69 8 pts · 12 faces
  • component70 8 pts · 12 faces
  • component71 8 pts · 12 faces
  • component72 8 pts · 12 faces
  • component73 8 pts · 12 faces
  • component74 8 pts · 12 faces
  • component75 8 pts · 12 faces
  • component76 8 pts · 12 faces
  • component77 8 pts · 12 faces
  • component78 8 pts · 12 faces
  • component79 8 pts · 12 faces
  • component80 8 pts · 12 faces
  • component81 8 pts · 12 faces
  • component82 8 pts · 12 faces
  • component83 8 pts · 12 faces
  • component84 8 pts · 12 faces
  • component85 8 pts · 12 faces
  • component86 8 pts · 12 faces
  • component87 8 pts · 12 faces
  • component88 8 pts · 12 faces
  • component89 46 pts · 50 faces
  • component90 8 pts · 12 faces
  • component91 8 pts · 6 faces
  • component92 8 pts · 6 faces
  • component93 8 pts · 6 faces
  • component94 8 pts · 6 faces
  • component95 8 pts · 6 faces
  • component96 8 pts · 6 faces
  • component97 8 pts · 6 faces
  • component98 8 pts · 6 faces
  • component99 8 pts · 6 faces

Materials

  • dz\data\data\penetration\glass.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class Refugee_ContainerHabitat_Closed
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Refugee_ContainerHabitat_Closed 0

No Sections in model.cfg.

Textures 5
  • #(argb,8,8,3)color(1.000,1.000,1.000,1.000,co)
  • dz\structures\data\alpha\glass_int_new_dam_ca.paa
  • dz\structures_takistan\specific\refugeecamp\data\refugee_containerhabitat_closed_mlod_co.paa
  • dz\surfaces\data\roadway\metal_thin_ext.paa
  • dz\surfaces\data\roadway\wood_planks_int.paa
Materials 7
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\glass.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\structures_bliss\military\houses\data\controltower_01_multi_02.rvmat
  • dz\structures_takistan\specific\refugeecamp\data\refugee_containerhabitat_1.rvmat
  • dz\structures_takistan\specific\refugeecamp\data\refugee_containerhabitat_2.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_takistan\specific\refugeecamp\refugee_containerhabitat_closed.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_takistan\Specific\RefugeeCamp\Refugee_ContainerHabitat_Closed.p3d — use the copy button in the page header to paste it elsewhere.