Overview
LODs
6
Vertices
95,242
Faces
52,622
Textures
0
Materials
2
Size (X × Y × Z)
4.913 × 1.394 × 7.902 m

ODOL v56 · 2,547,751 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 34

Size

size_x
4.913 m
size_y
1.394 m
size_z
7.902 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
4.641833305
geometrysphere
4.641833305
sbsource
Visual
shadowoffset
—
minshadow
4

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-2.456469774, -0.69712466, -3.951146126
bboxmaxposition
2.456469774, 0.69712466, 3.951146126
bboxminvisual
-2.456469774, -0.69712466, -3.951146126
bboxmaxvisual
2.456469774, 0.69712466, 3.951146126

Centers

boundingcenter
0.00018549, 0.693905175, 0.294502258
geometrycenter
0, 0, 0
centerofmass
0, 0, 0
aimingcenter
0, 0, 0

ByteIndices

geometryfire
5
Level of Detail 6
0.000 50,195 verts 28,050 faces 0 tex
Resolution
0
Vertices
50,195
Faces
28,050
Height
1.3942

Materials

  • dz\structures_takistan\wrecks\tracked\data\wreck_crawlercrane_track.rvmat
1.000 21,088 verts 11,416 faces 0 tex
Resolution
1
Vertices
21,088
Faces
11,416
Height
1.3936

Materials

  • dz\structures_takistan\wrecks\tracked\data\wreck_crawlercrane_track.rvmat
2.000 14,230 verts 6,270 faces 0 tex
Resolution
2
Vertices
14,230
Faces
6,270
Height
1.3935

Materials

  • dz\structures_takistan\wrecks\tracked\data\wreck_crawlercrane_track.rvmat
3.000 6,284 verts 3,202 faces 0 tex
Resolution
3
Vertices
6,284
Faces
3,202
Height
1.3904

Materials

  • dz\structures_takistan\wrecks\tracked\data\wreck_crawlercrane_track.rvmat
4.000 1,918 verts 1,010 faces 0 tex
Resolution
4
Vertices
1,918
Faces
1,010
Height
1.3904

Materials

  • dz\structures_takistan\wrecks\tracked\data\wreck_crawlercrane_track.rvmat
Fire Geometry 1,527 verts 2,674 faces 0 tex 95 sel
Resolution
6.9999999760466E+15
Vertices
1,527
Faces
2,674
Height
1.3935

Named selections (95)

  • component04 18 pts · 32 faces
  • component05 18 pts · 32 faces
  • component06 16 pts · 28 faces
  • component07 18 pts · 32 faces
  • component08 18 pts · 32 faces
  • component09 16 pts · 28 faces
  • component10 16 pts · 28 faces
  • component11 16 pts · 28 faces
  • component12 16 pts · 28 faces
  • component13 16 pts · 28 faces
  • component14 16 pts · 28 faces
  • component15 16 pts · 28 faces
  • component16 16 pts · 28 faces
  • component17 16 pts · 28 faces
  • component18 16 pts · 28 faces
  • component19 16 pts · 28 faces
  • component20 16 pts · 28 faces
  • component21 16 pts · 28 faces
  • component22 16 pts · 28 faces
  • component23 16 pts · 28 faces
  • component24 16 pts · 28 faces
  • component25 16 pts · 28 faces
  • component26 16 pts · 28 faces
  • component27 16 pts · 28 faces
  • component28 16 pts · 28 faces
  • component29 16 pts · 28 faces
  • component30 16 pts · 28 faces
  • component31 16 pts · 28 faces
  • component32 16 pts · 28 faces
  • component33 16 pts · 28 faces
  • component34 16 pts · 28 faces
  • component35 16 pts · 28 faces
  • component36 16 pts · 28 faces
  • component37 16 pts · 28 faces
  • component38 16 pts · 28 faces
  • component39 16 pts · 28 faces
  • component40 16 pts · 28 faces
  • component41 16 pts · 28 faces
  • component42 16 pts · 28 faces
  • component43 16 pts · 28 faces
  • component44 16 pts · 28 faces
  • component45 16 pts · 28 faces
  • component46 16 pts · 28 faces
  • component47 16 pts · 28 faces
  • component48 16 pts · 28 faces
  • component49 16 pts · 28 faces
  • component50 16 pts · 28 faces
  • component51 16 pts · 28 faces
  • component52 16 pts · 28 faces
  • component53 16 pts · 28 faces
  • component54 16 pts · 28 faces
  • component55 14 pts · 24 faces
  • component56 16 pts · 28 faces
  • component57 18 pts · 32 faces
  • component58 16 pts · 28 faces
  • component59 16 pts · 28 faces
  • component60 16 pts · 28 faces
  • component61 16 pts · 28 faces
  • component62 16 pts · 28 faces
  • component63 16 pts · 28 faces
  • component64 16 pts · 28 faces
  • component65 16 pts · 28 faces
  • component66 16 pts · 28 faces
  • component67 16 pts · 28 faces
  • component68 16 pts · 28 faces
  • component69 16 pts · 28 faces
  • component70 16 pts · 28 faces
  • component71 16 pts · 28 faces
  • component72 16 pts · 28 faces
  • component73 16 pts · 28 faces
  • component74 16 pts · 28 faces
  • component75 16 pts · 28 faces
  • component76 17 pts · 30 faces
  • component77 14 pts · 24 faces
  • component78 16 pts · 28 faces
  • component79 16 pts · 28 faces
  • component80 16 pts · 28 faces
  • component81 16 pts · 28 faces
  • component82 16 pts · 28 faces
  • component83 16 pts · 28 faces
  • component84 16 pts · 28 faces
  • component85 16 pts · 28 faces
  • component86 16 pts · 28 faces
  • component87 16 pts · 28 faces
  • component88 16 pts · 28 faces
  • component89 16 pts · 28 faces
  • component90 16 pts · 28 faces
  • component91 16 pts · 28 faces
  • component92 16 pts · 28 faces
  • component93 16 pts · 28 faces
  • component94 16 pts · 28 faces
  • component95 16 pts · 28 faces
  • component96 16 pts · 28 faces
  • component97 16 pts · 28 faces
  • component98 16 pts · 28 faces

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class Wreck_CrawlerCrane_proxy_01
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Wreck_CrawlerCrane_proxy_01 0

No Sections in model.cfg.

Materials 2
  • dz\data\data\penetration\metalplate.rvmat
  • dz\structures_takistan\wrecks\tracked\data\wreck_crawlercrane_track.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_takistan\wrecks\tracked\proxy\wreck_crawlercrane_proxy_01.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_takistan\Wrecks\Tracked\proxy\Wreck_CrawlerCrane_proxy_01.p3d — use the copy button in the page header to paste it elsewhere.