Overview
LODs
5
Vertices
54,742
Faces
42,950
Textures
2
Materials
2
Size (X × Y × Z)
3.097 × 1.103 × 6.017 m

ODOL v56 · 1,459,094 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 33

Size

size_x
3.097 m
size_y
1.103 m
size_z
6.017 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
3.321129799
geometrysphere
3.321129799
sbsource
Visual
shadowoffset
—
minshadow
3

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-1.548276901, -0.551515341, -3.008700609
bboxmaxposition
1.548276901, 0.5515154, 3.008700609
bboxminvisual
-1.548276901, -0.551515341, -3.008700609
bboxmaxvisual
1.548276901, 0.5515154, 3.008700609

Centers

boundingcenter
0.148703754, 0.532952964, -0.68878293
geometrycenter
0, 0, 0
centerofmass
0, 0, 0
aimingcenter
0, 0, 0
Level of Detail 5
1.000 28,937 verts 24,038 faces 2 tex
Resolution
1
Vertices
28,937
Faces
24,038
Height
1.1030

Textures

  • dz\structures_takistan\wrecks\wheeled\data\wreck_btr70_tk_co.paa
  • dz\structures_takistan\wrecks\wheeled\data\wreck_btr70_tk_wheel_co.paa

Materials

  • dz\structures_takistan\wrecks\wheeled\data\wreck_btr70_tk.rvmat
  • dz\structures_takistan\wrecks\wheeled\data\wreck_btr70_tk_wheel.rvmat
2.000 15,938 verts 11,979 faces 2 tex 3 sel
Resolution
2
Vertices
15,938
Faces
11,979
Height
1.0948

Named selections (3)

  • 2 514 pts · 474 faces
  • 3
  • 4

Textures

  • dz\structures_takistan\wrecks\wheeled\data\wreck_btr70_tk_co.paa
  • dz\structures_takistan\wrecks\wheeled\data\wreck_btr70_tk_wheel_co.paa

Materials

  • dz\structures_takistan\wrecks\wheeled\data\wreck_btr70_tk.rvmat
  • dz\structures_takistan\wrecks\wheeled\data\wreck_btr70_tk_wheel.rvmat
3.000 8,334 verts 5,859 faces 2 tex 3 sel
Resolution
3
Vertices
8,334
Faces
5,859
Height
1.0948

Named selections (3)

  • 2
  • 3 340 pts · 310 faces
  • 4

Textures

  • dz\structures_takistan\wrecks\wheeled\data\wreck_btr70_tk_co.paa
  • dz\structures_takistan\wrecks\wheeled\data\wreck_btr70_tk_wheel_co.paa

Materials

  • dz\structures_takistan\wrecks\wheeled\data\wreck_btr70_tk.rvmat
  • dz\structures_takistan\wrecks\wheeled\data\wreck_btr70_tk_wheel.rvmat
4.000 880 verts 620 faces 2 tex
Resolution
4
Vertices
880
Faces
620
Height
1.0945

Textures

  • dz\structures_takistan\wrecks\wheeled\data\wreck_btr70_tk_co.paa
  • dz\structures_takistan\wrecks\wheeled\data\wreck_btr70_tk_wheel_co.paa

Materials

  • dz\structures_takistan\wrecks\wheeled\data\wreck_btr70_tk.rvmat
  • dz\structures_takistan\wrecks\wheeled\data\wreck_btr70_tk_wheel.rvmat
5.000 653 verts 454 faces 2 tex
Resolution
5
Vertices
653
Faces
454
Height
1.0945

Textures

  • dz\structures_takistan\wrecks\wheeled\data\wreck_btr70_tk_co.paa
  • dz\structures_takistan\wrecks\wheeled\data\wreck_btr70_tk_wheel_co.paa

Materials

  • dz\structures_takistan\wrecks\wheeled\data\wreck_btr70_tk.rvmat
  • dz\structures_takistan\wrecks\wheeled\data\wreck_btr70_tk_wheel.rvmat
model.cfg
class CfgModels
{
	class Wreck_BTR70_TK_Wheel_proxy
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Wreck_BTR70_TK_Wheel_proxy 0

No Sections in model.cfg.

Textures 2
  • dz\structures_takistan\wrecks\wheeled\data\wreck_btr70_tk_co.paa
  • dz\structures_takistan\wrecks\wheeled\data\wreck_btr70_tk_wheel_co.paa
Materials 2
  • dz\structures_takistan\wrecks\wheeled\data\wreck_btr70_tk.rvmat
  • dz\structures_takistan\wrecks\wheeled\data\wreck_btr70_tk_wheel.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_takistan\wrecks\wheeled\proxy\wreck_btr70_tk_wheel_proxy.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_takistan\Wrecks\wheeled\proxy\Wreck_BTR70_TK_Wheel_proxy.p3d — use the copy button in the page header to paste it elsewhere.