Overview
LODs
7
Vertices
42,899
Faces
49,980
Textures
1
Materials
2
Size (X × Y × Z)
2.667 × 0.612 × 3.374 m

ODOL v56 · 1,360,912 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 34

Size

size_x
2.667 m
size_y
0.612 m
size_z
3.374 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
2.114168882
geometrysphere
2.114168882
sbsource
Visual
shadowoffset
—
minshadow
5

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-1.333734274, -0.305817962, -1.687233925
bboxmaxposition
1.333734274, 0.305817962, 1.687233925
bboxminvisual
-1.333734274, -0.305817962, -1.687233925
bboxmaxvisual
1.333734274, 0.305817962, 1.687233925

Centers

boundingcenter
0.015729725, 0.519155562, 7.289989471
geometrycenter
0, 0, 0
centerofmass
0, 0, 0
aimingcenter
0, 0, 0

ByteIndices

geometryfire
6
Level of Detail 7
0.000 20,144 verts 25,072 faces 1 tex
Resolution
0
Vertices
20,144
Faces
25,072
Height
0.6091

Textures

  • dz\structures_takistan\wrecks\wheeled\data\wreck_trailer_base_01_co.paa

Materials

  • dz\structures_takistan\wrecks\wheeled\data\wreck_trailer_base_01.rvmat
1.000 10,686 verts 12,484 faces 1 tex
Resolution
1
Vertices
10,686
Faces
12,484
Height
0.6079

Textures

  • dz\structures_takistan\wrecks\wheeled\data\wreck_trailer_base_01_co.paa

Materials

  • dz\structures_takistan\wrecks\wheeled\data\wreck_trailer_base_01.rvmat
2.000 5,655 verts 6,238 faces 1 tex
Resolution
2
Vertices
5,655
Faces
6,238
Height
0.6079

Textures

  • dz\structures_takistan\wrecks\wheeled\data\wreck_trailer_base_01_co.paa

Materials

  • dz\structures_takistan\wrecks\wheeled\data\wreck_trailer_base_01.rvmat
3.000 2,991 verts 2,868 faces 1 tex
Resolution
3
Vertices
2,991
Faces
2,868
Height
0.6079

Textures

  • dz\structures_takistan\wrecks\wheeled\data\wreck_trailer_base_01_co.paa

Materials

  • dz\structures_takistan\wrecks\wheeled\data\wreck_trailer_base_01.rvmat
4.000 1,778 verts 1,434 faces 1 tex
Resolution
4
Vertices
1,778
Faces
1,434
Height
0.6079

Textures

  • dz\structures_takistan\wrecks\wheeled\data\wreck_trailer_base_01_co.paa

Materials

  • dz\structures_takistan\wrecks\wheeled\data\wreck_trailer_base_01.rvmat
5.000 952 verts 714 faces 1 tex
Resolution
5
Vertices
952
Faces
714
Height
0.5919

Textures

  • dz\structures_takistan\wrecks\wheeled\data\wreck_trailer_base_01_co.paa

Materials

  • dz\structures_takistan\wrecks\wheeled\data\wreck_trailer_base_01.rvmat
Fire Geometry 693 verts 1,170 faces 0 tex 54 sel
Resolution
6.9999999760466E+15
Vertices
693
Faces
1,170
Height
0.6031

Named selections (54)

  • component01 22 pts · 40 faces
  • component02 10 pts · 16 faces
  • component03 10 pts · 16 faces
  • component04 10 pts · 16 faces
  • component05 10 pts · 16 faces
  • component06 10 pts · 16 faces
  • component07 10 pts · 16 faces
  • component08 10 pts · 16 faces
  • component09 22 pts · 40 faces
  • component10 22 pts · 40 faces
  • component11 22 pts · 40 faces
  • component12 10 pts · 16 faces
  • component13 10 pts · 16 faces
  • component14 10 pts · 16 faces
  • component15 10 pts · 16 faces
  • component16 10 pts · 16 faces
  • component17 10 pts · 16 faces
  • component18 10 pts · 16 faces
  • component19 10 pts · 16 faces
  • component20 22 pts · 40 faces
  • component21 22 pts · 40 faces
  • component22 10 pts · 16 faces
  • component23 10 pts · 16 faces
  • component24 10 pts · 16 faces
  • component25 10 pts · 16 faces
  • component26 10 pts · 16 faces
  • component27 10 pts · 16 faces
  • component28 10 pts · 16 faces
  • component29 20 pts · 36 faces
  • component30 20 pts · 36 faces
  • component31 22 pts · 40 faces
  • component32 11 pts · 18 faces
  • component33 11 pts · 18 faces
  • component34 11 pts · 18 faces
  • component35 11 pts · 18 faces
  • component36 11 pts · 18 faces
  • component37 11 pts · 18 faces
  • component38 11 pts · 18 faces
  • component39 22 pts · 40 faces
  • component40 10 pts · 16 faces
  • component41 11 pts · 18 faces
  • component42 22 pts · 40 faces
  • component43 11 pts · 18 faces
  • component44 11 pts · 18 faces
  • component45 11 pts · 18 faces
  • component46 11 pts · 18 faces
  • component47 11 pts · 18 faces
  • component48 11 pts · 18 faces
  • component49 20 pts · 36 faces
  • component50 10 pts · 16 faces
  • component51 10 pts · 16 faces
  • component52 10 pts · 16 faces
  • component53 11 pts · 18 faces
  • component54 10 pts · 16 faces

Materials

  • dz\data\data\penetration\iron.rvmat
model.cfg
class CfgModels
{
	class Wreck_Trailer_Double_Tanker_Wheel_01_proxy
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Wreck_Trailer_Double_Tanker_Wheel_01_proxy 0

No Sections in model.cfg.

Textures 1
  • dz\structures_takistan\wrecks\wheeled\data\wreck_trailer_base_01_co.paa
Materials 2
  • dz\data\data\penetration\iron.rvmat
  • dz\structures_takistan\wrecks\wheeled\data\wreck_trailer_base_01.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_takistan\wrecks\wheeled\proxy\wreck_trailer_double_tanker_wheel_01_proxy.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_takistan\Wrecks\wheeled\proxy\Wreck_Trailer_Double_Tanker_Wheel_01_proxy.p3d — use the copy button in the page header to paste it elsewhere.