Overview
LODs
7
Vertices
1,397
Faces
1,298
Textures
0
Materials
2
Size (X × Y × Z)
6.383 × 4.770 × 0.545 m

ODOL v56 · 51,630 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
6.383 m
size_y
4.770 m
size_z
0.545 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
3.840280533
geometrysphere
3.870684147
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
10000
massreciprocal
0.0001
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-3.191743374, -2.38480854, -0.272447109
bboxmaxposition
3.191743374, 2.38480854, 0.272447139
bboxminvisual
-3.191743374, -2.38480854, -0.272447109
bboxmaxvisual
3.191743374, 2.38480854, 0.272447139

Centers

boundingcenter
0.011743426, 0.13480854, 0.217242658
geometrycenter
-0.017776728, 0.10819149, -0.007242665
centerofmass
-0.085342713, 0.801807284, -0.012216539
aimingcenter
-0.017776728, 0.10819149, -0.007242665

ByteIndices

memory
4
geometry
3
geometryfire
6
geometryview
5
Level of Detail 7
1.000 411 verts 346 faces 0 tex 2 sel
Resolution
1
Vertices
411
Faces
346
Height
4.7696

Named selections (2)

  • wall1 98 pts · 47 faces
  • wall2 100 pts · 48 faces

Materials

  • dz\structures_takistan\walls\data\walls_l.rvmat
2.000 214 verts 160 faces 0 tex 2 sel
Resolution
2
Vertices
214
Faces
160
Height
4.6824

Named selections (2)

  • wall1 68 pts · 30 faces
  • wall2 68 pts · 30 faces

Materials

  • dz\structures_takistan\walls\data\walls_l.rvmat
3.000 142 verts 78 faces 0 tex 2 sel
Resolution
3
Vertices
142
Faces
78
Height
4.5124

Named selections (2)

  • wall1 52 pts · 15 faces
  • wall2 52 pts · 15 faces

Materials

  • dz\structures_takistan\walls\data\walls_l.rvmat
Geometry 74 verts 83 faces 0 tex 7 sel
Resolution
9999999827968
Vertices
74
Faces
83
Height
4.4660

Named selections (7)

  • component01 12 pts · 10 faces
  • component02 12 pts · 12 faces
  • component03 12 pts · 15 faces
  • component04 8 pts · 8 faces
  • component05 10 pts · 11 faces
  • component06 12 pts · 18 faces
  • component07 8 pts · 9 faces

Named properties (2)

Name Value
autocenter 0
physlayer fence
Memory 4 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
4
Faces
0
Height
0.0000
View Geometry 448 verts 514 faces 0 tex 49 sel
Resolution
6.0000000561644E+15
Vertices
448
Faces
514
Height
4.7624

Named selections (49)

  • component01 8 pts · 6 faces
  • component02 8 pts · 7 faces
  • component03 8 pts · 7 faces
  • component04 8 pts · 6 faces
  • component05 6 pts · 7 faces
  • component06 10 pts · 10 faces
  • component07 12 pts · 15 faces
  • component08 8 pts · 8 faces
  • component09 10 pts · 12 faces
  • component10 8 pts · 9 faces
  • component11 10 pts · 12 faces
  • component12 8 pts · 6 faces
  • component13 8 pts · 9 faces
  • component14 8 pts · 7 faces
  • component15 10 pts · 11 faces
  • component16 8 pts · 7 faces
  • component17 10 pts · 11 faces
  • component18 15 pts · 20 faces
  • component19 10 pts · 13 faces
  • component20 7 pts · 10 faces
  • component21 7 pts · 7 faces
  • component22 8 pts · 12 faces
  • component23 11 pts · 16 faces
  • component24 8 pts · 11 faces
  • component25 13 pts · 17 faces
  • component26 15 pts · 19 faces
  • component27 8 pts · 10 faces
  • component28 7 pts · 10 faces
  • component29 9 pts · 10 faces
  • component30 7 pts · 9 faces
  • component31 12 pts · 15 faces
  • component32 24 pts · 35 faces
  • component33 10 pts · 13 faces
  • component34 8 pts · 8 faces
  • component35 10 pts · 12 faces
  • component36 6 pts · 7 faces
  • component37 10 pts · 13 faces
  • component38 11 pts · 15 faces
  • component39 8 pts · 8 faces
  • component40 8 pts · 8 faces
  • component41 8 pts · 8 faces
  • component42 10 pts · 14 faces
  • component43 6 pts · 7 faces
  • component44 8 pts · 7 faces
  • component45 8 pts · 8 faces
  • component46 8 pts · 7 faces
  • component47 8 pts · 7 faces
  • component48 8 pts · 7 faces
  • occluder_01 4 pts · 1 faces

Materials

  • dz\data_takistan\data\penetration\mud_brick.rvmat
Fire Geometry 104 verts 117 faces 0 tex 11 sel
Resolution
6.9999999760466E+15
Vertices
104
Faces
117
Height
4.4660

Named selections (11)

  • component01 12 pts · 10 faces
  • component02 12 pts · 12 faces
  • component03 12 pts · 13 faces
  • component04 8 pts · 8 faces
  • component05 8 pts · 7 faces
  • component06 12 pts · 18 faces
  • component07 8 pts · 9 faces
  • component08 8 pts · 9 faces
  • component09 8 pts · 9 faces
  • component10 6 pts · 6 faces
  • component11 10 pts · 16 faces

Materials

  • dz\data_takistan\data\penetration\mud_brick.rvmat
model.cfg
class CfgModels
{
	class Wall_M5_10_nolc
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Wall_M5_10_nolc 0

No Sections in model.cfg.

Materials 2
  • dz\data_takistan\data\penetration\mud_brick.rvmat
  • dz\structures_takistan\walls\data\walls_l.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_takistan\walls\wall_m5_10_nolc.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_takistan\Walls\Wall_M5_10_nolc.p3d — use the copy button in the page header to paste it elsewhere.