Overview
LODs
8
Vertices
1,657
Faces
1,669
Textures
0
Materials
2
Size (X × Y × Z)
3.891 × 4.770 × 0.498 m

ODOL v56 · 58,522 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
3.891 m
size_y
4.770 m
size_z
0.498 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
2.929326057
geometrysphere
2.951392651
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
9999.98828125
massreciprocal
0.0001
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-1.945554018, -2.38480854, -0.248959243
bboxmaxposition
1.945554018, 2.38480854, 0.248959258
bboxminvisual
-1.945554018, -2.38480854, -0.248959243
bboxmaxvisual
1.945554018, 2.38480854, 0.248959258

Centers

boundingcenter
-1.265553951, 0.13480854, 0.206033483
geometrycenter
0.017012596, 0.103191495, 0.00396651
centerofmass
-0.005924133, 1.292140007, -0.003079467
aimingcenter
0.017012596, 0.103191495, 0.00396651

ByteIndices

memory
4
geometry
3
geometryfire
7
geometryview
6
landcontact
5
Level of Detail 8
1.000 448 verts 405 faces 0 tex 2 sel
Resolution
1
Vertices
448
Faces
405
Height
4.7696

Named selections (2)

  • wall1 61 pts · 27 faces
  • wall2 64 pts · 28 faces

Materials

  • dz\structures_takistan\walls\data\walls_l.rvmat
2.000 208 verts 162 faces 0 tex 2 sel
Resolution
2
Vertices
208
Faces
162
Height
4.7624

Named selections (2)

  • wall1 52 pts · 22 faces
  • wall2 52 pts · 23 faces

Materials

  • dz\structures_takistan\walls\data\walls_l.rvmat
3.000 122 verts 62 faces 0 tex 2 sel
Resolution
3
Vertices
122
Faces
62
Height
4.5124

Named selections (2)

  • wall1 48 pts · 13 faces
  • wall2 48 pts · 12 faces

Materials

  • dz\structures_takistan\walls\data\walls_l.rvmat
Geometry 144 verts 145 faces 0 tex 16 sel
Resolution
9999999827968
Vertices
144
Faces
145
Height
4.4760

Named selections (16)

  • component01 12 pts · 11 faces
  • component02 12 pts · 11 faces
  • component03 12 pts · 12 faces
  • component04 12 pts · 15 faces
  • component05 8 pts · 8 faces
  • component06 10 pts · 11 faces
  • component07 12 pts · 18 faces
  • component08 8 pts · 9 faces
  • component09 12 pts · 10 faces
  • component10 6 pts · 5 faces
  • component11 6 pts · 5 faces
  • component12 6 pts · 5 faces
  • component13 6 pts · 5 faces
  • component14 6 pts · 5 faces
  • component15 6 pts · 5 faces
  • component16 10 pts · 10 faces

Named properties (3)

Name Value
autocenter 0
physlayer fence
placement slopelandcontact
Memory 4 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
4
Faces
0
Height
0.0000
LandContact 2 verts 0 faces 0 tex
Resolution
1.9999999739822E+15
Vertices
2
Faces
0
View Geometry 100 verts 106 faces 0 tex 7 sel
Resolution
6.0000000561644E+15
Vertices
100
Faces
106
Height
4.6909

Named selections (7)

  • component01 20 pts · 25 faces
  • component02 18 pts · 22 faces
  • component03 18 pts · 18 faces
  • component04 8 pts · 6 faces
  • component05 8 pts · 6 faces
  • component06 14 pts · 16 faces
  • component07 14 pts · 13 faces
Fire Geometry 629 verts 789 faces 0 tex 55 sel
Resolution
6.9999999760466E+15
Vertices
629
Faces
789
Height
4.7607

Named selections (55)

  • component01 16 pts · 16 faces
  • component02 12 pts · 11 faces
  • component03 6 pts · 7 faces
  • component04 14 pts · 21 faces
  • component05 6 pts · 7 faces
  • component06 5 pts · 5 faces
  • component07 18 pts · 22 faces
  • component08 8 pts · 9 faces
  • component09 12 pts · 17 faces
  • component10 18 pts · 27 faces
  • component11 15 pts · 23 faces
  • component12 17 pts · 21 faces
  • component13 15 pts · 20 faces
  • component14 12 pts · 15 faces
  • component15 12 pts · 14 faces
  • component16 16 pts · 20 faces
  • component17 14 pts · 18 faces
  • component18 12 pts · 14 faces
  • component19 5 pts · 5 faces
  • component20 5 pts · 5 faces
  • component21 5 pts · 5 faces
  • component22 6 pts · 5 faces
  • component23 7 pts · 6 faces
  • component24 11 pts · 12 faces
  • component25 15 pts · 20 faces
  • component26 13 pts · 18 faces
  • component27 14 pts · 22 faces
  • component28 16 pts · 16 faces
  • component29 12 pts · 11 faces
  • component30 6 pts · 7 faces
  • component31 14 pts · 21 faces
  • component32 6 pts · 7 faces
  • component33 5 pts · 5 faces
  • component34 18 pts · 22 faces
  • component35 8 pts · 8 faces
  • component36 12 pts · 17 faces
  • component37 18 pts · 29 faces
  • component38 15 pts · 23 faces
  • component39 17 pts · 21 faces
  • component40 15 pts · 20 faces
  • component41 12 pts · 15 faces
  • component42 12 pts · 14 faces
  • component43 16 pts · 20 faces
  • component44 14 pts · 18 faces
  • component45 12 pts · 14 faces
  • component46 5 pts · 5 faces
  • component47 5 pts · 5 faces
  • component48 5 pts · 5 faces
  • component49 6 pts · 5 faces
  • component50 7 pts · 8 faces
  • component51 11 pts · 12 faces
  • component52 15 pts · 20 faces
  • component53 13 pts · 18 faces
  • component54 14 pts · 22 faces
  • component55 11 pts · 16 faces

Materials

  • dz\data\data\penetration\dirt.rvmat
model.cfg
class CfgModels
{
	class Gate_M5
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Gate_M5 0

No Sections in model.cfg.

Materials 2
  • dz\data\data\penetration\dirt.rvmat
  • dz\structures_takistan\walls\data\walls_l.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_takistan\walls\gate_m5.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_takistan\Walls\Gate_M5.p3d — use the copy button in the page header to paste it elsewhere.